A map showing Horde advantages over Alliance in AV

This post is ironic considering only Alliance can win in 6 minutes.

They didn’t have any problem with that though when they were exploiting cross realm premades.

Good news! They didn’t remove the exploit pull. You can still queue as 5 premades of your buddies and do it!

They won’t change the map. They could move the base back but they won’t do that either because it would likely break other things trying to layer patches like that.

They might be able to flip the starting spawns. I wish for it.

yes the horde have gotten wiser. I cant imagine how bad they were to get a map designed so much in their favor and still lose. Horde didnt dismount and try to stop all allied pushes in vanilla. I played it.

(1) Okay cool, but even if Alliance win they essentially earn the position that Horde had to start the game (they can now cross mid and engage Horde on their side of the map).

(2) (a) The DB backdoor can just be ridden up. No idea how you think 3-4 people could successfully defend against a large group. (b) If you’re having to defend the bridge the game is essentially over at that point in most scenarios. So yeah, if the Horde don’t take full advantage of the backdoor the bridge can make their final push more difficult but it’s not actually a win condition for Alliance.

(3) How exactly is that going to counter TWENTY people? Even 4 of them with FAPs will still be able to get up and kill the mages. Also (a) that’s 3 mages that aren’t blizzarding the bridge or otherwise engaging Horde (unless and until they use the choke) and (b) requires a level of coordination that is frankly higher than should be expected of PUGs. Mages are extremely valuable to any large scale PVP clash, so suggesting that a reasonable fix to a massive flaw in our base is to pull three of them out of the fight is a tad ridiculous (I also somewhat doubt that Horde could convince 3 mages to sit in a tower and not get HKs the whole fight in case some Alliance decided to sneak into their base).

That doesn’t really counter the fact that the choke by IWB isn’t particularly useful to Alliance.

I’m not mad and if they moved the cave back it wouldn’t do anything. I’m not sure why anyone thinks it would.

I haven’t even seen one Alliance player period that even knows correctly why they moved it.

aight.

so around balinda tower is apparently an advantageous position for horde. Alliance logic.

So does horde?
And what does that mean? Map advantage is still there.

horde top-pvp’er have been mixing in with pug since day 1 cause we don’t have the option of forming premade like allys have been doing.

They do but 40vs 20 is ppretty bad odds.

once again, ally problem if 20 people gave up before even trying.

Alliance defend what? SHGY two flanks.

intercept people trying to ride past SH:GY, choke at stormpike, BEST CHOKE IN THE MAP with the bridge, just get a few people to watch the backdoor.

Stormpike gy? 3 flanks

frostwolf GY is literally in the middle of an open field.

You are pretty wrong. Grats,

Showing once again that alliance mentality is their biggest problem with AV…

For the record I hated premades and still do however there was no exploit. calling that an exploit is like calling your spawn advantage an exploit. More of an unintended consequence.

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They used a third party program to create full, cross realm premades. It’s by every single definition an exploit.

Your analogy is terrible and you should feel bad for even making it.

That’s still only 2? And I really don’t think you need to have both involved simultaneously. Certainly not 5 in any case.

everyone have to push throughc hoke. the difference is alliance dont defend theirs.

(2) (a) The DB backdoor can just be ridden up. No idea how you think 3-4 people could successfully defend against a large group

how do you think horde 10-15 man defense managed to wipe allies on drek over and over?

(3) How exactly is that going to counter TWENTY people? Even 4 of them with FAPs will still be able to get up.

you not only have the high ground allowing you to shoot from the bunker, but if the horde engage you there’s ally NPC all over the place for you to run to, fear them into, or any way you get aggro on them. Any kill you get on the horde send them back to the field of strife (or stormpike at worst… but that’s likely not capped) while you conveniently nearby.

requires a level of coordination that is frankly higher than should be expected of PUGs.

heeeeey, guess what. horde have been fighting alliance premade for months!

yes, I forgot that in big 40v40 fight people stand still in small quarter and never aggro anything nearby.

moving on…

No, not even close to what an exploit is. Not even in the same universe as to what an exploit is.

Stating facts.
You post nothing useful anywhere at any given time lol.
Just some “lol yarite” comments.

They won after the cave was moved back, which was in 2.3
1.12 a bg which was balanced around NPCS, Mines and conquering towers to put archers of your faction had nothing of it but a large horde advantage. And it existed in vanilla for 1 month.

When 1.12 became relevant which was in TBC allaince just boycoted it. till 2.3 revamp with massive wins for alliance side for over 10 years.

I would ask you to try again just to have some fun but honestly i am not a bad person. You can stop already.

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Anyone who thinks the map is favored towards the Alliance has serious issues.

That timing (combined with the choke by IWB) means that if the Horde wins the first skirmish they can fairly easily cap and hold SHGY, whereas is the Alliance wins they have to fight through Horde respanws and the IBT choke just to begin capping IBGY…which is way harder to hold due to terrain on Horde side of the map and Horde spawning 20 at a time in nearby cave (whereas it’s faster to get from IBGY spawn to a fight by contested SHGY than from SPGY spawn to SHGY).

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actually Vlonk you proved nothing. you made a bunch of staments that things werent true but they all are. You provided no evidence of your claims because you cannot provide evidence. I mean really? fwgy is right in the middle of a big flat pice of land. there is a 180 degree arc on which you can exit and position yoiurself whereever you want. Horde cant do premades? oh yeah i guess that was an alliance only “exploit” Trying to ride past SH? ive never seen horde ride past with allies there. Porbably because were grouped up in the back of an inescapable tube being aoed to death the second we rez. Balina location? apparently you cant read bu the issue is that you start on our side of the map. Belinda is on our side is it not?

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It would put hrode on the even field.
And thats it, then they would complain about not winning 100% of the time against 20 alliances in a 40vs20,

There is a Map upper here for the exactly reason of why they moved the cave far back; You could’ve read the thread.

They don’t care about facts they all want to just gank level 50s and play a BG made for them to win and yet they managed to loose for PuGs with some coordination.

Horde can absolutely win in 6 mins. Not sure where the myth that they can’t came from. I think they can actually reach Vann before Alliance reach Drek if they use the DB backdoor.

yes. plenty of alliance pug showing why they keep loosing.

is your >90% loosing rate in WSG also due to map imbalance?

LOL! i win most of the WSG im in and they arent even premades. Man youre completely full of it!