Isn’t it comical when fickle forum fakers claim they’ll quit if Classic+ happens instead of TBC? I do not believe them. Do you? However, how many will quit if TBC happens?
The path of the mainline game is known. We all know that darkness looms along that path. The great game WoW once was ceases. Players who remain with the mainline game (called retail) prove to be a fringe crowd more so as each expac loses the ones who cannot lie to themselves further about WoW not being WoW anymore. It does not matter whether we can agree on where the series went wrong.
Classic+ is the only path that offers hope in the unknown. Not totally unknown. A lot has been learned.
We learned that
The people who love mainline WoW are not the 10 million who already quit - the large majority.
Gameplay designed as tasks or isolated is not the way: explicit dailies, private gathering nodes, cross-server raid finder, instanced PvP supremacy, etcetera.
Hubs do not fix the problems the previous design creates: bg hub NPCs, hubs for persistent world buffs, WoD type hubs.
Gear options are integral to the meta, so are destructive to the game when divided (as in PvE vs PvP sets) or too targeted as per task, such as the hunter T2 vs T2.5 sets. More so on hunters, being a useful case to study to find early design failures, a class with unrivaled reliance on one weapon, crippled by lack of specificity, diversity, and drop frequency. An honest study of hunter ranged weapon options would show that no other weapon ought to have as much availability and useful bonuses as hunter ranged weapons, yet all that snazzy flare went to caster weapons. Hunter gear options are so bad that one must wonder about the depravity of the devs responsible.
Irrelevant grinds are irrelevant. Case in point - Naxrammas cleared in the first hours of day one. What was the point of all the added grind content? What if Nax rewards were almost a necessary part of nax progression? Imagine that. What if health buffer pots (x protection) couldn’t be spammed fast enough to offset lack of gear + heals/cures? Imagine that. Like … real game design stuff.
Classic+ is the only way. Think about it. Even in the mainline WoW storyline, doesn’t it continue to recognize that something about the way things transpired needs to change, as if we need to go back to rewrite a new way forward? They know as we know, the best way forward is Classic+.
I’m pretty sure classic’s fanbase would rather have the game die than have classic+, to be honest. OSRS proved it could work but I doubt Blizz would do things the same way they did. It would be impossible to get the fanbase to agree 75% on changes anyway.
Not only that, chummer, most of the people yelling for Classic+ would quit if Classic+ happens. Including you, if, of all the dozens of clashing “Classic+” versions people have asked for on this forum, Blizzard implemented one that wasn’t what you, personally, wanted.
Here we are with the naysayers. How many of you lambasted those who asked for Classic? A multitude. They were all wrong, as are you and any other naysayer now.
This sort of thing worked in OSRS because the devs literally ask for permission for any and all changes to the game. If they try to do classic+, these same naysayers you are talking about will shoot down every single idea on the basis of #nochanges. I’m not actually opposed to classic+ on principle, but this is what is going to happen.
If you have Blizz in charge instead of the players, you know that will not end well.
Sticking your fingers in your ears and alternating “I can’t hear you!” with ad hominems is working for you, perhaps, but it won’t get you the version of the game you want.
Bad point. Vanilla wow did not sky rocket to 10 millon people than only add another 2 million over TBC and wrath. While Wrath numbers were stable, more than half the people joined in that time. So overall the number of people who never played classic maybe even until this version came out would prob be quite high overall.
This doesnt mean anything about moving forward into Classic+ other than to say that more people joined than left during that transition.
All solutions to player and tech updates to help the player base bein the world. Though i do put the majority of the blame on blizzard for not rolling up dead servers. They seem to have a policy that you NEVER close servers you find other ways to network them together.
Im not getting into your hunter rant on gear but there are no gear options in the BIS system overall. Most of it is just Prio list of who SHOULD get what and whats the best for a particular part of the game.
I would argue that its better to progression of content which we are not getting in classic at all. With the pug groups running content and ability to ~buy~ your gear you dont need to actually do the content but be taken through it as long as you got the coin.
Im watching the best raiders in the world do Casle Nath right now and they are going to clear it in the first 2 weeks. A lot of prep went into that. Multiple characters pushing content and hours of play. You act like that wasnt what top guilds did in Classic to get to that same point. Prepping and getting items needed in order to do content.
News Flash they are going to do that in CLassic+ TBC Classic and ANY game that has an end game where people have the option to do so.
You hardly made an argument for classic+ . There have been plenty of people who made arguments about how they could do it like OSRS or start putting in the content they cut.
All the classic + features can be found in Shadowlands.
Reduced time in the leveling process.
Removal of the need to bot and by gold with the introduction of wow token.
Removal of time waisted via the lfg feature that teleporters you directly to the instance so you don’t have to worry about being ganked.
Removal of dead servers with the introduction of clustering and whatever they did to link servers together.
Competitive Arenas and BGS with a rating system
Introducing of a catch-up system so you never have to worry about falling behind the gear curve
Easier access to all content with the introduction of looking for raid.
Removal of unwanted grieving with the removal of pvp servers replaced by warmode
On and on it goes. I mean classic + (retail) has everything one could ask for. Wouldn’t you agree?
No! You have just listed everything that mainline WoW got wrong. Any solution is not the correct solution. Apparently you have not read a single forum post regarding what Classic players liked about the early WoW experience. Or, maybe you’re actually a retail dev, whom seem just as ambivalent about the preferred design criteria. Easier? Self-serving? Server community disrupting/segregating? Task oriented? Why are you posting in Classic forums modern WoW nerd? Get out of here. Only the fringe junkies who still play mainline WoW understand you.
Except… they aren’t building a new game. This isn’t OSRS.
They gave people Classic because they wanted to play old WoW but wanted Blizzard to run the servers (because let’s face it, private servers aren’t the best anyway).
Thing is, they were just giving people the old game in the best way they can. They aren’t going to take it in some wild new direction, mainly because Retail is the way the story is laid out, and they aren’t going to change that in a rehash of an “old” product.
Classic + is something they will never touch. What one person thinks is good, another person will think is terrible. No matter what they do, they will never “get it right”.
TBC is coming whether you like that or not. Classic will still be there because TBC will be it’s own thing separate from Classic. They are not going to wipe Classic servers and overwrite them with TBC. They will be two “separate” products, with a possible way to get from Classic to TBC (most likely).
Give Classic + a rest, they aren’t going to do that. They’ll go to Wrath next, and likely stop there.
Noooooooo thank you, Classic is not that good of a game other than the first playthrough. It’s so much of a grind fest that’s lacking engagement which TBC helps alleviate a lot. TBC is the best version of WoW, let it come!