First off, as with all the upcoming class and essence balance changes zero of these are being done for any PvP reason but they do all carry over in to PvP content so I thought I’d post these ones here as a heads up for anyone who hasn’t read them yet.
Mastery: Harmony healing bonus reduced by 9%.
High Noon (Azerite Trait) damage reduced by 34%.
Developers’ note: Restoration Druid has an overall package of healing, damage, and utility that is very hard to compete with in solo-healed content. Two things that stand out in particular are the efficiency of focused healing on a single target with high Mastery, and the ease of contributing DPS with very little GCD usage on Sunfire.