A possible compromise to RDF from an anti-RDF perspective

They can enjoy their content droughts that come earlier and more often when the replayability of the game is relatively lower without systems in place to keep content accessible

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The real compromise would be remove the auto grouping but add in the teleportation. Itā€™s supposed to be for random dungeons. Nothing says random dungeon like being forced into a group and getting to pick a dungeon. At that point Iā€™d rather make the group and gate keep fresh 80s after 3 or 4 weeks. Iā€™d never run occulus or violet hold ever again after I had the achievements.

We have different opinions on what makes this a good or a bad game. You think RDF makes it better, I think it makes it worst. Iā€™m trying to propose a way that allows you to benefit from some of what you like from RDF, while allowing others not to suffer from what they donā€™t like about RDF.

I guess we could also just continue to be black and white in our opinions and argue that itā€™s all or nothingā€¦ but that didnā€™t serve one of the two camps very well, and while Iā€™m on the winning side, I donā€™t necessarily enjoy seeing other players feel betrayed and unable to enjoy the game the way they see fit. It will be 100% impossible to please everyone, a compromise seemed like the best option.

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Because what server your on matters about 0 but who plays there does.

Content droughts will exist with and without RDF. They donā€™t suddenly cease to exist because of RDF, thatā€™s frankly absurd.

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Not false. I guess for my ā€œcompromiseā€ to work, the auto-grouping feature would need to assign a dungeon to that group, and lock entry into other dungeons for a small period of time? Idk iā€™m not a game designer xD

If the new LDF tool was half functionalā€¦ maybe. But itā€™s not. Finding a group for the daily heroic is going to be a total PITA for some specs. The only thing most of us Pros care about is wasting time spamming chat.

Of all things to keep from classic and TBC, I would have thought mindless spamming would have been the last thing anyone would have wanted to keep. I was wrong.

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Wellā€¦ i think the compromise I suggested would almost entirely eliminate that for those who donā€™t wish to use the LFG channel?

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Exactly. Without RDF there is no deadmines or stockades for horde. No ragefire chasm or wailing chasm for alliance. After TBC, without epic flying mounts, RDF isnt necessary since you can get to any dungeon in under 2 minutes

Itā€™s a band-aid fix due to Blizzardā€™s negligence. I donā€™t see an issue with opening RDF up to cross-realm after a certain point in the queue.

I donā€™t mean to disrespect, but is this a real argument? Implement RDF so that RFC, Wailing Caverns and Deadmines are more accessible for opposing factions??

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How many times do you think we heard, ā€œnoā€ in regards to Classic WoW? We even heard it on stage at Blizzcon.

Wrath had the longest content drought at the time in ICC (one year), but RDF was also added. And, somehow, the population was stabilized that whole year.

How do you think?

RDF is not needed later on. Its only necessary in classic

Itā€™s definitely still needed later on. But without it on Azeroth very few dungeons will be run.

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Difference is Classic was an easy way for Blizzard to make tons of money. Everyone knew they would eventually do it.

RDF isnā€™t even remotely comparable. Not even the persistence from the RDF crowd is on the level of the persistence of the ENTIRETY of the Classic crowd. Itā€™s desperate to try and compare the two, which is why itā€™s completely unsurprising to see this comparison from pro-RDF.

Could be anything, could be the period in time, lack of other games, the rise of streaming, Warcraft videos going viral, could also be the culmination of the Lich King story, a story that was being told across multiple games for over a decade now that people were invested in, etc. etc.

I donā€™t know and you donā€™t know either. You should stop pretending you do.

Itā€™s nice to hear from you again though.

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Youā€™d think player retention would be important then.

It also costs far less to implement than Classic did, and see above.

You think the story was the reason players kept playing for a full year with no new content (and RS was laughable)? You think for a full year there werenā€™t other games to play?

Nobody knows, not even Blizzard. So itā€™s a very questionable decision to axe a system added at the time that very clearly has a lot of love from the playerbase. Especially when weā€™re already bleeding players, as we always do in content droughts - but has happened much faster in Classic, even before all the content was released.

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I am not a fan of RDF as it was originally implemented. However, I also agree that there should be room for compromise.

  1. Old Azeroth (1-60): After the XP buff goes away and WotLK launches, I could see there being difficulty getting these dungeons going. I would be find with RDF for dated content like this. Since there is no flying, I wouldnā€™t care THAT much about teleportation. I would also be OK with this being x-realm.

  2. TBC: I think there will be decent activity here. Whether RDF is expanded to include TBC or not, I am indifferent. Teleportation is not necessary. X-realm is not necessary.

  3. WotLK: I wouldnā€™t do RDF for current content but for compromise, not going to be upset if they allow it (same server only, no teleportation)

It sure is. Relevance?

Any cost at all would be too much. Thereā€™s absolutely zero financial incentive for Blizzard to do it, and you think theyā€™re willing to go into the negative for it? Why, to prevent a vocal minority from making a big fuss on the forums? Not a chance.

Certainly one of the many possibilities. You donā€™t know and I donā€™t know either.

Over 10 years ago, yeah, I do. Are you new to gaming or are you just completely ignorant of gaming history?

Right, so as I said before, you should stop pretending you do.

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How immersed are you really getting on a 5 minute flight path? I think this is by far the worst argument from the anti-crowd. Are we going to become friends and meet people from Dalaran to Gundrak? No. Not at all.

Iā€™ve been playing classic since it opened. Hi. Need summon? You know a tank? GG. That is 99% of everything ever said in a pug instance group over the last four years. This isnā€™t a singles mixer. We arenā€™t going to become friends waiting for a Scarlett Monastery tank.

Iā€™ve made my peace that they arenā€™t adding it anytime soon. If I have to struggle to find groups every day, Iā€™m gone. I am not alone in feeling this way.

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Not even remotely how my dungeon runs go.

Mind you, I am a social player. Not surprised that anti-social players barely utter a peep and want to treat this like a single player game.

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