Nothing about 214k for a basic honor set is remotely approaching “reasonable”. I’m averaging around 1-1.5k honor per hour grinding the four bgs for marks to hand in for concerted efforts. Its slightly better honor/hour than just afking through dozens of AVs. Do the math man. Even if you want to argue that the trinkets aren’t necessary, that still leaves 144k honor to be earned.
Why are people in this thread pretending like Recruit a Friend didn’t exist?
RAF was utilized relentlessly in the original game so this decision is completely greed based or else they would allow us to utilize a program similar to RAF
I’m honestly sad, you guys waited so long that a certain amount of irreparable damage has already been done. This should’ve been hotfixed in Vanilla Classic, but instead, this problem has been left to ravage the community for literal years and multiple eras of WoW. That being said, I’m ecstatic to see Blizzard finally stepping in at all when the stakes are higher than ever with the Wrath experience.
Nothing will ever completely undo the effects that years of a toxic economy entirely centered around circumventing the game’s intended design, but this will at least create a very different leveling experience during Wrath. I have no doubts that a small number of people will leave when they realize they actually have to play the game to reach the discrete parts of it that they deem “the real game”, but I think this change, along with no dungeon finder, will instantly bring back a lot of the feeling and gameplay that we originally had back then.
You guys are years late to the party, but thank you.
I do agree with ya. Getting run through a dungeon is a bit different than boosting. Even with the upcoming changes, run-throughs are still possible… just not as much of an XP boost.
Bots pay money for accounts, so we can’t kill them all…profit margin baby!
Some people are better at the game we designed many years ago, than we thought, so they must be nerfed.
We’re smart enough to figure out how to stop RMT, but they pay for accounts too so…
We don’t care how many alts you have, you have to level exactly the same way, cuz “world class content.”
Not enough accounts have paid for a 58 boost…that can’t continue.
We don’t want to ban all the spamming boosters, cuz well, you know why, they pay for accounts too.
So because Blizz can’t/won’t enforce their own rules that are supposed to provide for a harmonic community of gamers, they punish the people who don’t do RMT or bots. Logic.
Literally nothing is stopping you from forming your own groups. You’re not disabled. You sound like people who think that they will literally starve if McDonald’s doesn’t serve them food.
This is not a desirable change in TBC now or ever. I won’t defend the use of mage boosting by gold sellers but the gameplay loop is something that a community of normal players enjoy and find to be central to the experience of playing a mage. I personally leveled several characters to 60-70 with non-path exploitative aoe farming. This doesn’t remove boosting, it only removes the ability from mages and passes it to paladins and paid boosts.
It’s sufficient to alter how XP is given to a group to take away the ability to “sell xp” but the change to snaring and slowing is a huge mistake. If you want to fix how mobs path in places like Slave Pens, then do that.
I will give you some tips as I have done this grind on multiple alts. Do the towers everyday - that’s almost 1k honor. Do hellfire fortifications in hellfire peninsula (also takes only like 5 min.) that’s another 1k honor. If you do these 2 everyday, it’s 10 minutes of your time and 2k honor. Then do the daily bg, and though you might get unlucky with 4 WSG in a row, it will average out and so will your mark accumulation. When you win a daily bg, it’s effectively 6 badges. A win on a daily is roughly the equivalent of 1.5k honor because you get 6 badges, which is 1.5 turn ins (on the average) of 600ish honor per turn in plus the honor from the bg itself. You won’t always win the first bg you do, so you actually end up over 2k honor on average per bg daily win.
Thus by doing these three activities daily, you can get 1k, 1k, 2k, or roughly 4k honor per day in usually under an hour. In 10 days that’s 40k honor. In a month is about 120k honor. It’s not that bad if you get a system in place.
I recently wanted to get my disc priest ready for 2s in arena and was able to get all the pieces in a relatively short amount of time using the above method.
Good change, just not sure why it couldnt have been done so much sooner. It’s been a problem since Classic launched and you fixed it in SOM. Better late than never though.
My guess since the XP is just reduced, all that will happen is boosters will charge around the same amount per run but people will need more runs to get the same xp, so it will increase their business. (Anyone thinks reduced Xp will deter them from making money and others from spending it don’t have any grasp of reality).
Blizzard, you don’t really get the audience for your game if you think removing boosting will get more people playing. Look at how poorly SOM has done over time. This is a direct result of lack of boosting economy. Players want ease of access in your game. They don’t want long grinds. Your XP buff does nothing to change this reality.
One of the reasons the game isn’t completely dead now is because players were able to boost freely during classic and tbc. Once again showing how inept you are at understanding your own player base.
Yes, people complain about boosting/gold buying. But the damage is done from gold buying. Pretending you care now by restricting boosting is absolutely ridiculous. The economies are all ready super inflated.
You simply don’t have any idea what you’re doing. You say you care about the authentic experience of the game but then add XP bonus to leveling process. Clearly, you don’t really care.