Are poorly designed and need to be adjusted immediately. Compensation should be given. Blizzard already allow mechanics that 100-0 players in 2-3 seconds, why add the random 100-0 from bad abilities?
What pvp talents hit you for 50% of your health in 1 global?
Chaos bolt!
PvP talent? 
The hardest hitting ability in the game is deathbolt. I bet you could make it hit for 100k in a regular bg if you had every possible buff.
Pfffft only 100k? ![]()
https://cdn.discordapp.com/attachments/720400988657156136/819438512625287178/unknown.png
I don’t think it was specified it being a PvP talent.
No one said anything about it being a pvp talent
They edited the post
Got it.
What did you hit? Is that a 178k crit?
My max it like a 60k deathbolt in pvp.
Has to be a flag carrier
So it’s a 89k crit, over 2-3x people’s health
Seems fair to me
I mean, lets assume it’s a tank, which takes 60% increased damage.
And lets assume the flag carrier has enough stacks to increase damage by 100%
So lets also assume a normal fat starsurge is like 18k lets round to 20k for simplicity.
He still has access to, berserking 30%, saltwater potion 20%, dark arcangel 15%, among other possible buffs.
Doesn’t seem unrealisitic to me that an ability that already hits for like 40% of peoples health is 1shotting in a flag map.
Not that this should ever exist. lol. rbgs must be hilarious rn.
Got hit by a 21k final reckoning into a 22k final verdict
juSt KiTE tHe rET
1 sHoTs puNiSH miStakeS aNd TaKe sKiLl
I too like to homogenize specs
you think you want less dmg but activision knows you actually want fights to last 1-2min and not 20min
When a Ret says Final, they mean final.
But yea, PvP is a bloody clown fiesta right now.
I was chillin in VC doing chores with a ret/war/disc from my guild that were Qin and basically every game the ret is like GOOD LORD LOOK AT THAT 23K FV