4 realms - Divided by player type?

Try the coleslaw.

Correct.

The fact that Blizz massively increased the number of players a server can hold does, though.

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they should all be connected look what happened to som

Iā€™m not making a leap, we literally have 19 years of experience showing that large numbers of people prefer the popular servers even back when they had really long login queues. Classic came out and people still flocked to a small number of servers. Blizzard couldnā€™t force people to evenly spread out and eventually had to decide on just letting people make megaservers with layers or drive them away with login queues and a failed attempt to get them to move somewhere else.

Itā€™s actually insane to think you can force players to evenly spread out onto a large server list. It ignores their personal experience entirely. They canā€™t play with who they want to play with when you spread the population out over a bunch of servers.

Personally I think the ideal is actually to remove the server list entirely and just pick a region like D4 and go so you can always play with anyone else who is playing the game in the same region.

The community aspect is a lie told by the purists. Small-server communities are a lie. Most people even on vanilla servers didnā€™t know each other. You didnā€™t know who these people were or what they were doing. You form smaller communities in guilds and can build up a friends list. Thatā€™s your community. You donā€™t need to be isolated onto smaller servers to find a community if you want one.

Their fans are obnoxious, and streamers never actually stick aroundā€¦ So basically you get a ton people who leave a month in and it starts to imbalance populations because the streamers are all chasing whatever game/content is ā€œnewā€ for larger view counts

Server transfers are a major portion of Classics revenueā€¦ theyll never undo serversā€¦ too much $$

No, thanks.

Skim milk and bell peppers is only a flavor bomb in the more rural areas of the Midwest.

Okay.
Shame on me for taking the bait but from someone that has played RP servers in Wow since 2005 you are speaking from an extremely superficial level.

In live/retail the Moon Guard server (which Iā€™ve played since it opened in 2007) has the reputation of being solely erp-focused due to tourists populating the inn in Goldshire. Most people on Moon Guard who are there to roleplay are elsewhere in the world. Your generalizations donā€™t hold water.

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This is correct and will remain the case until thereā€™s no threat of ghost servers. Which is why layering is the way to go and only a few servers. If it were up to me I would just make one PVP server and use a central US location.

Try it. Youā€™ll like it.

Itā€™s not about taking the bait, some hostile user took that out of context and ran with it as if this was my definition of RolePlay, when in fact the whole response I wrote was so much more than that. My point was about how servers will turn out based on population and the faction limitations. When I said ā€œRP = Goldshireā€ I wasnā€™t by any means diminishing Role Players or the Horde Community, I was just making a point that a lot of outsiders consider Goldshire the ā€œCapitalā€ of RP, and how a lot of people would join the Single RP server currently available ā€œJust to head towards Goldshire.ā€

As you said, it is an extremely superficial generalization - and when took out of context, it sounded demeaning, when as I mentioned, I was talking about the limitations of the servers and not about the community.

The only time I did some RP in WOW was before the release - I joined a private server a friend made for our NWN community - but when WOW came out, no matter how much we tried, we just could not keep up with the RP in WOW because the game just did not offer the custom tools for narration and creation we had in Neverwinter Nights - and there were always people jumping in and breaking the immersion. So we stuck with Neverwinter.

Again, I meant no disrespect towards the WOW RP community: Iā€™ve seen a lot of amazing stuff in WOW RP, but it just wasnā€™t for me and the group of people I played with - we always rather RP on games with sandbox and customization features where we could write our quests and stuff like that.

If you care to read my whole comment, and not just that small, out of context, quote, you will see that itā€™s unfair to take that out of context and if I was trying to shame or diminish the RP community. As I pointed out in the comment: sadly - with the server being RP-PVP and with the new ā€œFaction Lockā€ system affecting PVP servers (which include RP-PVP), there is a great chance that a bunch of people will create new human characters just to head towards goldshire and ā€œfake RPā€, just like what they do with Moon Guard, and that might break the balance of the server, with the ā€œfake RPā€ - for the lack of a better term - overflowing the population on Alliance side. This would not matter if this was an RP-NORMAL server, or if the ā€œFaction lockā€ did not apply to RP-PVP, or if there was more RP-PVP servers.

I hope I made myself clear, and again, I am trully sorry if I sound disrespectful.

Thank you for the resume. I stand by what I said and do not feel I took what you wrote out of context.

Bold emphasis is mine.
These comments just prove youā€™ve not the experience with roleplay in this game. Not a bad thing or a problem until you say things like

Roleplay as you are aware is a personal exercise in writing and execution. One which doesnā€™t necessarily require additional participants but flourishes with the collaboration of others. There are amazing, richly layered events that take place regularly on Moon Guard and Wyrmrest Accord. Events that can happen on Classic servers, even SoD, if parties interested find one another and work together. It would be nice/easier to find like minded parties if there was a rp-pve server. Barring that my hope is that players will seek out each other on the pve server. No reason to be so negative and that server will not be faction locked. I do worry for the rp-pvp server and hope if that community wants a vibrant rp scene that they are able to put in the work, with support from Blizzard regarding reporting, and achieve their goal.

