A Vow for Stormpike’s Honor (premade AV)

Let me just rephrase my point. If you can’t put 40 people in the same group and click queue, and all be in the same random bgs, doing so by any other method to brute force it is cheating.

And sorry for any mispellings or incorrect words, I type this from the treadmill

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Ensuring is to make certain.

When groups queue up, no one is certain that they will be in the same instance.

The system, which Blizzard developed and implemented, chooses where to place groups of players.

So, in effect, Blizzard is ensuring that premades play together.

If Blizzard didn’t want the system to do this, they would have designed it differently.

  1. 40 people, in 8 groups of 5, press Queue button (synchronized, as in, que syncers?!)
  2. Queue pops.
  3. 40 people announce that they did or didnt get it.
  4. 20 people didnt get it
  5. everyone leaves queue.
  6. try again.
    the 20 people that arent cheaters are now down 20 people at the start of the game, and it is now backfilled.
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Is any of this an “out of game system”?

I’ve already abandoned that phrase. As was the point of me rephrasing it above.

You can defend to the death your right to cheat, But you’ll never convince me for a second that thats not exactly what it is.

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It isn’t cheating.

The game allows you to do everything that is being done.

Otherwise there wouldn’t be a leave queue button, like they did with RSS.

If you get a pop for RSS, and you miss the queue you get a deserter buff. You can’t leave it.

It is within the game, you aren’t modifying anything, codes and scripts aren’t changing the system.

It is the system itself which allows premades to exist.

There are plenty of times in the pve scene, in which something happens that is not intended, and players use it to get an unfair advantage, they call that exploiting, I say cheating because blizzard views it the same way, and it is my prefered term. This is at bare minimum an exploit.

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Why would they design the matchmaking system to do something that was not intended?

Blizzard designed the matchmaking system so that 40 people could que together and end up in the same game? (I.E 40 in one group, press queue, enter game) or blizzard designed the matchmaking system to put 40 people together in the most efficient way possible, and players abused that system to que with their associates.(and dont call them your friends, because they’re not, i’ve seen how you people treat each other lmao)

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Blizzard designed the matchmaking system to actively try to place groups of players together.

because it is the most efficient way to do it, not because they wanted cheaters to queue sync, if thats what they wanted they’d have just let 40 people queue together.

They actively made the maximum queue limit for a random bg 5, if they wanted you to be able to do it, all they have to do is make that number 40. but they dont want that, and neither does the non cheating playerbase.

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They haven’t changed the system in at least 8 years.

It must be doing what they want it to.

You don’t fix what isn’t broken.

A lack of action towards a problem, != a lack of a problem.

The death knight rune (enchant) system is trash, at most 2 are usable at a time. Blizzard as acknowledged that they’re unhappy with it, that it is a problem. They’ve done nothing to make the current weak runes better, or the current strong runes worse. This is similar.

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spent 7 hours yesterday vs premades and ofc, didn’t win a single one. that makes day 3 i haven’t even got the daily done. ya, i think i am done. time to play other games i guess.

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A perceived problem, doesn’t mean that it is, in fact, a problem.

And just because you benefit from the problem, doesnt mean it isnt still exactly that, a problem.

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Yep. And we’ll go around in circles until the arbiter speaks up.

Only until i get tired of the merry go round, i do stop replying eventually.

Unfortunately for my beliefs, I have next to no faith left in blizzard, and do not believe they will do this.

Nor do I.

But for different reasons.