Why do you so brazenly ignore my point about how when the game was at its peak of popularity, you could swap characters whenever you wanted and be equal to your mains strength in literal hours?
It didn’t kill WoW then or deter players then, why would it do it now?
Some might say it did. Getting raid quality loot from badges which you could easily farm up just from doing a daily heroic or capping out your valor points in Cata was one of the reasons for the decline in subs.
Hell, in ToC and ICC, you could just buy T9 and T10 10 man normal sets from badges. You didn’t even need to enter those raids to get them.
Additionally, do you think I make these posts because I want to play another character? It’s pretty obvious that I did the grind anyway on characters I wanted to play.
I’ve played this game since 2004 - I’d like to continue playing the game for many years to come, If i see Blizzard doing something (or rather, not doing something) that I think is wrong, I’m going to speak about it because I care about the game.
You want to play multiple alts at the very highest end.
Outside of your guild carrying you to gear in the past (which is awful, getting your guilds to carry your alts on a whim rather than an actual need), this has never been possible without effort.
It’s just not how WoW is designed.
The negative : it would make WoW something it is not and thus kill WoW.
Sorry, I didn’t ask for your opinion on what you thought of my ideal vision of WoW is.
I asked what negative account bound essences would bring to the game - For someone with such strong conviction on the topic, surely you’d have a true negative it would bring to the game.