and the worst part
NO NEW CUSTOMIZATION FOR NIGHTBORNE
oh and solo RBG queue when?
https://us.forums.blizzard.com/en/wow/t/blizzard-are-you-even-listening/877830
and the worst part
NO NEW CUSTOMIZATION FOR NIGHTBORNE
oh and solo RBG queue when?
https://us.forums.blizzard.com/en/wow/t/blizzard-are-you-even-listening/877830
The classic launch one with the guy singing in the bar and rhonda rhousey?
All of that is pretty much unchangedâŠ
unchanged? are you kidding me? there is ZERO PROGRESSION leveling 50-60. in fact itâs a regression in power. quest design has changed drastically and is no longer fun, and switching factions no longer provides a unique leveling experience. most spec rotations are poorly designed and clunky. farming the previous two expansions for collectibles is more difficult than usual. QOL enhancements were removed. profs still suck. almost everything i enjoyed as a solo player is no longer enjoyable.
i got to agree with this person it is totally pointless to level and get so weak then have to get really geared out to even be close to power you had while going from 50 to 60. whether group or solo stuff itâs pretty evident this formula they got going on ainât working out to well. we need new minds working on things new things added. iâm just flat tired of the systems and old things constantly added back. whatever happened to a whole new idea brought to the table not the same garbage over and over only to be taken away then brought back as far as classes go. torghast sucks should of been a whole gearing option there not nothing just boring spells you get while there only to be gone back to the crappy class design you got. some of them animas would of made for real class changes many would of enjoyed.
you canât keep people subbed fix solo content to have endless gear progression somehow and torghast would of worked well for it.
I find myself just running around Oribos and logging off when I donât have friends online. There is literally nothing to do solo outside of weekly Torghast, a two minute world boss kill, and a dreary Maw soul recovery quest. In fact, the game feels like it actively punishes you if you donât have at least four elite friends online at all times.
And for those of you who say âyou can always find a groupâ - I have spent far too many hours looking for a decent rbg, arena, or mythic plus group. First, I get denied applications for dozens of groups because I am not a tank or a healer. Second, when I do find a group, they are usually abysmal (which is probably why I got invited in the first place since this group was being less absurdly selective than the others), so I lose rating or downgrade a key with nothing to show for my time. Third, when I finally do find a good rbg group, for instance, we will get 1-2 games in before half the group has to log off or hits their desired rating and bails. Then itâs back to square one.
It should not take hours to find a group to do content that takes at most, 45 minutes.
i think the maw stinks and im sick of grinding for nothing and blizzard stop takeing my legion trans mogs and try replaceing them with shadow bleh 1s
They also backtracked on their promise for more customization
Yeah, so - in a few months, we get basically no new content outside of a raid.
10/10.
Torghast was lauded as soloable content where you would craft gear. We have the regular halls for soul ash, and can wear one legendary. Thereâs TC which offers nothing once youâve done it once. I feel like thatâs a huge wasted opportunity - they could really make TC relevant by adding in some rewards there or a chance for gear or whatever.
Iâm still salty that herbs and mining nodes are all single-tap. Even if my friend and I start picking at the same time, which works for many singletap quest objectives, one of us gets an empty window. Except, oddly enough, when we were playing Alliance in Shadowmoon, we could both pick frostweed. Just frostweed though.
BFA had so much solo content.
For the last time, there is a freaking between quantity and quality. The OP was asking for âcompellingâ content, which is something WoW has never really done for solo content. Hell you could kill 1000000000000 boars, that doesnât make it compelling.
Get 20 souls once a week. Grind 1000 anima once per week. World boss kill once per week. As a solo player that is all the game is to me now. Couldnât care less about anima as there is no power progression to it. WQ are boring and unrewarding. Torghast is boring and unrewarding. Callings are boring and unrewarding. Shadowlands is boring and unrewarding. As a solo player BfA was infinitely better. Wq could actually provide upgrades through forging and it was fun to do wq and emissaries for azerite because there was actually power tied to it, not overpriced boring sanctum upgrades.
As a long time solo player, I am looking forward to exploring some of BFAâs islands.
While Shadowlands has potential, BFA and Legion were a lot more fun to me. Maybe if Torghast was rolled back to its Beta implementations, it would be more fun.
When subs start going down blizzard will wonder why and be forced to do something if they actually want the game to do well. Very unlikely however, as devs are making a game for themselves not for the players who actually pay to make it possible.
They have this figured out though. Why work on keeping subs with good content, when they can keep creating limited-time mount deals that come with subscriptions? Between those and tokens, I wager theyâre keeping a lot of people who wouldâve left on the systems of the game alone.
Their marketing department is genius.
This all aged like milk after the interviews. Maybe go check Wowhead. Pretty much all of the issues you brought up were addressed and there are plans to fix them.
Could you please guide me to the Torghast reward structure issue being addressed? I canât find it. But that would make me happy.
I found this. But from what I can tell, it only addresses soul ash.
https://www.wowhead.com/news=321047.2/raid-loot-improvements-and-torghast-death-counter-replaced-in-9-1-ion-hazzikosta
Maybe they think having âscaledâ ranking based on time, kills, or whatever else Ion thinks is worthwhile is a new reward structure.
Not sure about plans to fix them, but âworking as intendedâ does qualify as âaddressing the issueâ.