Rules against ruining others experience have already existed. They are just enforcing it. How is that unjust?
Yet I see boosted people left & right, be it a boosted bonobo in a raid who has âcurveâ, but fails every mechanic there is on Queen & other bosses and doesnât deliver, which you at least can check with logs, which you canât with M+. If I have a heal who canât keep the group up or/and dpses who canât kick/use self cds/use ccâs, nor doing their 4 button rotation right, I am outta there.
I hope they enforce bans on boosted people too who basicially paid money to run havoc & be a burden to normal/skilled players.
Howâd you feel to be in a LFR raid group decimated to the size of a dungeon group and now uâre FORCED/OBLIGATED to stay to boost 1 or more people through a mythic boss with LFR brained bonobo burdens? Thatâs how it feels for me when I have 500k (or less) overall dpses in my 10 > keys and I am leaving those.
I dont see how anything you just typed relates to the guy I was responding to. We are talking about rules that were already in effect.
All thatâs happened here is theyâve allowed the kids that show up to class without paper and pencil to hold the class hostage until everyone gives them paper and pencil.
And then retroactively punished people for not giving them the paper and pencil in the past.
And poorly defined what the criteria for getting punished is.
Iâm all for a âkeyâs quit percentageâ being made public so people can decide for themselves if someones a fit, but there are aspects of M+ like pushing IO where leaving a lot of keys is perfectly acceptable.
And ruining peoples experience is subjective. Coming into 8 this late in the season and not knowing boss mechanics ruins a lot of peoples experience. We going to start punishing them? If the rule is âruining peoples experienceâ then they should.
Thereâs more leaving this season than in previous, and itâs probably due to the game moving the goal posts to require insane levels of gear and experience to be successful and massively incentivizing people to jump into high level keys without experience.
Thatâs a design problem, and theyâre trying to band aid over it with this authoritarian, âYOU MUST CARRY THEMâ rule thatâs probably going to do two thing, push more people out of the game and cause people to screen players to an even greater extreme.
By the way what is a boosted people? I donât M+ much but is curious what this means. I did some M+ in DF but with all the chaos going on I think I might hold off on M+ this expansion till they get rid of the bucket of worms that is happening.
Then we can agree on this.
The Deserter Debuff is the biggest issue with vote kick right now.
Mythic Keys being squandered by leavers is the second biggest issue.
Scaling is the third biggest issue.
So hereâs the thing, I both agree and disagree. But where I disagree is that I currently have a deserter buff because I asked a hunter not to pull ahead in the dungeon while I was tanking. I didnât feel the need to pull the boss, his three mobs, and 5 other mobs at the same time. Thatâs part of the big reason I hate tanking, and every so often I dip my toe in the water to test it again and itâs the same thing.
My job isnât to catch everyone elses intentional screwups in the dungeon. And itâs certainly not to get kicked because I ask a dps to chill out and let me pull.
If we want to talk harming the experienceâŚthen thatâs a part of it right there. Let the tanks do their role. Keep the dps in theirs. And no debuffs for getting kicked when dps are repeatedly and reckless disrupting dungeons.
No its a problem with certain peopleâs behavior. Its simple. They are holding people accountable for their actions. No one makes you act poorly.
Basically another thing thatâs gonna be exploited , itâs in fact worse than the quitters lockout (proven people were kick abusing and griefing that way)
âŚ.while I understand there is a need for deterrence but when Warden is flawed (I am not gonna argue with blizzard in regards as their input in regards to warden is biasedâŚâŚjust do a simple web search and you can find numerous findings on warden)
This is another thing that could be abused âŚby how you may ask , example if you join a mythic + and letâs say your DPS is par but not good enough (opinionated) for the groups leader âŚ.you get kicked and itâs an immediate game suspension
Thatâs just one example
Problem is warden may not pick up on this kind of player behavior and it could be a double edged sword âŚâŚwhatâs needed is more GM support and not some automated systemâŚâŚsadly most GMs either refuse to take action on anything in regards to the game , I remember when GMs could restore items lost and actually help with other in game problems now itâs âfill out a bug reportâ as their response !!!
Sadly after legion it feels like WoW is in a steep decline in regards to CS
I sure hope this only counts for leaving not being kicked !!!
Hey so why is it you only choose to punish leavers but not kickers? Also whatâs the amount of leaving that brings on punishment, as opposed to purposely being so vague?
i bet you donât respond to both of the questions.
You are a mage, Literally sit in the corner and spam AoE
- Remove vote kick debuff.
- Require minimum ilvl for content to prevent skill issue.
- Get rid of mythic and add tiers to the normal dunegons already, add more mechanics and more health to the bosses and adds much like the way Diablo scales content.
Come on Blizzard, I want to give you all my money and WoW is my last game with you.
This right here.
I really liked the way you argue.
Boosting isnât banned:
Individuals and guilds selling boost or assistance in raiding, dungeon, or PvP activities for gold is allowed but can only be advertised in-game through the Trade Services chat channel.
Nor should they. There is enough info in the post to act accordingly and not get suspended.
Some people think the group is accountable to them and they are entitled to the carry.
And some people think they are accountable to the group to be prepared and give their best effort to help the success of the group.
Guess which group has no issues and which group has a lot of problems with peoples behaviors?
what rule? they havenât added any new rules. it was always against the rules to disrupt other playersâ gameplay.
One could argue not knowing your class and the dungeonâs mechanics when youâre joining a +8 is disruptive to the group.
preaching to the choir, my friend!