9.2.5 lock PVP changes

I was testing this exact build by myself, however the problem is that Malefic buff is too short for pvp and it is just for the next shadow bolt, not a constant buff like the one for demonbolt, so if they increase its buff time I would definitely give it a try.

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Yeah it feels really bad and borderline useless unless you can free cast the entire game

Can’t we just pick nightfall before doing arena, so when we pick this new pvp talent it lets us still use ID? So it might not be the best if not necro but would allow to get some benefit from using tier sets??

Might be kind of cool no?

4pc + malefic wrath + necro legs w/ drain soul is insane damage, absolutely insane. The issue is you are back to only one school and you lose the self healing.

Either way, dmg isn’t affs issue, its the clunky playstyle and demo/destro doing more effective burst in an expansion where the shortest offensive cds typically win.

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Ive messed with the shadow bolt necro build and actually have got some nice 15k instant shadow bolts off. Once those changes go through it might be the new go to. Guess we will see!

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Oh boy now two warlock specs will be able to randomly dome you from 70% with an instant

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Yea right now the way night fall works you just have a chance to get an instant shadow bolt that does 50% increased dmg so with it being 100% does that mean we will be getting non stop instant bolts? Will have to see how it all pans out

I thought it was worded in such a way to suggest that you’d be getting procs with double the frequency, but that seemed questionable because I thought Aff already had enough globals they needed to make use of

like throwing out instant shadow bolts could be fine as long as there aren’t 14 modifiers making them tap people for half their health

Yea im not really sure but I just went necro and this could be really fun because the second leggo increases your crit chance by 100% on top of shadow bolt dmg by 50%… gonna play with it for a bit and see how it goes

Guess I need to craft another leggo because as of now since I just went back necro it wont let me put both leggos on…

I bet this is april fools now that I think about it lol…

You also lose out on sustain dmg when going necro because the soulbinds aren’t as good as korayn or niya.

You always say this stuff here meanwhile last night warrior warbringer charged me for 14k+10k op, dreadnaught hit for 9k, a 28k execute and a 17k ms in around 3 to 4 seconds.

In 3 seconds a demo lock can literally speaking hit shadowbolt 2 times. This warrior ended up nearly tripling my damage while being quite impossible to peel and just mongo damaged my lock and followed me all game. Why do you act like warrior damage is fine? A 28k execute on me at 272 ilvl with SOUL LINK is balanced?

Your average demonbolt lets say balespider deci and siphon dreadstalkers, 2 imps is hitting around 24k. 48k is a lot. Its also all of the locks damage. If he gets off all three after the 30 year setup and no defensives sure 75k. Do you know rogue can 100 and 0 someone in the time it takes to set that up? Warrior will have done that Dmg three fold in the setup time to do it.
When its down demo is back to waddling around doing virtually nothing 45 seconds again.

Taking (14+9) damage in 2 globals because dreadnaught is the proc dmg) +28k execute +17k MS is 68k dmg in 3 globals. Tell me how that is fair when the a) damage is higher and b) there is no setup. Stop acting like trinket and colossus smash is a setup.

Ontop of bleed damage. Ontop of constant pressure. There IS a reason warrior was the top melee the last year and meta everywhere while there were 3 warlocks in the entire game.

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Bleed damage, huh.

This is where your pet mage/aff press their buttons and do 15k dps so the warrior has to run away.

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What about outside of playing with a mage? Or in 2s?

Had to edit in. Even best case scenario its an interruptable 7 global setup plus 3 for the bolts. And the balespider stacks fall off after 20 seconds. 10 uninterrupted globals and no defensives to do 75k dmg burst.

Warrior did 68k in 3 globals by charging at me and hitting buttons. Plus spear damage for another 25k lmao.

Yeah sure man around 80k dmg in 5 seconds total and 0 way to stop it. Very balanced

You can log onto the ptr right now and test it out, on my undergeared alt lock I’m basically drowning in nightfall procs with just 2 targets up.

Malefic wrath doesn’t currently seem to be working correctly with the talent and if you run drain soul it just doubles your channel duration instead of keeping it the same duration with a 50% buff. Overall the damage is pretty insane. Doesn’t seem like it will be worth a swap to night fae from what I understand of locks but the unbiased lock mains will know more than I do.

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Yea I have messed with the necro shadow bolt build before and its fun but idk if it will be the go to over night fae

With how it changes your damage profile it might allow aff to have a place in comps it might not normally be in but honestly I don’t see how this change will be better then just running deathbolt every game and getting even more single target pressure.

SO I just did a skirm and am using shard of annihilation leggo and was averaging 12k instant shadow bolts. If those changes go live and they’re actually proccing much more often and doing more dmg it could be a potentially good spec to run

haha yeah just those two other specs

I feel like not many will play the new talent. People will stay Night Fae and just play triple UA and Deathbolt.
Heavy physical damage will destroy Warlocks now, going Necro and giving up Night Fae blink and big drain is a big defensive loss even with Necro’s absorbs imo.

Better PvP talent would have been Fel Flame, a decent instant that increases DoT effects on target by 2sec. Good lord give UA lock a way to kill totems/banners/Psyfiend.

Betting we’ll see heavy crying about Deathbolt again after this goes live.

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Feel like this is heavily overplayed. Seen plenty of locks not run demon armor into physical damage based comps and survive just fine, it’s nice to have but hardly necessary. Also the stam buff boost dark pact to be even more insane.

I can agree with this. Feel like every class in the game should have a way to deal with psyfiend and banner instead of just being absolutely helpless to them.

I honestly think it’s weird more aff locks don’t play it already. Aff survivability is strong and the common theme I see anytime I watch them stream is the lack of single target kill pressure. Deathbolts a very easy fix to that and is still a very insane burst option for them.