Addons?

11/07/2018 08:02 AMPosted by Warrchief
I have a feeling someones going to make an "ilvl" addon.

Gear Score, nub.
I can live with no addons save one: as a Hunter, I need my shot timer.
11/07/2018 08:46 AMPosted by Mightylink
I'm sure quest markers will be one of the most popular addons, but I really want to try classic without it, I love reading the quests and following directions, like getting an actual letter or clues to find something.

you say this now, but in Vanilla many of the quests lead to literally nothing. Multiple zones did not even allow you to get the XP needed to lvl into the next zone, so you were stuck grinding mobs until you were lvl'd up high enough to progress. These are the little things that people who never played Vanilla don't know about. You think you want this, but you have no idea.
I use PFui on private servers but it's primarily for aesthetics, other than for the button layout.
11/07/2018 09:00 AMPosted by Speedyfoof
11/07/2018 08:46 AMPosted by Mightylink
I'm sure quest markers will be one of the most popular addons, but I really want to try classic without it, I love reading the quests and following directions, like getting an actual letter or clues to find something.

you say this now, but in Vanilla many of the quests lead to literally nothing. Multiple zones did not even allow you to get the XP needed to lvl into the next zone, so you were stuck grinding mobs until you were lvl'd up high enough to progress. These are the little things that people who never played Vanilla don't know about. You think you want this, but you have no idea.


Except in 1.11/1.12 when you ran out of quests, you could move to a zone that was also relatively your level and finish leveling without grinding. Anyone stopping to grind, just didn't put in the effort to go find more quests.
11/07/2018 09:00 AMPosted by Speedyfoof
11/07/2018 08:46 AMPosted by Mightylink
I'm sure quest markers will be one of the most popular addons, but I really want to try classic without it, I love reading the quests and following directions, like getting an actual letter or clues to find something.

you say this now, but in Vanilla many of the quests lead to literally nothing. Multiple zones did not even allow you to get the XP needed to lvl into the next zone, so you were stuck grinding mobs until you were lvl'd up high enough to progress. These are the little things that people who never played Vanilla don't know about. You think you want this, but you have no idea.

Oh, there's an add-on for that one, too. There's literally a guide that you tell it where you start and it gives you directions, step by step, to make your journey efficient so you're not wasting time traveling for out-of-level bread crumbs.
Ion did talk about addons and their current design philosophy right near the end of the Restoring History panel at BlizzCon. For another thread I'd transcribed the latter half of what he said. The first has was more about not wanting to allow the kind of addons (and macros) that early vanilla could, the automation level.
On the other end of the spectrum, though, there's stuff that has been added to the UI/API since then, that allows for the creation of addons that communicate with each other, and can be used to create social networks within the game. We're actually kind of suspicious of these and skeptical about the possibility reproducing some of the functionality that we've deliberately removed from Classic, that we feel could be harmful to the authentic experience. And we know that once it's out there, saying "just don't use it if you don't want it" isn't good enough because it will start to become part of the fabric. And so we may be restricting some of those new things as well.

They're not sure exactly what, at this point, will be allowed and what will not, but it's not going to be a free-for-all of every addon possible in modern WOW.
The biggest reason I want ez mode add-ons disabled is because they've already been created.

I was already lvl 60 before the most popular add-ons were invented, so having an add-on that lets me play with 1-button and follow a path for quests starting at lvl 1 will not be the same experience that we had originally.

If you force people to play vanilla like we did in 2004, I promise it will be a better more authentic experience.

If those powerful add-ons become available right away, everyone will be forced to use them, like we were in 2005/6.
11/07/2018 09:08 AMPosted by Windfury
I was already lvl 60 before the most popular add-ons were invented, so having an add-on that lets me play with 1-button and follow a path for quests starting at lvl 1 will not be the same experience that we had originally.

If you force people to play vanilla like we did in 2004, I promise it will be a better more authentic experience.
I've tried to make that same argument countless times. It doesn't go over well. Somehow people understand that Naxx shouldn't be released on Day 1 because that wouldn't be an authentic timeline, yet they can't understand when you apply the same logic to addons.

I got my first quest addon when I was leveling my second character to 60, and the addon was such a buggy piece of crap that I uninstalled it and went back to Joana's guide.

Having perfect, streamlined quest addons on Day 1 of Classic WoW wouldn't be remotely authentic, but I'm afraid that's where we're headed.

11/07/2018 09:08 AMPosted by Windfury
If those powerful add-ons become available right away, everyone will be forced to use them, like we were in 2005/6.
Sadly this is another argument that will fall on deaf ears. Most people can't understand how everyone is forced to use the same addons if they want to stay competitive. And addons like GearScore will negatively affect people who don't even use it.

There are still people who honestly believe things like "If you don't like flying mounts just don't fly!" Sure, I'll just run everywhere and let you steal all the gathering nodes... great idea!
11/07/2018 09:25 AMPosted by Konway
There are still people who honestly believe things like "If you don't like flying mounts just don't fly!" Sure, I'll just run everywhere and let you steal all the gathering nodes... great idea!


It's because they look at every issue as though it were a vacuum, not how it would affect the game over all.

Protip, things always work differently in "the lab" then they do "in the field".
11/07/2018 09:08 AMPosted by Windfury
I was already lvl 60 before the most popular add-ons were invented, so having an add-on that lets me play with 1-button and follow a path for quests starting at lvl 1 will not be the same experience that we had originally.

