Admit it. You Can’t Play Wow Without Your Internet Guides. Google Searches. Youtube feeds. A bunch of Add-Ons. A second PC Monitor to keep the internet open for Help Sites and to watch Youtube videos on for dungeon walkthroughs etc. All of this just to play a video game. This is tantamount to trying to shoot a fly with a rocket launcher.
I explored the growing dependencies on the above factors in a couple of my other posts.
The results were interesting. It was almost unanimous that people can’t play Wow without
an enormous amount of help from other out side the game resources. By their own admission.
To dramatize it:
Players, Specially the ones doing end game content need their internet pacifier in order to function. 98 % of the respondents were emphatic about needing help to play the game.
“Pacifier” in the sense that they felt that they could not participate in end game group content without the assurance that they could compete. Similar to children needing to hold their parents hands in order to perform a task such as crossing the street.
The “I need Mommy and Daddy to help me! And tell me what to do!” Addiction was disconcerting.
Apparently Wow has devolved into a dependency on outside the game Third Party Help for players. Players feel they cannot function, preform, progress and compete in game-play without help from outside the game sources.
For all intents and purposes Wow is now for the most part unplayable for the general population without internet help. Some have mentioned that this has always been the case. But I would argue that although this may be true in part. The situation has blown out of proportions. Reaching the point that even the most casual of players can’t play the
game without outside help.
Respondents also mentioned that when they had tried to get their friends and family to play Wow with them. After playing Wow for a few days the friends/family reported that they could not get into it because it was just too complicated. That the convolutions was more than they wanted to deal with. Then people wonder why Wow has an evaporating population.
My Assertion is that Wow needs to reduce the need for player dependency on third parties to play the game. Writing Quests and Quest chains that are clear and not extremely convoluted.
Reducing the spell and abilities clutter. 85% of these are not even used. But they do complicate the players understanding of which of these are actually important and useful.
Creating a better more intuitive introduction to the game for brand new players.
Stop making endgame content that focuses on competition instead of cooperation.
Reduce the amount of Gating. The game needs to be streamlined so that a new player
can walk the path from newbie zone to endgame content easily without preposterous game mechanics and super frustrating unidentifiable paths to completion.
Perhaps with a more user friendly intuitive change Wow can draw in the new user population it needs to survive as a viable mmorpg. This change will come only when Blizz enables people to just play the game without outside the game help. So that outside help is no longer needed and the player can figure things out for themselves.
Because the game play has become clear again.
I use one addon and only go to third party websites if I’ve spent longer than an hour trying to figure something out, which happens so rarely it might as well be zero.
So in the long,op, you want wow to run like a mobile game structure not a PC game so there would be more people in game ,also to cut down on button bloat . With that,the game would be like all other game which defeats the purpose of being a MMOrpg.
All of this existed before WoW and will exist after WoW. Admit it, you just can’t handle that somebody else can play the game more efficiently than you and are looking for excuses as to why. That’s what the anti-addon crowd comes down to. Players who can’t handle they aren’t as good as they think they are and so it must be some outside force or other players are cheating.
I do think specifically that it seems wrong that high level raiding is designed with the ability to use addons in mind.
One food for thought though, even going back to day one of Vanilla, would anyone have figured out everything there was to know without the accumulated knowledge that was poured into third party sites?
You forgot “asking your friends who have already looked it up online, who tell you the answer or explain the system to you, then patting yourself on the back for figuring it out yourself”.
The game is designed to be cryptic, even for those who are talented and experienced enough to parse out some of those things. It’s not the fault of the average player. If you want this to be like an actual MMO, you need average players, even if you want to feel that you play the game right and they are doing it wrong.
They could get better with time, if they wanted to. But can you learn to use capitalization properly?
hahaha op if you hate google and addons
play morrowind without looking anything up or addons
lift weights without a belt
drive a manual not an automatic
use a paper map not a gps
No. Please focus. I never said Wow Players were Bad players. Wow has some of the best players around.
My point is that Wow has allowed itself to becomes a game that even the great players need help in playing because of the game’s faulty programmed mechanics.
While im sure you had some type of point here, talking down to your veiwers, completely destroyed any type of point you where trying to make.
Read two paragraphs and just couldnt anymore. if you worded it in a more civil and professional manner, you’d probably get better feed back and more indepth perspectives.