One should certainly not underestimate the laziness and sociopathy of “new” modern gamers.
Then you don’t get to have max level alts.
The end.
I’m not sure that is necessary. Correct me if I am wrong but I believe there is already a default xp bonus for being in a party (perhaps it needs to be a full 5-man I don’t recall but it’s beside the point). Why does the activity of grouping with comrades for the purpose of Guild Growth require an accelerated leveling speed? I think today’s gaming environment places too heavy an emphasis on efficiency, categorizing all possible in-game routes into tier lists that prioritize playing the least to receive the most. Nobody seems to care about the journey. Only the destination matters. This is just a game afterall. How much of it is worth sacrificing upon the Altar of Min/Max only to arrive at the same destination players reached 15 years ago?
Perfect. Should have happened way sooner.
While I get people that don’t like boosting, I do find it silly that people think the dungeons will suddenly be populated.
If the people that were being boosted wanted to do the normal dungeons they would already be doing them. I will say for a lot of people they probably just won’t bother leveling alts, leading to less people in dungeons still. And now you can’t even help your friends since it’s being heavily disincentivized.
Rich, coming from a paladin.
So when is the paladin AOE farming nerf coming? They’re doing it as much as mages now.
I disagree. If boosting xp is nerfed sufficiently to the point that it is less ‘optimal’ than genuine leveling then I would consider this change a success.
They aren’t implementing any classic features into retail though?
That’s because they already learned how to milk every dollar out of retail already.
It is an event; that means it is temporary. No one wants to level through vanilla and tbc with questing after the first go around. I do not think the community is understood at all.
According to yellowbois, there is no way people will switch to questing. But only when the alternative is adding RDF. So this whole ‘plan’ is not to stop Boosting, but rather to make the Blizzard Paid Boost more cost and time effective than the RMT Boosting.
Either way, the player is going to want to (and have an avenue to) pay. They’re never going to level the normal way.
As long as they don’t mess up the threat mechanics of consecrate.
I’m certain there are players like you’re describing on that extreme end of the Pay vs. Play Spectrum but I’m willing to go out on a limb and say that most of the players getting boosts aren’t so polarized. Rather, the fact that there are multiple avenues readily available to skip the leveling process has pushed what might be otherwise normal levelers into the Pay camp.
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the gameplay loop is something that a community of normal players enjoy and find to be central to the experience of playing a mage. I personally leveled several characters to 60-70 with non-path exploitative aoe farming.
In dungeons? Because the very title of this thread specifically names dungeon creatures, not the non-elites out in the open world.
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This doesn’t remove boosting, it only removes the ability from mages and passes it to paladins and paid boosts.
They’re also breaking experience gains. So while I would agree that they shouldn’t rely heavily on a change that will only affect Mages, Paladins aren’t going to be able to boost people anymore either.
Still untrue to claim classic has more players somehow. I understand wanting to afk through the old, easier raid content and getting to experience some of the old stuff in WoW again or for the first time though.
People will still buy boosts, but they will be far more shady.
You can boost in SOM right now in fact, it behaves more like boosting services in retail. You just hire a person in a developing nation to log into your character and do all the boring grinding for you.
isn’t that better?
looks like DK farms and Paladin farms are going to be the thing now
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Still untrue to claim classic has more players somehow.
???
Not sure what you mean. I was just saying that Classic was the love letter to fans, but that was then and now they’ve begun to monetize classic to make profits over what we want. This is just the beginning.
Disappointed.
Having played this game since the original WoW Beta, I am disappointed with the route Blizzard has chosen for its flagship expansion. Several recent posts with changes Blizzard wishes to introduce are going to cause far more problems than if they just implemented the original WoTLK.
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Race changes - these were implemented in original WoTLK and several of us were looking forward to this with the expansion launch. Now, several of us are considering abandoning our characters to play a race we want. I think this is a mistake.
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Faction changes - while I am typically a believe of the ‘no changes’ crowd, I could get behind not implementing this IF and only IF they work to balance server factions. Without balance to factions, this does not matter.
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No RFD - the dungeon finder fixed a lot of issues with TBC. Are you playing a ‘non meta’ class? Good luck getting invited to a heroic run. With WoTLK, this is only going to be compounded with ‘link achieve’ or ‘what is your GearScore?’ - don’t make either of those cuts you can forget getting invited. RDF doesn’t discriminate. It was also a viable way to level alts and characters WITHOUT the use of of a ‘boosting’ service. Lastly, if I want to run a dungeon at 3am on my server I am out of luck as nobody is available. RFD let me queue and get into dungeons with others across all the realms and that is something I think is positive.
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Disabling boosting - I think this is also a big mistake if you do not implement RFD. As mentioned by others, some of us really have no interest in grinding the same quest for the 100th time. We enjoy end game content and want to get there as quick as possible. If my friend wants to run me through Strat on his paladin I shouldnt be penalized. If RMT is the real concern, I think you should find a better solution to address that rather than work on a symptom of the disease. Just my 2c.
If this is what “boosts” actually get reduced to, yes. That is much better.