About the reddit pvp "changes"

Did adroi ask a real question for the first time ever?

The purchase happened in '22. Every article I can find says the same thing.

“Proletariat’s staff will transition to the World of Warcraft team as Blizzard ramps up production on the Dragonflight expansion.”

In the end, it’s just company resources. They can’t give attention to everything and it’s clear they are putting their focus elsewhere. We all see that. So now it’s just a matter of trying to figure out the why.

Do you think PS happened over night?

Plunderstorm is part of the Dragonflight expansion, though

It’s a separate game mode, sure, but it has a renown track with rewards that exist within the main game. It’s also part of the same client. It was also released during Dragonflight, and it will go away before Dragonflight ends

That statement doesn’t disprove what I said, nor does it prove what you said

Not necessarily false, but you wouldn’t suggest that the art team, for example, be given the PvP dumpster fire in the name of reallocating company resources, right?

I think the numbers I provided paint a pretty clear picture of why to be honest

Couple that with RSS likely causing more issues than initially expected and it’s not hard to see why they’ve given up on DF

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I only ever see people say this trying to push an agenda that is very much not universally accepted. Dishonest.

“A big part of caring for our teams is making sure we have the resources to produce experiences our communities will love while giving our teams space to explore even more creative opportunities within their projects.” Mike Ybarra

From what I can see Blizzard was bandwidth constrained and the acquisition was to help free up existing teams for further creativity, as well as bring on talent to offer more content.

To me it looks like there has been an ethos switch at Blizzard. Not recently by any means, but it’s becoming more and more clear that the ‘next thing’ is what’s most important to them.

I would say PS has been that, would you not? Creative and successful, relatively speaking, despite some GD forum posters and chronically online Twitter trolls

I suppose without someone at blizzard saying in no uncertain terms that the Spellbreak team is/has been/will be responsible for plunderstorm, I can’t prove without a shadow of a doubt that they have not touched the main game, PvP or otherwise; however, I think suggesting otherwise requires a copium addiction I gave up long ago

You may be right, and if that is the case, i think it’s fair to say significant arena-related PvP content is probably not at all the “next big thing”

It would not shock me in the least if BGB takes off, RSS is given the 5v5 treatment, and they give us a slightly better, albeit still not good, form of LFG for 2s and 3s. If/when that occurs, you can probably expect to never see a significant arena change ever again

I welcome that with open arms in all honesty, but god speed to those who don’t

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Some for sure, but clearly not exclusively.

My guess is more focus would be put into RSS and less into 2s and 3s. From a playtime stand point, way more hours of player time is being invested in RSS. In the long run, 3s is probably harder to balance than RSS. That said, who knows. If they could improve RSS queue times even moderately, 3s would be on life support.

I don’t think I understand your answer in relation to the quote

You don’t think it was a success and or creative? Or are you saying some don’t exclusively feel that way thus it isn’t?

This is only going to be the case if RSS’s population isn’t completely decimated by BGB. The majority of people doing 2s or 3s will continue to do so, but the vast majority of people doing RSS will almost certainly switch to BGB, at least in s1. If RSS has a relatively healthy population at the end of TWW then I could see them moving towards solo queue content only, but it’s hard to imagine that happening

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I think we are on a different page. Ybarra is saying he wants each of his teams to have more space to explore. To me that means allowing for more time to be creative while also bringing on new talent to facilitate that creativity. So I’d agree that the Spellbreak devs were likely tasked with working on Plunderstorm, but it wasn’t the only project they were being tasked with as they were incorporated into the WoW team.

I don’t see that at all. RSS has become a replacement for rated 2s and 3s. BGB is something entirely different imo. I could see people who enjoy doing RBGs to switch to BGB. Not that I want to use myself as the litmus by any means, but these are two completely different styles of play.

Possibly, though it’s more likely those that haven’t been working on PS are likely working on teams that affect the entire game. If we assume the recent sub estimate is correct at ~7 million and then we generously suggest 50% is on classic and 50% is on retail, then 3.5 million subs exist on retail while just under 500k character, not unique subs, exist on the SS ladder, I’d be disappointed if they allocated any of the new hires to PvP, personally

We are gonna have to agree to disagree. RSS is nothing more than a solo queue rated PvP option that exists purely for convenience sake and so people that can’t or won’t find partners can earn seasonal rewards

BGB does the exact same thing in a much better, healthier format imo and has the potential to significantly deplete the RSS pool. It won’t be zero, but I’d be shocked if it wasn’t sliced by 50%<

I think you underestimate how many people want to arena but don’t want to deal with lfg.

Could be, but even if I highly doubt that number is as significant as some may think, we’ll know hard numbers about a year or so from now

Looking forward to it

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Seems weird if you ask me. Let’s say it was 500k. That’s likely $10+ million a month in revenue.

For sure and no worries. Just being honest though, this makes no sense to me. battlegrounds aren’t arena and even Blitz is a different experience from BGs. Personally I don’t like them, but can understand why some people do. In the end I would rather have content that makes everyone happy, so I have no issue with it existing by any means.

As I said earlier, if you reduce queue times on RSS, rated arena is dead. While there is a lot they would still need to improve on, RSS could easily be the primary rated play moving forward. The RSS tournament had a huge viewership. If they put a bit of time to improve that format, I just don’t see how 3s could compete. Happy to be wrong though. In the end, be in 3s or RSS, I just want arena play to stay what it is. I would be super happy if they improved LFG, but they seem as clueless as ever on how to do that. =/

I just want a pvp team to communicate with the playerbase, even if it’s to disagree with fried-take-freddys (no relation to fatfreddy)

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That is the high end, of course, but we know people like Bigdam and Fromcanada have like 30 characters between them on the enh and frost ladders

Even still, that 10 million could be a drop in the bucket for the big picture. We also can’t say how many of those players would outright quit if arena was removed tomorrow. I certainly wouldn’t, anecdotally

I can agree with this, but the bigger issue is the further divide of the player base, though we agree something will likely be removed at some point

If they put glad in SS you can effectively shut down 3’s.

Backing up a bit.
Blizzard is a 70 billion dollar company, World of Warcraft has a team of around 500-600 people according to Bellur’s recent leaked WoW subscription data video, but even a team of 300 is massive. Resources aren’t a problem especially considering they can just buy more like they did with Plunderstorm.

Seems like they’re just going all in on season 4 right now. Its not that they can’t make some adjustments to the current season, they just don’t want to. Season 3 is done, hopefully I’m wrong but that’s what it seems like to me.

Understood. I would be done. Though… my sub ends this month because of the lack of care that both arena and RSS has been given.

Yea, there is too much content. That is true on the PvE side of things as well. The player base is way too fractured.

On the one hand, it prob is to the candy crush and cod company. On the other, they fire a few dozen seasoned employees every few years for fractions of this sum.

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I think you added an extra 0 in there. :smiley:

Ybarra’s quote directly counters your point though. Resources were clearly a bottleneck in development.

I think we can ignore the ‘now’ and instead go back 3 months ago when everyone was sounding the alarm about DHs. They made multiple nerfs and none of them really addressed the issue. Then two months go by and they make more small changes that didn’t change much. =/

I’m fine if glad stays exclusive to rated arena, but they need to give a similar levels of rewards to RSS. Also, expand the title spots.