8m queue times Blitz

Get on do some rated pvp. While I’m getting ready to be told I’m bad at the game again I see that the queue time is 8m around the late hours. Battleground pops 3 times and each time it fails because players refuse to accept the invite. I feel like this is the fabled win traders hard at work, but I don’t have any hard evidence… *james doakes stare*

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That’s literally exactly what’s happening. Every single match it restarts like 14 times. lmao it’s pretty obvious. Oh well. You can still climb it’s just VERY VERY slow if you have bad placements.

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8 minutes? Wish I got that. Mine was 25+ minutes when I gave up for the season and decided to go back to normal randoms.

This just further drives the point that Blitz has no purpose and was a waste of development time. They should’ve just added a progression system something like the trading post or something similar to Pokemon Legends ZA’s ranking system to Random BGs with rewards different from Arenas & RBGs. Randoms are just overall better functionally than Blitz.

S3 with lemix out… not the time to que unfortunately. Ques are gonna be popping right before the next expansion though.

8 minutes is honestly not that bad for rated PvP. It gets worse on off hours unfortunately.

Its very slow even doing well in placements. I stopped after 20 games because 35 points a game aint for me. Solo shuffle getting 80 is much better. 8 games of solo shuffle gave me a higher CR than 15-5 in blitz.

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That’s not “win traders”, it’s just people getting up to take a leak. :joy:

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The 18 players still playing rated pvp are not all getting up at the same time to wee.

Okay.

BGB isn’t the problem, like many issues with wow, the community has created multiple problems surrounding BGB. It’s a perfectly fun game mode ruined by permanent rivals that are convinced everyone else on their team is the problem.

The amount of CR gained per win/lost per loss is entirely within your control and not a static increase/decrease.

Smaller gains simply means that you are at/near your skill rating per MMR. It is an objective system.

Assuming their right for a moment, what’s the follow up? They get in the same BGB, and are either on opposing teams and decide who wins? Or are on the same team and simply try to coordinate their win? IDK, I don’t see this much effort being worth duelist when you can solo queue to elite very easily.

I’m like 99% sure that higher ratings during R1 push win trading is happening, but this just seems like cope.

The most impactful game changing event I’ve noticed in bgb from 0-elite mmr has been people that talk trash in the chat, this seems to have a 99% chance of successfully draining any chance of a win out of the team and usually just results in a bunch of grown adults arguing like toddlers in my chat window, and the real motivation to do so is because they want to convince the world they are stuck at X rating because of other people.

Imagine what wow pvp would be like if people were functionally capable of admitting they aren’t perfect at pvp.

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It’s not. The win trading that is happening is almost entirely at the higher brackets. Regardless, if you drop queue, you’re not going to be instantly tossed to the front of the line, even if you’re healing and more so if you’re paired with a dps.

While it does happen, it’s not a reliable way to get rating for the majority of brackets. There is cheating going on, but it’s almost entirely pilots and carries. I’d assume however the queue works that it takes those wait times into account and it just ends up being those last spots that are most likely to be afk.

The actual win trading going on higher up, there aren’t missed queues. The system isn’t that difficult to exploit. I have made quite a few posts about how healer/tank duos are abusing the system, so by no means am I denying it can happen, but win trading sub 2400 makes absolutely no sense.

Quit lying. You have no idea what you’re talking about. It’s exhausting how much garbage you spread on this forum.

BGB absolutely is the problem. The community is the way it is because it’s human and no mode is going to change that. From a pragmatic pov, Blitz was a waste of time. Want to do BGs by just clicking a button and not needing to socialize? We have Random BGs. Want to be serious and climb rating? We have 10v10 RBGs. Want Random BGs with rating? Then just add a progression system to random bgs instead of wasting time developing a superfluous solo mode that fragments the player base and has 20+ minute queue times.

And players on 2-3 accounts rolling queues

edit: changed toons to write on beta forums but that doesnt work either

RBGs are awful though. I stopped doing them because of the massive amount of cheating. Even if you ignored the bots, scripts, exploits and more, you still had to deal with teams gaming MMR to snipe low teams for easy wins. 2800+ teams carrying/piloting 0 CR accounts to get easy 2200 teams.

While I’d agree that we have too many forms of content, Blitz finally gave the solo players a ‘mostly’ fair way to PvP in a bg setting. Regular bgs and epics are filled with boring premades. If you fix that, maybe I’d see less of a need for Blitz, but until then, Blitz fills that need.

Queue times have been fine for me. Obviously at odd hours of the day they can go long, but most of the times it’s in the 8-12 minute range, even for 2800+ matches.

You didn’t mention anything wrong with BGB in your post outside of 20 minute queues, which I’ve had maybe 5-10 of at best, idk. Everything else was just talking about other things.

IDK Blitz seems pretty popular.

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My first reply was in response to the person saying they just went back to doing random bgs. And Blitz fragmenting the playerbase even more like I already said is a massive problem.

Because Blitz takes the least amount of skill and effort to obtain 99% of all the seasonal PvP rewards, not because people want to do it. If you took all those rewards and made them obtainable in random bgs or the trading post, Blitz participation would die.

99% of the problems in RBGs can be minimalized, improved, and/or fixed. You can’t really fix Blitz. And there are websites where you can pay people to carry you/play for you in Blitz. Blitz didn’t stop the exploiters. It just moved them.

Having 0 cr players in green gear in 2400 games, getting a flag map when no one on your team is playing a class that can FC, Hunter going WW in Gilneas because he refuses to sit mines/LH, etc. Blitz isn’t fair. It’s a slot machine.

Of all the random bg content I’ve done, I’ve rarely seen premades be big enough of a problem that I can’t queue randoms. With or without premades, random bgs and Blitz are both slot machine simulators. Biggest difference is with random bgs, most people aren’t waiting 20+ minutes. Blitz doesn’t fill any need we didn’t already have the means of fulfilling.

I’ve been queuing at “prime time” (8pm-11pm EST). I’m lucky if ques are less than 15 minutes. Even 10 minutes is kinda long for most people.

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This is so true. And it’s true in any online competitive game too. When you have a teammate who starts trash talking the rest of the team you’re essentially playing a player down.

The problem is 2 sets of gear.

If not gfor the conquest BIS gear most pvpers wouldnt touch rated.

1 set of gear period. You wanna do rated then do it for the ego ratings or for the mounts.

Minimized? How? They have been an issue since RBGs were introduced and nothing has changed in over a decade.

What needs to be fixed in Blitz? The biggest issue atm is duo queues and that could easily be removed. Those same websites you can buy rating in RBGs, so what’s your point?

There is RNG just like the rest of PVP. You can consistently push past 2400. It’s not luck. I have done it on 9-10 characters so far. You do have agency.

My win rates in epics are the lowest of any content I do. I have better win rates at 2700+ in Blitz than I do in epics… you know why? Because there is less cheating going on.

I’m also not waiting 20+ minutes. The majority of my queues are usually in the 8-12 minute range.

It gives solo players a chance to actually play solo. I was constantly facing premades in both, but especially epics.

add some mounts tied to high rated blitz/solo shuffle those numbers would decrease so fast.