400 MS Batching/2.5 Tick Servers

I posted my reaction time results, let’s see yours. They must be really good for you to be able to detect the difference between 200ms and 400ms as you claim.

Lmfao, bro, it has absolutely nothing to do with reaction times. For even bringing up reaction times I’m sure that guy was right. If you ranked to R14 (no proof) like you said, it’s painfully obvious it takes forever to get out of combat and the healer interactions I posted about earlier. I get it, you rolled Human, you’re an average/below average player, it’s not that big of a deal.

You’ve been helpful, though. Your average player is exactly like you and others who’ve posted here. You’re casual players, you’re blissfully ignorant, Classic is a good game for you, there’s no incentive to try and make the game as good as it’s supposed to be. Because of how I believe the average player thinks now, there’s no reason to believe spell batching will be changed. You all worship daddy Activision/Blizzard and believe they’re correct 100% of the time.

Thank you.

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Nope, I don’t.

I said idc if they remove spell batching. It’s just bizzare to quit over it. It’s really hardly perceptible. And I didn’t get to R14 on my own I was account sharing, so maybe I was the less talented partner in that arrangement :thinking:

Thanks again.

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Really? Not a single above average human player, you’re sure?

Lol, this is actually how many OCE players played back in 2004. I know i couldnt get under 800 ms until 1.12, and even then we could barely get under 500ms on a good day…

So as an OCE player. Batching is still an upgrade for us over what we had at launch xD.

0.1%-1% of the player base of BFA is going for Glad titles or tryharding in Mythic raids, the other 99%-99.9% of the player base are pet buying pay pigs that spend hours trying out different transmog sets.

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Psure the only casual swine here is you friend. Can only pvp when the circumstances are favorable for you awww poor baby :frowning:
Maybe you should try shadowlands!

Probably has more to do as a compromise with not wanting to instance new shards to handle high pop areas.

This isn’t classic, it’s classic ported to the retail servers. And I suspect the retail servers are a lot more bloated with tasks and sharding is how they load balance it. And we all know how we feel about sharding.

But overall agreed, feels clunky and horrible. Can’t remember if it felt as clunky and horrible in vanilla but my guess it it feels about as bad as BG’s and raids did in vanilla but worse when out doing solo questing.

Wait, so because we don’t agree with you, we all suck? Did you learn this debate style at Berkley?

The No True Scotsman technique

you wont notice it as much on a warrior

i notice it just leveling my rogue, if i gouge something thats sapped i get hit between the two

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Melee leeway and batching are awful and I hate it, OP being a prat about it doesn’t make it a good thing.

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“pay pig”

As often as you mention this I think we have a good idea of at least one of your fetishes.

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You must be special ed if you cant feel the difference in a game with 200ms vs 400ms ping. Go play on a server in china or Australia from America on COD or BF and tell me theres no huge delay difference from 2-400 ping buddy. You are bootlicker.

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Says the pay pig still posting on his purchased pay pig time. Come back and post when you aren’t in your pay pig time.

If they haven’t at least talked about what their plans are for this broken spell-batching I’m not re-subbing when I run out. This is getting ridiculous with how many issues it causes.

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This one is on the #nochange crowd. Noticing not many are around anymore.

For some reason you’re ignoring how buffed Rogues are with batching/leeway. Do you enjoy being disingenuous?

They aren’t buffed how are you not understanding this. They are staying the exact same way they were with vanilla.

Also leeway and spell batching is a two way street just in case you were confused. Players can attack you from further ranges, and they can cc you when you blind. No one benefits more from this, it just is. A hunter might get attacked further by melee but he can attack melee at further ranges.

funny, I just saw this post about a rogue talking about how Batching was bad for them, so now I’m confused if rogues buffed or nerfed due to it…

“side note, I’m against it, but it is what it is, even if it does break most of my class pvp abilities”