Vanilla does not have sharding, or per zone instancing.
The lines are too grayed/blurred
To have it work right would require a lot of work, and careful world changes and a lot of stuff that does not exist in the vanilla world.
Layering works, out of the box, because it simply runs a cloned game world as a complete separate entity.
You don’t have to go and carefully redesign an unknown amount of aspects of the game world to support it and then spend weeks testing and debugging it.
I really do not care what Ion had to say about layering, while obviously not being a vanilla thing, you can not cause me harm with it.
You ran Naxx twice in a week, and i didnt run it at all?
Ok and ?
I didn’t run it at all, so i was obviously not getting there anyway.
Your running it twice has cause me no harm unless i am some immature twit suffering from a bad case of entitlement.
You killed 8 dragons today, i killed 1
So?
You obviously had more time, or were better at killing them than i was.
I was not getting past 1 to begin with, so how many you killed is a non issue.
A bunch of extra resources become available to sell?
Um ok?
Usually that drops the prices, buyers can buy more, sellers make it up on quantity.
Personally that affects me about 0, because we usually use stuff internally within the guild and make our own things and only sell stuff we don’t need or want.
Probably, but that is one of those things where if blizzard puts their finger in it, their hand gets chopped off, and if they dont, it’s still their fault.
You can not win.
Because see, the perfect system is i babysit the entire thing.
And i dictate to you what realm and faction you can go creating toons for.
And it is perfect, right up until the 1st human being comes along, and then there is a lynching party in my honor.
People do not want to be told what to do, even when they should be, even when it is much to their advantage.