Adjustments to Dungeon Creature Behavior and Group XP

Wrath - Swipe has no limit on targets. Thunderclap is usable in Defensive Stance.

What you’re describing is clearly not Wrath.

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Oh I am, i remmeber wrath, and I remember Warriors and Druids having trouble holding AOE threat constantly, I remember kicking warrior and druid tanks in LFD constantly because they couldn’t hold threat.

As a Druid tank in Wrath, I remember not being a noob, and having no problem holding AOE threat with 1-button spam.

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Why because it’s true Question does suck It’s boring and tedious for most people In my opinion I think there should be an option.

Input an achievement behind it If you level up the traditional way at times 1 experience without the 50% buff you get a really cool mount or something like that.

If not everyone has to play the game the same way There are quite a lot of people that do want a faster leveling experience though when I think those people should have it.

That doesn’t mean I don’t recognize that there are some people that do enjoy leveling the thing is that’s not most people like it or not.

Here’s an idea if you want it better, once one toon gets to 80, all future alts are automatically level 70 since you want to remove the only thing that made leveling alts bareable.

I had no problem keeping threat on mob packs in WotLK as a warrior, especially given the ease of the dungeons.

Anyways… maybe you can organize a large group of paladins who will only tank for people who support boosting. Then, all the DPS players will start crying on the forums and demand that Blizzard add boosting back in the game because they are being held hostage by these pro-boost paladins.

Sounds like a super cool plan. GOOD LUCK!!

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You’re absolutely right not everyone holds the same opinion but the reality as the majority does the reality is boosting would not be so popular if there was an audience for it.

And the reality is you can make the argument well it’s convenient well if someone really wants to do something a simple convenience isn’t going to make them not enjoy it.

If you really want to level those communities out there Completely around leveling they would go out and find those people and have their own individual leveling teams if they want to do that badly enough.

Or if they really enjoy that slow leveling experience they would just go quest on the roan and it wouldn’t matter The reality is that the majority of people do not think that way.

the minority always gets what they want in this game sadly, Blizzard thinks the Role Playing community is the valid opion its why no LFD or race change because it impacts role players, they quite obviously do not care what the majority actually want, my guess is Brian spends his time upstairs in the gold shire Inn on a role playing server when in game.

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Then don’t quest. Stop crying.

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Yes because we all should play the game the way you want us to play because clearly the game should be completely revolved around you OK.

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Yeah that’s a sad fact unfortunate It’s kind of sad the fact that blizzard looks only at the If symptom and not the cause maybe there’s a reason why people are boasting.

Maybe we could do some other creative answers to this but nope nope We should just nerve the boosting and not do anything else I’m still on the opinion they should keep that 50% bonus experience in the game permanently.

Increase the xp gained 50% to 100% for all content outside of WotLK for the entirety of 3.0 and then you might not need boosting at all.

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You do know there’s a ton of Warrior and rude changes that increase their AOE threat tremendously right ?

For examples thunder clap is no longer If limited to 3 targets it doesn’t have a limit anymore shockwave meal to charge in combat.

If and the threat that both of those tanks generate is just fine on top of that Swipe for druids is now A360 cone so it hits all enemies in that 360 cone area which also puts a. on them on top of it.

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sadly questing itself sucks, i get it for totally new players, but I leveled 30 alts when retail was classic through these same zones, there is nothing new to see or do at all, its the same boring collect 10 of these, but each mob has a 1% drop rate kind of garbage, this is why boosting became popular, because people realized how terrible boosting is, its also why blizzard revamped the zones in Cata, as much as everyone hates Cata, it had by far a better Azeroth for leveling hands down. But the minority don’t care, the minority i guess enjoying seeing if the 5000th murloc has that 10th eye they need to complete a quest

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The 50% XP buff has nothing to do with Boosting though. If it did, they’d prevent that 50% gain in dungeons.

And I remember reality during OG wrath, and yes even my hunter pulled off of warriors and druids with hunter AOE which sucked, I saw plenty of mages die when the tank lost threat. This happens now in TBC but TBC isn’t designed around AOE, Wrath is. The fact is if you outgear even minimally a warrior or druid they won’t hold threat, a paladin however could hold threat in lvl 78 blues on an ICC geared mage.

The theatrical re-release of post-Sundering Azeroth was fine the first 3 playthroughs, but after that, it’s just mundane and boring.

I don’t disagree but compared to pre sundering azeroth its night and day, yes its boring still, but its better, but this pre sundering was terrible, it was fun to re experince once, but i also remembered how boring it really was.

Yup you’re completely right if you think about leveling hasn’t actually changed in World of Warcraft since 2004 at least not fundamentally the best lovely experience in World of Warcraft wod.

Why you had variety Every single zone had the zone perks the way you got your class traits it was random but you You eventually you would get all of them And that’s before we talk about the bonus subjectives and the The treasures there was just so many ways to level.

And that’s what I think that classic really lacks they lack choice and well it’s a grind and it’s extremely tedious and boring and I do acknowledge there are some people that do like it But I would say the majority of people don’t.

Pretending like LFD is the only solution that exist and the be all end all is the real issue here.

LFD isn’t gonna make leveling that much less boring. You’re still doing the same old tired dungeons. It’s not gonna stop boosting either because if people don’t want to do quests, why would they want to run dungeons?
They don’t want it for variety sake either otherwise they’d be just as happy about the new LFG tool and them getting rid of boosting which will both increase low level dungeon participation to some extent.

Boosting exists because people would rather AFK to go do something else than play the game when it comes to leveling.
LFD won’t change that fact.

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