Ya, I’m actually surprised so many people have preordered already even though there hasn’t even been any gameplay/alpha/beta yet… with less than 5 months left in the year
People are literally “going in blind” on these preorders without having even seen the product (…and no, a short/cherry-picked trailer doesn’t really count)
If DF is bad, then people will drop the expansion far more faster compared to SL. And if this is truly the last expansion of WoW, then can I at least say I was there when the game switched over to F2P.
What Ronollo (and you) don’t understand is that the three shaman specs currently use ALL 4 elements, BUT, Earth is woefully underrepresented.
As Letholas said, each spec has a base element, their main focus, but all the specs can use ALL the elements.
Earth would be for tanking (mainly for defense), Resto uses water (for obvious restorative powers), Enhance uses Air (for speed of attacks) and Ele uses Fire (for pure destructive power).
Their affinity doesn’t need to be their only ability, however.
Agreed.
People are wary right now about the future of WoW. There are a bunch of people preordering, but I’m sure there are a good number of them that are keeping a watchful eye on the news coming out about it.
BfA wasn’t well-received overall, and neither has been Shadowlands. If they drop the ball on Dragonflight, they might be just nailing the coffin shut on WoW altogether.
Why do you assume that i don’t understand? I know that each spec doesn’t use a full element, that’s how almost all specs works for any class, there’s some source of cosmic energy,element…etc that’s the main and some abilities around the other spec elements.
I agree with your shaman tank idea, I just mentioned that right now elemental represents the balance around the 4 elements more that others, I never said something like don’t include earth spec because elemental exist…
The way you wrote it makes it appear as if you don’t get the idea that I proposed above. And considering you were also backing up someone that clearly didn’t get it, it didn’t lend towards you “get it” either.
Sorry if we misunderstood each other, but your post wasn’t entirely clear.
Diehards like myself have been pushing for Shaman tanking for some time now, and when the notion of “Make Enhance a tank spec” comes up, it seriously makes my eye twitch.
If ANY class deserves 4 specs, it is Shaman first, and if ANY class deserves a chance at tanking it is ALSO Shaman first. This class was originally designed with tanking abilities, even going so far as letting us carry shields.
The devs have a HUGE opportunity to allow Shaman to finally tank with these new trees they are designing and we are hoping they take it.
English isn’t my first language so maybe that’s a reason, I didn’t talked about the previous conversation about using enhancement as tank and keep 3 specs, I just mentioned that Ronalio has a point mentioning elemental as the best representation but we know that resto and enhan also use the 4 elements, I just think that elemental has the best balance around those.
I really wanted warlock tank due to the MoP glyph, I even manage to tank dungeons as Warlock but it needed more abilities, we had a taunt, melee attacks and like 1 defensive, you’re right the fantasy around shamans could enable 4 specs compared to other classes on which there’s not enough elements to bring a new thematic that doesn’t already exist, that’s why DH only has 2 specs, Devs didn’t think about another spec for those and range fel user is already in game, DHs killed the lock tank dream and our metamorphosis.
I don’t see the talent trees as an opportunity because Shaman could end like MoP lock that’s like an offtank within enhancement spec, it should be a whole new spec as you mentioned.
You sound like you’re disagreeing with me when I’m literally saying “They should make an entirely different spec for Shaman to tank with an entirely new tree”, but then you say this:
which is the exact opposite of what I was saying.
I think we are actually on the same page here, so I’m just going to back out now.
No they aren’t. They’re basically taking your spell book and the talents and passives that make up your class and spec and making you “buy” them in some dopey illusion of choice to give the appearance you’re a special snowflake making smart and informed decisions based on your own preferences.
In reality, no matter what content stream you are doing, there 100% will be a min max build for it and deviating from it doesn’t make you optimal or special…it makes you bad. You may get away with it because the overall content difficulty doesn’t demand that level of min maxing, but it doesn’t change you’re still suboptimal just like today you can be a quirky little bean picking non meta talents and running a non meta covenant and still down content.
Every recent expansion has been basically a rebuild of classes/specs and requiring people to “relearn” them to some degree. DF will be no different except now instead of having a robust and defined base toolkit, now YOU get to pick all the buttons and YOU get to go through the hassle to build all the templates/loadouts and YOU get to remember to swap to them before doing anything that matters that may prevent you from switching after the fact.