So Classic is only meant for launch-day players and no one else? I played on launch, and would have LOVED to have most of the tools I use today, and the only macro-monkey aspects I use involve eliminating the diablo-carpal-tunnel off selling of grey items and repairing gear.

And yeah, macroing is the 1-button play, not the add-ons. Which means that everyone who knows their Vanilla Macros will have them built before they hit Goldshire/Brill/Razor Hill.

But what do I know, I am not a deliberate masochist, just a wary one.

11/07/2018 09:08 AMPosted by Windfury
If you force people to play vanilla like we did in 2004, I promise it will be a better more authentic experience.

More authentic? For launch, yes. Better? No. Most of those add-ons actually offer a better experience.

11/07/2018 09:08 AMPosted by Windfury
If those powerful add-ons become available right away, everyone will be forced to use them, like we were in 2005/6.

I started on launch day and never used an add-on until Warlords. Admittedly, I have never raided (too much of an altoholic, and too much City of Heroes), but the term "required" gets bandied about a bit too much.
11/07/2018 09:00 AMPosted by Speedyfoof
11/07/2018 08:46 AMPosted by Mightylink
I'm sure quest markers will be one of the most popular addons, but I really want to try classic without it, I love reading the quests and following directions, like getting an actual letter or clues to find something.

you say this now, but in Vanilla many of the quests lead to literally nothing. Multiple zones did not even allow you to get the XP needed to lvl into the next zone, so you were stuck grinding mobs until you were lvl'd up high enough to progress. These are the little things that people who never played Vanilla don't know about. You think you want this, but you have no idea.


I played WOW from the beginning. The grind was ridiculous... and i loved it
Some sound like retail crowd. Im not denying these addons make the experience easier. Easier is rarely more rewarding....

to use a blizzard line...

You think you do... but you dont :)
11/07/2018 06:30 AMPosted by Fallanaa
Any addons available in Live should be available in Classic.


I don't think you really understand anything about addon development.
11/07/2018 11:08 AMPosted by Warrchief
Some sound like retail crowd. Im not denying these addons make the experience easier. Easier is rarely more rewarding....

to use a blizzard line...

You think you do... but you dont :)

I've taken time with some of the private servers with and without add-ons when I wasn't able to afford the subscription to live. I preferred having them. Admittedly, I take a minimalistic aspect to my choice of add-ons, so they only affected minor things outside of the adventure (clearing/organizing bags, selling off grey items, etc) and cleaning up the UI, so my experience may be biased. Some of the "make it easier" add-ons I actually found annoying and getting in the way of the adventure so I dropped them.
I would like that addons/macros would be cut to absolute bare minimum. Any api command that automates any part of the game thrown out the window...
11/07/2018 11:10 AMPosted by Mahnko
I don't think you really understand anything about addon development.

7.3.5 Client

7.3.5 addon framework.

7.3.5 addons will work in the demo.

Any addon from 7.3.5 (minus the functions that were removed) should work in Classic with a few adjustments to the LUA based on whatever API functions they disable in the Classic client.

I know very well how it all works, tyvm. :)
11/07/2018 11:50 AMPosted by Fallanaa
11/07/2018 11:10 AMPosted by Mahnko
I don't think you really understand anything about addon development.

7.3.5 Client

7.3.5 addon framework.

7.3.5 addons will work in the demo.

Any addon from 7.3.5 (minus the functions that were removed) should work in Classic with a few adjustments to the LUA based on whatever API functions they disable in the Classic client.

I know very well how it all works, tyvm. :)

How those functions work may be altered sufficiently as much as trying to use 7.3.5 with 8.0. It may work, it may error, it may do nothing.
11/07/2018 06:28 AMPosted by Warrchief
Just wanted to gauge interest in Addons? how do people feel about addons?

Me personally, I feel it takes away from the difficulty of the game. Ive rarely used them in my wow life (started in vanilla).

I'd prefer no addons. Allows everyone to be on equal playing field.

Which do you feel should/shouldnt be allowed etc


i agree to addons. IF they are vanilla addons. nothing more.

i want to see (at the least) quest helper back. as most long time players know- quest helper was originally a vanilla addon and it was so significant, that blizzard eventually integrated it into wow its self. that is what we see in current wow, when we go to the map and see our quest objectives. it was a very helpful guide.

as long as i have this, i will be happy.

as a hunter main- i would LIKE to see npc scan, to make pet training a little easier. because finding pets for ranked skills, was not easy in the slightest. but i can also disagree with its addition. it would seem unfair compared to hunters who might not use it.

thats about it. give me quest helper and i could care less about anything else.

Edit to clarify: NOT the current version but the original addon/version.
11/07/2018 08:58 AMPosted by Speedyfoof
11/07/2018 08:02 AMPosted by Warrchief
I have a feeling someones going to make an "ilvl" addon.

Gear Score, nub.


GS did not get added to the game until wotlk. I have heard theories that it has always existed but at an internal level but that doesnt mean that external code will exist. so that doesnt mean an addon will be able to display something that has no means of being displayed.

all in all, any kind of addon like this- will be biasly made and should not be trusted AT ALL.

if you are in vanilla and can not do it the old fashioned way, its clear that its not vanilla you are wanting. if you want that kind of thing, to encourage toxicity within the raiding community- retail is waiting for you.