Well, thats what Delves are for, right? Run a Delve 7, get a piece of Champion Track gear using a coffer key.
But that’s balanced… right?!
Well, thats what Delves are for, right? Run a Delve 7, get a piece of Champion Track gear using a coffer key.
But that’s balanced… right?!
If thats what they meant, they could have just said that and this thread wouldn’t be 200+ posts in an hour, lol.
Nah, M+ will be fine.
Blizzard is forcing M+ participation up by making it the only way to farm large quantities of runed/gilded crests, as well as the path of least resistance to a full set of myth gear.
Excellent. Now also please endeavor to make the entire M+ experience better because it’s been a nightmare this expansion and has only trended for the worst ever since Legion, with player toxicity only one of the major factors contributing to this.
A game system is never in a good place when its first iteration was the best and everything to follow was worse. For years now higher level M+ keys have gotten harder and harder, seemingly only balanced for the top 1% of players and leaving everyone else behind. The decision to adopt third party rating systems and incorporating them into the game hasn’t helped either. You can’t encourage toxicity and then pass the entire blame onto the playerbase when dev decisions precipitated that toxic climate. Introspection here is key to fix M+ and make it more palatable for the wider community.
Yea that’s the other problem people will just be less likely to play with lesser IO people now. They’ll stick to players that are higher IO so they don’t even have to risk leaving.
Many people will choose that over being in a group they no longer wish to be part of.
They’re the ones that broke the rule by leaving the key no where in the rules does it say you can’t be a terrible player but now it does say you can’t leave.
Not if you need runed or gilded crests.
To farm those, your ONLY option is M+.
man all those clowns that said nothing would ever be done, that they can’t be ‘held hostage’, sure are looking goofy now.
M+ won’t be dead, but pugs are going to be way, way more selective now which is going to not improve the situation for many players.
We were told over and over by the naysayers that this was never a problem and if someone had a leaver during their key, it was always because the group was bad.
Glad to see something was finally done about this problem that many on GD claimed never existed.
I don’t know about that. Maybe it’s because I heal but I always have DPS whispering me almost begging for an inv even when they have excellent ILVL and IO. It’s a hard life for DPS.
Well, the only solution we have now is to look for a fixed group to do M+. The annoying thing about this is having to define specific times and days to be able to do M+. The cool thing about pugs is that you can simply create or join a group whenever you want. Really bad groups are rare, but it can happen that you are unlucky enough to join several horrible groups in the same day.
According to the Blue post this is for when people abandon groups many times - as in a pattern of doing it. Two or 3 times spread out does not sound like it fits the criteria of “great many times”. Be sure to appeal if that is the case.
Remember though, they did not say what the time frame is. If you have a pattern of leaving groups they can see that. They said Season 1 which is over weeks not just a day or two. They know who has been joining then abandoning lots of groups.
They will literally just troll your group now by “missing kick” or “accidently pulling” and then they’ll report you when you leave.
No one wins with this change. The solution was to incentivize people for staying.
Inb4 Brewmaster Monks getting less invites to keys now.
Actually, its not. You can get runed crests from 90 carved crests, which… gasp… comes from Delves.
Or hell! WQs!
The problem is, how does blizzard determine this?
How do they know when someone’s intentionally sabotaging the group, vs is just bad at the game?
That’s pretty much the issue. There’s 0 useful information in the original post and no sign that further information will be provided. If this is for people who are routinely and demonsterably trolliny groups, then it’s a good thing. If it’s for leaving any group without evaluating the causes, it’s a disaster. Right now we have 0 insight.
Which is why Blizzard’s previous policy, where they would not action someone without actual evidence in chat, was far better. Unfortunately their knee-jerk reaction was this.
And I doubt Blizz going to waste the resources to do that…
So it’s either going to be a set threshold or some kind of automation.