My 5th character just died in hardcore, and is the first one to actually discourage me from continuing with Hardcore.
I enjoy Hardcore for a lot of reasons I’m sure others that are playing it have. With perma death around the corner, suddenly your decisions have a greater impact, purchasing gear & consumables while leveling can save you from dying and helps generate a meaningful economy through the leveling process. Genuinely makes for an experience that I enjoy.
My first 4 characters I played, all died for various reasons, and I can distinctly remember each one and treated them as learning opportunities to improve for the next run. But my latest character, reaching level 44, does not have that benefit. 4 days played time down the drain, because my computer froze and I couldn’t restart it in time to save my character. Just starting combat with a non-elite at the same level, with plenty of cooldowns and resources to manage the fight easily as long as I could control my character. Doesn’t matter.
Just feels empty. A scenario outside of my control. What’s the lesson to learn from this death to aid my next run? No matter where you live, what PC you have, there’s always a technical issue that can be around the corner leading to your characters death. Maybe the lesson is to not bother? But that feels hollow in it’s own way.
I enjoy the hardcore experience, but I enjoy the hardcore experience where the reason for my death is one of being in the game experience. Pulling too much, getting too close to skull mobs/guards, falling or drowning, heck even hyper spawns which can be a bit BS is something you can semi-account for. All fair. ISP issues, internet disconnect, computer freezing, power outage, are all reasons that are outside the game experience and will always feel BS to negatively impact you in such a strong way as a hardcore character death.
I don’t know if there’s a good solution to it. I’ve seen the appeal requests and maybe rules could be made to better manage it (being able to identify the moments before the DC to help aid knowing abuse vs. real) but also not sure that’s the right decision. I’m sure though that was there a genuine solution to avoid technical issue deaths, we’d have a larger community to be able to play Hardcore with, which I believe is an important staple to why we even bother doing this at all in an MMO. I don’t have a solution, but it is a genuine problem to being able to appreciate the Hardcore experience.