For one season, Blizzard should have 6v6 Battle of Gilneas and Twin Peaks with solo queue MMR/CR.
Team composition would be 1 tank, 1 healer, 4 DPS.
Rules:
You can only group with people that have a similar MMR as you.
You can only queue solo.
Your CR and MMR are specialization specific.
Your rank is based off your percentile of your specialization.
If it doesn’t work as a game mode, it can get trash canned.
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Why are we reducing teams to 6?
To smooth MMR distribution and increase total number of active teams at any given moment.
6 is already a proven format via both the community-run 6v6 tournaments and the 6v6 brawl (which works very well on Silvershard Mines too btw, the carts have a reduced spawn rate in the brawl version)
It’s also a good format mathematically for making mixed team sizes (i.e. something beyond solo queue; a format you can queue solo, duo, or with a team of three is possible. Think 2+2+2 vs 2+2+2 or 2+3+1 vs 2+3+1)