6 months after Classic launches... What will they say?

That’s fair. I guess not everyone can afford to take a week off (it was unpaid vacation) to game. I love gaming, it’s been a hobby of mine since I was 3 years old. I don’t think I’ll ever stop. I never allow it to hurt my personal life; but that certainly doesn’t mean I don’t game hard from time to time <3

1 Like

Good luck with your goal, my friend.

Of course not, I’m not even raiding. But I have stuff to do where I can still advance my character.

I was actually server-second, my rogue friend, Prodigy, beat me to 60 by 1/4 of a level. The buggar :stuck_out_tongue:

I blame the hunter

as is tradition!

Ah, but that isn’t a “Classic” experience, nor is sustainable either. The first 2 cycles might work out okay, but after that you will definitely hit the roster boss incredibly hard depending on how many servers there are. I doubt you will retain even half the playerbase between “seasons” since each reset adds nothing to the game.

Honestly, you might hit the roster boss on the FIRST cycle depending on the breakdown.

Too many servers could lead to a huge spread where each realm has 1-2 teams maybe meaning your pool is small.

Too few and it just becomes loot-n-scoot and poach city because guilds can get away with it.

1 Like

Job = work.
Game = fun.

Someone is indeed entitled for wanting to get paid management level salary for being a newly hired burger flipper.

But someone is not entitled for wanting a path to get gear that doesn’t involve grinding MC and BWL for months just to catch up with their friends.

I work and put in effort for my job, because it’s my livelihood. I like a decent level of challenge in a game, but if it feels like a job, I’m going to play something else.

1 Like

I would make it so you have to be on a Naxx completed server to go to one of the lower patch servers AND you get prompted saying “Hey dummy you realize your basically deleting everything that you own that isnt on this server yea? cus we arent letting naxx gear in a MC server” as a Compromise. Im not saying its a perfect way to do it but it COULD work if done properly.

From https://us.battle.net/forums/en/wow/topic/20742924694

#1, they’ve found a cheaper way to do it by hosting the legacy database on the new client, making the people willing to pay more readily able to cover the lower cost of the development.

#2, they still feel this way but are doing it anyway as an act of good will. Much of current discussion is what to do about servers that are static out the gate. (I don’t buy the “doing it to not lose the IP” argument. I don’t see a lot of recent work on “Steamboat Willy” to know that it’s still a protected work.)

#3, they’re not using any of the legacy code, they’re using the legacy data. When they found out internally that it seemed practical to up lift this to the current infrastructure, the value system changed making Classic more viable.

#4, they still claim this. Which is why they advocate that Classic is a dead, static world after the “content progression”.

So, simply, from the beginning they thought it to expensive and difficult and not worth doing. Over time, they found out ways to make it less expensive and that there may be enough folks “Not only think they want to play, but will play” to justify the investment. And, as they’ve mentioned also, it’s “simply cheap enough to do” since they don’t seem to care how many folks actually show up.

Ah, but 39 people conveniently at the same spot as you in at a “random” time frame down the road (in my example it was 8 months but it could be 14 months as well). All of this on your one server out of, let us be generous and say 30 servers. You are better off going for the lottery for the stars to line up like that.

High-level M+ is more difficult than your raids. I get it, you’re afraid of personal responsibility.

I don’t understand the point of this thread.
Yes classic will be insanely popular at launch. Over the next year or two it will die down. This is expected and exactly why blizz implemented layering.
/thread

2 Likes

This “issue” will probably be a “cross that bridge when we get there” sort of thing in blizzard’s eyes, but they will have to address it eventually.

For anyone NOT raiding or whatever it doesn’t really matter if the game is really in phase 1 or phase 6 besides a few dungeons and the honor system being added iirc. None of this talk will really affect those players since I will admit raiding will be even more niche in classic than retail. There are far too many chores to be a raid logger.

That being said, with it being THAT niche, the roster boss will be felt for probably the entire lifespan of classic and blizzard should probably find some way to address it in a healthy way. No one is going to want to have a 3rd raid night or whatever to do MC again to gear recruits when it is arguably what is going to have to happen if you roll the dice wrong in august and pick a dead realm.

1 Like

I sincerely hope that Classic leads to Blizz making changes in retail that reflect some of the enjoyable aspects of Classic. I am excited for Classic, but the worst case scenario for me would be Blizz putting more resources into developing other legacy servers for BC and WotLK and so on. I want Classic to be a learning experience that ultimately makes retail better for everyone…but I think Im asking for too much.

1 Like

Not trying to troll here, but what do you think those “enjoyable aspects of classic” are?

The best case scenario about Classic is that Blizzard is able to re-learn what made Vanilla popular to begin with and then apply those concepts to future expansions. I remember when Blizzard went to the new talent system… stating they disliked the old tree system, because it was too cookie cutter. Only to replace it with an even more cookie cutter system. Also, your rep was your currency back in Classic. If you had a bad reputation, it spread like wildfire across the server.

For me:
I like leveling.
I like leveling characters.
I like leveling skills. Like weapons skills. Like defense. Like Dodge.
I like leveling professions.
I like professions that matter. Not for gold, but things I can make and use myself.
I like classes feeling different.
I like needing specific classes and not having 4 classes that do kinda the same thing in a similar way.
I like adding CC to the tank-healer-DPS trinity.
I like immersion. Like having to have ammo or spend time with / feeding a pet.
I like earning new levels of spells every few character levels.
I like class specific quests like learning totems or druid forms.

TL:DR I like RPG in my MMORPGs.

To some (perhaps many?), the 15/month isnt a good investment towards what they deem a subpar/bad expansion. These “plebs,” since you apparently have a limited high school vocabulary, view a different experience worth their subscription.

Some people would rather shop around than continue to take it off the chin and deposit money just for the sake of game loyalty. Who really cares if its outdated if a sizeable population finds it fun? I guess all those plebs get to miss out playing with you.

I’ve always coined M+ as close as one can get to raid gear without actually raiding, there is a limit to how far the gear will get you.