Bring back templates
The rev out here dropping the truth bombs
People like complaining instead of getting good. Can anyone say people who have 227 iLVL nowadays never fought against better geared people? I did many times, they also did. We outplayed our better geared opponents with “lower iLvL” and it proves that we are much better players than our opponents despite having gear disadvantage and feels much better. All you have to do is making them waste their defensives or a good CC chain to finish it even if you are lower gear.
In contrary, for the first time I met with so many new players who are willing to participate rated PvP. PvP community doesn’t consist of only mostly whiner forum users.
Don’t tell me you already didn’t know that majority of forum would agree with you before creating this thread.
The only reason of lower participation is not gearing system, there are alot more reasons behind it and gearing is the most innocent one.
I disagree. While I can say there are some people who can overcome and outplay and rise up through the ranks, you never want to wipe out the lower half of a ladder. When you wipe out the bottom of a ladder the rest of it comes tumbling down. Casuals/bads that usually fill the bottom half of the ladder are just not there anymore.
Rated PvP players should step into a gearing room before the queue, pick their load-out from all available and go into the arena on an even playing field.
You are free to disagree, I won’t accuse you of trolling like Revo accused me of course…
I mean I see many people with Combatant-Challenger exp each season before this one, they are still combatant-challenger, they blame gearing for where they are currently. How can we take such people seriously?
If someone wants to climb they must work on it. I started as Kyrian Warrior on my main for example, then had to change my covenant upon being hardstuck around 2200-2350 losing all mirrors against Venthyr despite outplaying them. Grinded 35 renown once again, had to learn how to trade everything properly, had to experiment different soulbinds to each comp, had to learn how to not waste my mobility. Do you think if I didn’t put effort I would be able to climb? Would gear save me if I didn’t work on my weaknesses? No, if I kept misplaying nothing would change.
Now if there was a scaling perhaps whiners would go 25-30 rating up and so that PvP would start dying within new trash PvP gearing system with its small community. That’s it.
Yeah Rev is just bad… Lol let me guess your r1s are on your other account?
Lol dude… Just lol
Looking at current numbers around .85% of the ladder is 2400 or above. That doesn’t even take into account that some players will hit 2400 but be unable to win 50 games. It also doesn’t say anything about the super high representation of a few specs above 2400 like Fire Mage and Arms Warriors. The median ranking in 3s is below 1400. I’m not sure what makes you think “welfare” is the issue in a season where everyone is complaining that they are blocked from pushing rating by a gear wall or a boosting wall or a spec disadvantage.
No, I am not rank1, but I have extremely high winrate against r1s, I am rank1 killer not rank1, I don’t intend to go up that much. It will consume too much time.
Yes, it is not conquest gear difference only. Honor grind - Torghast grind- Renown grind - Conduit grind - Finding the right partner ( not everyone has stable partners) - Absurd classes like first week Rogue, Convoke Oneshots, Immortal Firemages for a few months, recently Rogue oneshot again, I can add much more to the list but enough .
What people complain about is conquest gear difference and only scapegoat is conquest gear according to them.
But again I ask you, what purpose does the gear difference serve? Of course it’s possible to climb rating with a gear disadvantage, I got to ~2600 mmr on an alt warrior playing with vanguards enhance when both of us were around 210/215 ilevel. That doesn’t mean that people who aren’t of our caliber should have to try to hone their skill to be able to beat better players while also being at a gear disadvantage. Is it the only reason people have trouble pushing? Of course not. But what purpose does it serve to make it harder on them?
I tried to go full sweaty one night with my DK team mate. Went from 1600 to around 1750 in 9 win in a row.
At this point, our MMR was off the roof.
I’m siting at 213 ilvl and we were facing teams in the 2100 rating with 226 ilvl.
Not only they are better skill wise but they outgear us by a wide margin.
So, making one tiny mistake when they do +15-20% damage with 4-6k more HP is an uphill battle.
So we dropped back at 1700.
This is not fair competition. it’s like having a junior team wining couple of games and then the league says… well you guys gonna go against a NHL team next round.
It’s written in the sky you gonna get crushed.
Progression in pvp is rating/titles, period. I’d like to see more cosmetic rewards throughout the ladder, but player power should never be effected.
What really boggles my mind is how blizzard came to the above conclusion back in MOP, and in WOD (after years of issues), yet still put themselves back in the same situation. Then they act like they don’t know the solution… tf?
I’d like to get stomped by higher caliber players wearing something better than a paper bag and a stick. I’m just getting back into WoW and While PvE is fun it just doesn’t do it for me like PvP always has. If you want to see at least some character investment maybe make base honor gear upgrade to BiS for arena que.
You are not the problem, problem is boosters, I don’t know if you boost. If you are making an alt and crushing people with lower iLvL is it really something to worry about? When I face rank1s or glads it used to make feel excited, because I would know that enemies have better exp and gear than me, it is time to boost my skills even if I lose in the end. What use does complaining has? What they should aim is becoming equal to people like you not whining on forum about it. I lost hundreds of match because of gear or exp difference until now. I only asked for mage nerfs throughout the season and had them.
Gear doesn’t only work in arena, there are other areas related to it. I am an Alliance only player, we are in handicap compared to Horde populationwise or serious players wise whatever it is. During BfA and scaling Warmode was terrible to use it as Alliance that is why we had 30% bonus throughout the expansion but in Shadowlands I don’t care if Horde is trying to 1v3 me on open world. If gears were equal we would have to turn it off forever, it would kill Warmode completely. This is another side effect of equal PvP gearing. Horde has more players.
Do you really believe people who whine about gear now won’t just focus on whining about other issues after what you ask of? They always whine, there is no end of it. You will just see more class complaints instead of gear differences complaints.
You’re thinking too logically for this troll lol. Pretty sure I played against you in 2s at like 1950, was it shamguard? I was playing war/pally, and I went for sham, but he lined the hell outta me…shoulda went you. You ended up killing my pally across the map lol.
I’ve said it multiple times in the thread, this isn’t an issue for me, it’s an issue for the general arena community. Just because an issue doesn’t impact you does not mean it is not an issue. If class complaints rise then so be it, that’s a different issue entirely.
When gear is equalized for all ratings, you’ve eliminated a major factor as to why people feel discouraged when pushing. The rest of your post/posts are strawman arguments and I think I’ve gotten my point across so I’ll let it be at that.
Yeah that was us, we qd a 2s while our healer was AFK
But then how does blizzard get their time played metrics?
Legion had templates people complained, BfA had scaling people complained, Shadowlands doesn’t people complain. You are just trying to bring a solution to a hopeless cause. They asked for scaling for a while our PvP gear got nerfed as a result in PvE. Nothing good comes out of whiners.
Don’t forget the tech is at their fingertips to enable this change. They implemented it just recently in SL beta where all gear scaled to a specified ilvl for testing. All they have to do is flip the switch. It’s not a lot of work so time is not an excuse.