A map showing Horde advantages over Alliance in AV

^^clickable

What is the single win condition for AV?

Kill. the. boss.

Does your boss have to die before ours does? FASTER than ours does?

Sounds like a race to me.

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Hahaha ok. :ok_woman:t4:

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Right, and weā€™re going under the assumption that both sides will do this. If we assume that everything is equal other than time to objectives can you really say that the game is designed evenly?

Itā€™s an asymmetric map and to use those fairly you need to have the starts be randomized. That way any bias in the map is shared over time.

Now there are lots of other ways that the factions are not symmetrical and Iā€™m not going into those right now. Letā€™s fix one thing and see if thatā€™s enough.

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*And can get there faster than the other team.

Fixed it for you.

The first GY/tower on the Alliance side is a natural choke point. This is a CLEAR advantage your side has that gets exploited every time.

It has nothing to do with skill, strategy, or any of that nonsense. You can just get to a point where you can literally STOP the other team.

Also, you have a shorter distance to our boss, even if both teams completely bypass each other it takes our team LONGER to race down to the bottom of the map, whereas your team doesnā€™t have to go nearly as far.

Please stop believing ā€œAlliance is just bad at AVā€, because itā€™s just not true.

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Change sides on the map. Then you can move the goalposts to ā€œbut horde racials cause us to lose 99% of the time.ā€

Unfortunately weā€™ll have hundreds of threads of you guys being wrong to shove in your face, so that will hurt your feelings a lot when you realize you had the map advantage all along.

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Theyā€™ve had long enough. Alliance, take your toys and leave. Donā€™t tolerate ā€œeventuallyā€.

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I agree. Alliance should just concede AV and abandon it entirely.

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Apparently there are pvp solutionsā€¦

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Iā€™m talking larger than just AV.

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win rates would probably be about even if the map swapped sides because alliance does not play defensively.

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Alliance win AV 99% of the time in a rush vs rush. (as seen in phase 2 week 1) If we change sides on the map, nothing will change, except horde might not play as much defense because we wonā€™t need to to win. Much like how Allies donā€™t defend now.

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Can confirm they disabled my ability to post links, i guess they dont like people exposing how crappy their dev team is

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You are so wrong, but itā€™s ok.

right.

engaging the enemy near their graveyard with 5 Lt/ commander nearby is a huge disadvantageā€¦ for the enemy right?

wonder where that happen in current AV thoā€¦ the initial clash around Balinda?

naaah.

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How many of those lines pass right through impassable terrain? Looks like a lot.

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thatā€™s a very bold assumption of you, especially with the top ally PvPā€™er giving the middle finger to their faction with their select premadesā€¦

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When a limited amount of people can res at a time and all that matters is getting back to the battle fastest then yes Iā€™d say it is a race. Cause thatā€™s what Av has become

Iā€™m not saying all is equal, just eliminating variables in consideration. We can very easily see the difference between the factions if we switched starts randomly. Then take the average overall wins for both starts and compare the factions that way.

At that point we can look deeper into the faction differences once we remove the map start differences.

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We asked for a fix to an unfair exploit. Nobody on horde knew it would result in a 100% winrate in a fair fight. Alliance was winning every game on day 1 before premades existed.

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The only ones worth looking at are the distances between us reaching galv and you reaching balina. Also, the distance of your cave to defend your foward graveyard and our cave to defend our forward graveyard.

This is av stuff is just getting old though. Just let the winrate and increasing queues speak for themselves.

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