Fair enough, I wasn’t taking into considering cosmetic things.
WoW should be a game that you can pop into and smile every time. Right now, there’s a lot of work to do. But you have to think from the perspective of blizzard too - for the type of game they made, it makes sense that there’s a lot to do because people practically live in the game, and this is what their subs pay for. How would you re-orient the game in a way that you can be satisfied quickly (getting dungeon and pvp ready much faster) WITHOUT losing interest in the game, while also feeling that IF you decide to stay online for hours a day, theres something to work towards? It’s not an easy balance. Of course, for us as the gamers, we have a totally different perspective on it and could probably work together to come up with something good, but blizzard lacks that point of view - this is their problem. They do things based on data or whatever they have that we don’t get to see, while the viewpoints of the people in the game are beyond their sight.
I don’t think for me personally it’s so much the game itself… it’s more the classes.
I’m currently playing Classic from release, still enjoying it and still loving it. There is a different though: I actually enjoy the class I’m playing.
Whenever I think about opening up Retail again I’m reminded that I can’t really get “into” any of the classes in BFA and that’s NEVER happened to me before. I’ve always bounced back to my most played classes, this time? It’s just exhausting.
My “mains” don’t feel like mains anymore, I just don’t enjoy them.
Bring back the class feels and perhaps Shadowlands will be a success.
It’s only a full time job if you have a bunch of alts. Otherwise, no. Yes, this expac is more alt unfriendly than most. But alts are extra work if you plan to make them “co-mains” and not just alts.
Nope.
Said what I mean and mean what I say.
out here doing the lords work
seriously. why cant we just get a drop and wear that piece of armor. is armor grinding and changing a piece all the time that rewarding to people?
how is it not more rewarding to replace gear less often? these little 5 ilvl upgrades and corruption additions are not more rewarding to me.
I miss when we actually wanted sets with set bonuses. That was by far the most rewarding time. It felt so good to get a set piece from a raid that added up to a set bonus especially the last bonus.
bring that back
And Mythic+ which is for masochists.
I don’t know how its fun to DPS a trash monster with 7 million HP…
I don’t know how its fun when all the damage modifiers do % health damage so your gear is practically useless. (The gear that you worked/grinded for)
The devs are spitting on you and its crazy how people praise mythic+. We are headed into an absolute disaster.
And who still just wants to enjoy playing one class these days? Not me because I play 4-6 main toons.For the most part I want my toons power in the character not some move on essences being my number 1 dps move or random proc on gear that wants to kill me.
Sounds like you’re angry about not being able to do a +5 in time…
I wanted to tank on this character but the catch up is just too extreme for my schedule so i gave up. I expect maybe i will get the cloak quest done next few days but my essences are way behind so I give up because it just isn’t worth it to play right now.
Luckily 2 of the best tanking essences are rep, and easy to get.
Elton John called. He needs his rose tinted glasses back.
Where to start? First of all, don’t talk to me, my son, or my son’s son about the glory days of wrath. There was a fat 2 hours per character of dailies you needed to do to get gear score enough to put ICC. By the time your alt was progressed enough that you didn’t need to chain heroics, the proving grounds, or the ICC 5 mans, you were already 150+ hours in and essentially “done” outside of raids. You could get fake item level (PvP gear) a bit faster, but then no one would take you anyway.
And you know what? THAT grind was called and easy cakewalk, too. We Called the people who complained about it “wrath babies”, always looking for a handout, etc. And we were right. Up to then, the game had never been easier.
The game, today, is designed around the idea of diminishing returns. You can always progress your character, no matter where they fall on the power scale, in your first 2 hours of gameplay. Visions, M+, PvP, Emissary, raids, etc. You’re first 2 hours are rewarding, then it starts to drop off.
If you’re starting today, with zero upkeep in BfA, how much time you expect to spend to get “caught up” and what constitutes “caught up” to you? The cloak quest takes about 2 hours. Then Nazjatar quest boosts your neck to base 50, and it takes 1k or so Azerite per level to get to 75. All of my m+ alts are 82+, and I don’t do islands or daily quests. At all.
If “caught up” is 75 neck level, 445 item level, 3 essences for your spec, you can get that done in an afternoon. I’ve done it 5 times now.
If your idea of “caught up” is 460 item level with level 80 neck and your 4 BiS essences, that’s gonna take you about 3 ~15 hour weeks.
Don’t fight the system. Blizzard wants you to play about 90 minutes every day. That’s the easiest path, especially for a casual. After that, you CAN get rewards, but it starts to fall off dramatically.