Abilities that hit for over 1/2 a players health

Are poorly designed and need to be adjusted immediately. Compensation should be given. Blizzard already allow mechanics that 100-0 players in 2-3 seconds, why add the random 100-0 from bad abilities?

9 Likes

What pvp talents hit you for 50% of your health in 1 global?

Chaos bolt!

2 Likes

PvP talent? :thinking:

The hardest hitting ability in the game is deathbolt. I bet you could make it hit for 100k in a regular bg if you had every possible buff.

2 Likes

Pfffft only 100k? :wink:

https://cdn.discordapp.com/attachments/720400988657156136/819438512625287178/unknown.png

3 Likes

I don’t think it was specified it being a PvP talent.

1 Like

No one said anything about it being a pvp talent

1 Like

They edited the post

Got it.

What did you hit? Is that a 178k crit?

My max it like a 60k deathbolt in pvp.

Has to be a flag carrier

1 Like

So it’s a 89k crit, over 2-3x people’s health

Seems fair to me

I mean, lets assume it’s a tank, which takes 60% increased damage.

And lets assume the flag carrier has enough stacks to increase damage by 100%

So lets also assume a normal fat starsurge is like 18k lets round to 20k for simplicity.

He still has access to, berserking 30%, saltwater potion 20%, dark arcangel 15%, among other possible buffs.

Doesn’t seem unrealisitic to me that an ability that already hits for like 40% of peoples health is 1shotting in a flag map.

Not that this should ever exist. lol. rbgs must be hilarious rn.

1 Like

Got hit by a 21k final reckoning into a 22k final verdict

3 Likes

juSt KiTE tHe rET

1 sHoTs puNiSH miStakeS aNd TaKe sKiLl

I too like to homogenize specs

you think you want less dmg but activision knows you actually want fights to last 1-2min and not 20min

When a Ret says Final, they mean final.

But yea, PvP is a bloody clown fiesta right now.

I was chillin in VC doing chores with a ret/war/disc from my guild that were Qin and basically every game the ret is like GOOD LORD LOOK AT THAT 23K FV