A disconnect from technical issue is not comparable to a natural one

My 5th character just died in hardcore, and is the first one to actually discourage me from continuing with Hardcore.

I enjoy Hardcore for a lot of reasons I’m sure others that are playing it have. With perma death around the corner, suddenly your decisions have a greater impact, purchasing gear & consumables while leveling can save you from dying and helps generate a meaningful economy through the leveling process. Genuinely makes for an experience that I enjoy.

My first 4 characters I played, all died for various reasons, and I can distinctly remember each one and treated them as learning opportunities to improve for the next run. But my latest character, reaching level 44, does not have that benefit. 4 days played time down the drain, because my computer froze and I couldn’t restart it in time to save my character. Just starting combat with a non-elite at the same level, with plenty of cooldowns and resources to manage the fight easily as long as I could control my character. Doesn’t matter.

Just feels empty. A scenario outside of my control. What’s the lesson to learn from this death to aid my next run? No matter where you live, what PC you have, there’s always a technical issue that can be around the corner leading to your characters death. Maybe the lesson is to not bother? But that feels hollow in it’s own way.

I enjoy the hardcore experience, but I enjoy the hardcore experience where the reason for my death is one of being in the game experience. Pulling too much, getting too close to skull mobs/guards, falling or drowning, heck even hyper spawns which can be a bit BS is something you can semi-account for. All fair. ISP issues, internet disconnect, computer freezing, power outage, are all reasons that are outside the game experience and will always feel BS to negatively impact you in such a strong way as a hardcore character death.

I don’t know if there’s a good solution to it. I’ve seen the appeal requests and maybe rules could be made to better manage it (being able to identify the moments before the DC to help aid knowing abuse vs. real) but also not sure that’s the right decision. I’m sure though that was there a genuine solution to avoid technical issue deaths, we’d have a larger community to be able to play Hardcore with, which I believe is an important staple to why we even bother doing this at all in an MMO. I don’t have a solution, but it is a genuine problem to being able to appreciate the Hardcore experience.

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ashes to ashes :expressionless: dust to dust

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Get a better computer, I suppose.

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The people who were going to always play will always play and the people who were always going to quit are to going to quit.

D/C deaths are going to ruin the community!

And yet majority of us are all still here.

Yes I hear what you are saying and can respect the emotional loss of a character death particularly when it occurred due to forces entirely out of your control. That said, the vast majority of us have not experienced a death due to DC. It just doesn’t happen that often. To enjoy the HC game, sadly we have to accept that a DC death could occur. Is the game worth it? That is for you to decide.

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Why are there never any posts about disconnects that do not result in death? You know, like when the player is at the auction house or hawking their wares in a capital city?

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Because no one ever DCs in the laggiest areas of the game.

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I’ve DC’d 3x so far.

Once after drinking that pinot wine from the SW quest, and I think it was maybe the drunk effects?

Another time I was on the road on Elwynn walking to the stable.

Third time I was swimming and autofollowing someone in menethil.

Luckily all three times I was out of combat and nothing bad nearby. The only concerning one was when I was swimming, I didn’t want to drown.

Read the thing you agree to when making a character.

You can turn that off.

You answered it yourself with the best answer imo, the lesson to learn from the death is not to play on a HC server if you’re not comfortable with the fact that you can die at anytime from a DC, power outage, etc. The option to transfer the character to a non-HC server is pretty generous. And I suspect that Blizz is banking on a lot of players gaining interest in Classic via HC, and then continuing their journey in non-HC.

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The hardcore experience is accepting death.

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Play unofficial where you can be your own boss and keep playing if a DC kills you.

if your computer just froze you probably do need a better computer :expressionless:
if you DC for any other reason, the solution is: iphone hotspot

Banned for using 3rd party software to gain an advantage!

you think connecting to my phone instead of my router is cheating? :expressionless:

You smelling toast?

I don’t personally, but i think some of the fanatics on here might.

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DC deaths are and will always be the big killer in any hardcore mode of any game. It’s just always been that way and should stay that way because its impossible to prove that someone didn’t just yank their connection in order to not die.

Shorter answer, that’s XCOM baby.

Sorry to hear about losing your progress. Ultimately I think everyone playing hardcore goes in with the expectation of something going wrong, wether it’s in your control or not. We can prepare our selves as much as we want to but there are some factors that make death inevitable.

I think that’s the point of hardcore, yea it sucks but that’s the nature of the game.

I personally don’t see it as losing the character completely. You’re free to transfer your toon to a non hardcore server. I know it’s not the same but at least you’re given that option.

Also DC deaths are tragic but it’s not as common as you like to think. Maybe I’ve just been lucky but I have several characters in the 20-30 range and one in the 40’s with no DC’s yet.

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