About LFR N'Zoth and Removing LFR

i hate the fact i cant get into a fresh wing for this fight. tried 6 times over the last few days and always get last boss with 10 stacks… i would love to get the dagger but not worth it at this point

Nah, noone relies on LFR, you’re VICTIMS of it, and just don’t realize it.

Oh you were in the portal. Yeah by design you cant use it when your down below. You have to use it before you go down.

If you lost all your sanity in the first phase its likely because you stood in one of the pools. They drain sanity incredibly fast. Ideally you want to come out of the first phase with 60 sanity and then use the neck before going down again.

If your having problems with the UI not displaying correctly you can use a weak aura to show your sanity bar. Just download the addon and then import the string below.
https://www.curseforge.com/wow/addons/weakauras-2
https://wago.io/H243Jkztg

If your neck is disappearing and you not in the other realm you can use this macro.
/click ExtraActionButton1

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I think the actual argument would be don’t kill my character because someone else messes up mechanics.

And?

This is the problem, instead of people looking to see what they might be doing wrong it’s always “this is over tuned”.

Lfr should absolutely have mechanics that can’t be ignored, not as many as what normal upwards has but at least one. If clicking the cape every so often is to much, that’s not a balancing issue it’s a player issue.

Honestly if lfr now is such an issue I would love to see how people would manage in the death wing lfr from cata.

LFR is designed to be inclusive to everybody. This includes elderly folks, disabled folks, and others who might just not be great at the game. Also remember that fights just get more and more complicated as time goes on. What used to be described by a paragraph now takes about two pages. It’s understandable that some might not be able to keep up. I certainly struggle with it.

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There are mechanics you can’t ignore like tentacles on Carapace, or killing adds on Hive. hell even trash has mechanics you can’t ignore in the form of the shadow menders.

You seem to be missing the point. In every other fight were players have responsibility for themselves you don’t see wipes once most people grasp the mechanics. But on N’zoth bob who doesn’t speak English or isn’t old enough to read not click his neck can and will kill me. Thats not an issue of git gud.

If this was normal were you create your own group then I can understand the need to rely on others following mechanics as its expected to have some form of coordination and communication.

When you take random players who don’t know each other and often have no way to communicate because they speak different languages then not being able to get bob to stop killing me becomes a problem.

It is inclusive though. That’s why you can have people pulling 5k dps and still get it done. Again if the cape is the hardest part of killing this particular boss what more can they do outside of either nerfing it so it’s a nonfactor or removing it completely?

When you lose sanity you die. So you don’t kill other people by draining their sanity.
Perhaps reduce paranoia sanity drain when other people run through you.
Maybe slow the pool growth size in the 2nd realm or have a couple of sec before it drains sanity. There are a lot of melee playing on old computers who don’t have the ability to move out of it before hand unless they are using timers and lfr shouldn’t be designed around the need for timers.

Those three things would keep sanity meaningful while removing the ability of other people to kill you.

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So you just remove the mechanic, you never die and Bob never learns anything?

If Bob never encounters anything Bob never learns anything. That’s lfrs issue. When lfr launched it was actually rather difficult, and it was a great place to learn mechanics because it had all the normal mechanics just less damage, but as the years have gone on it’s lost mechanics and has moved toward a 100% win gear machine.

You can see the issues that arise from these systems espically after titanforging was introduced and m+ became a hit. Christ, I’ve had a hard time in heroic dungeons because people were ignoring everything.

I personally feel that the average player base has jumped down a few notches in skill over the past 2 expansions because the gearing treadmill has been so easy there is no NEED to learn, and this lack of needing to learn never “trains” individuals to look.

Thanks I’ll try weakauras. I have the macro for extra action button already (had it for years). Weird that it doesn’t work for cleansing insanity inside Visions.

Anyway, n’zoth will be defeated sooner or later. Not a big deal - the quest can stay in my log a little longer.

Well first off no this doesn’t mean LFR should be removed. I haven’t done this boss because risk vs reward has been off for LFR this whole expansion. Sounds like the mechanics should stay just be less punishing.

No way. I’ve really enjoyed LFR Nzoth. I’ll run friends through LFR Nzoth. Really rewarding when a group finally comes together and completes the mechanics.

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:roll_eyes:

First of all, absolutely no resources are being put into LFR. The raid is built, some dude tweaks the numbers low enough for LFR or removes spells from bosses.

Second, based on last reported numbers, LFR makes up half of everyone that raids and raids are not worth the effort of making when only ~30% of the population utilizes them.

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Precisely.

I’m still waiting for the anti-LFR folk to make the sales pitch to Blizzard, that they should invest all of that time, effort and money into developing for their small percentage of friends.

Until they can do that, their raging against LFR is moot.

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Thank you for proving my point, Corgenforeva.

You view LFR as a means to stick it to the hardcore players, “Look at me, ha! I can do the same content as you!”

Is that the true purpose of LFR? Not in my opinion. I thought it was just a way, for people who can’t raid, because of kids, jobs, etc. A way for them to experience raids on there own time.

Not this ugly excuse to stick it to the Hardcore. Or even stick it to the casuals, for that matter. Once again Wow’s current reward structure rears it’s head. :disappointed_relieved:

LFR is the only activity I do in large groups. And the gear is a solid 15 ilvl above any WQ I can do right now. And it’s purple. Have you seen blue azerite, it only has 2 abilities!

There are plenty of reasons to want to do it, they’ll just need to nerf N’Zoth, until then there are only three raid wings this tier since it’s impossible not to queue into N’Zoth, skipping carapace, at 10 stacks when everyone’s ready to leave after one or two pulls.

The rest of LFR is absolutely fine and has mostly been so post-WoD when it was a faceroll for irrelevant gear and didn’t even drop weapons. One single boss is the problem, but yeah let’s scrap the entire system because not everyone has liked it existing. :roll_eyes:

They should make it a solo experience. Then if you want to run through it, you have to learn the mechanics and how to play your class properly. Kinda like the mage tower.

a group of strangers is a perfect place to be alone.