It does suck sometimes to be an optimist.
Woe is me.
:stuck_out_tongue:

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Youā€™re all over the place. Saying communities are your friends and guildies. So why do we need megaservers? Iā€™d rather have a healthy server population. You donā€™t need to jump from 1 to 20. Like I saidā€¦thereā€™s a middle ground. And no freaking layers. That stuff needs to be gone forever after the initial few days. Just like they said it wouldā€¦:four years ago.

But this doesnā€™t really matter anyway. They will 100% be adding more servers. SoD is going to be massively popular and stay massively popular.

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It will not work unless the population happens to be really low.

There is not.

You either have so few players that you can not bother with layers or you need layering/sharding to avoid splitting the playerbase onto multiple servers.

Because splitting the playerbase is far worse for community than trying to evenly spread them out onto multiple servers, particularly in classic where people on different servers canā€™t play together. People want megaservers because they donā€™t want to deal with the issues that come with people coming and going when you have smaller servers.

Though as I mentioned before or maybe that was another thread, but the ideal would actually be to have no visible named servers to the players at all. No picking of servers. Just log into the game and be able to play with anyone in the same region and server identity would just go away entirely. IE: how Diablo 4 works. Players never know or care how many servers are running behind the scenes.

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That is the thing you missed, the only thing I was trying to point out writing all the things I did when it comes to ropeplaying video games: I admire the way you do it, in a rp-pvp server, and the freedom you feel and enjoy on it!

I, on my side, like to roleplay using sandbox games with fewer people on it: itā€™s never more than 30 at the same time, as we cool as is. As I said, I did not meant to get into an RP discussion, and if you felt offend Iā€™m sorry but I did not took this place to have this argumentation of which RP is good or bad:

Because I honestly donā€™t give a flying dove about RP discussions. This is completely off-topic.

I pointed a fact from the current state of the servers they are allowing for Season of Discovery: Hidden names - probably until playtime - a poorly planned release, and there are only two PVP Servers that will be locked down very soon into one faction - most likely on the same day, with people having to choose, based on the Streamers, the faction to avoid or choose, because they have experience it before and some like, and some donā€™t the way the server population choose when they come, leaveā€¦ or even exist.

One on each coast. For WOW Classic: With a Plus.

And one RP-PVP Server, and One Normal Server.

And the only server without Faction Lock will be the Normal Server.

And since the normal server will be in the opposite direction of the RP-PVP server, they will both serve, basically, as overflow from the PVP servers. Thing is, people will be locked into these servers - aside from all the issues. And that is the worry in here. Because people that play in PVP servers have some sort of tribalistic passion about the server. That is one of the reasons there has been always a lot of PVP servers. Just like PVE servers. After all, there is only one Scarab Lord per server. That is just a point on how itā€™s natural for some guilds to spread out.

From Six to Eight servers, in total, is what people are honestly requesting. You can see this trend across most threads. That would give at least one RP-NORMAL server, making one Normal server in each region - so it is two NORMAL servers - and at least one more PVP. Ideally two, so one more for each region.

I understand you do not worry about the RP-PVP community - you just said yourself - and tell them if they want a vibrate scene they put it to work, with the support of Blizzard and achieve their goalā€¦ But they will be having some trouble, being the third PVP realm - since both East and West will be filled. Itā€™s fine you donā€™t worry about those people. Yes, the Normal Realms will be kinda weirdly unbalanced too until eventually one die out. Bad luck for them I guess to have an inferior experience totally out of their control.

Soā€¦

There are many things people pointed out in this thread and that is what people been talking about.

Please donā€™t hijack a thread with a passive agressive change of the topic: we are days ahead of the release and there are many people providing feedback, I am just one of them, and that is what Blizzard requested, and this is a discussion board about SoD afterall. If they really cared about the players, they would provide twice the servers, with the option to move during mid season or at the next season, and this is just one exampleā€¦ of feedback being provided around.

I donā€™t care to really go into any RP discussions, specially with people that talks in math with quotations and end up in low grade polite emoji harassment.

Iā€™m glad there are amazing events going on on Moon Guard and Wyrmrest Accord! And I am happy you are an optimist. Woe is you indeed. Smile Face.

If you felt that way, no need to respond.
Putting me on ignore will not hurt my feelings in the slightest.

Topic is about the news of four NA realms for SoD.
Some have asked for a rp-pve server here in this forum/other topics but that appears to not be happening.

Regarding the rp-pvp realm I actually stated

See the bolded emphasis.
Not exactly

Incorrect.

But I apologize if I have been difficult for you to understand. Discussion of any of these concerns is not off topic with the OP being so general. Itā€™s always a good idea to step away for a bit if youā€™re getting a little too sensitive about responses with which you may not agree. Have a good one.

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I find it pointless to be in a discussion forum and putting people on ignore. Just doesnā€™t make sense.

As I said, we can agree to disagree on priorities. I am talking about how we need at least 7 servers, for the population needs: you are talking as if I cared to defend myself for thinking that I should care more about the current, techinical situation of the realms instead of going on a full rant about 1, out of 4 servers, when I am clearly stating we need 7 servers.

I said, in a paragraph about this general discussion of server population, that Goldshire in the RP realm is gonna be filled with RP Tourists. And since itā€™s RP-PVP realm, and the only RP server because the other is Normal, that will cause a lot of people that usually have their first hangout meeting inside a WoW client in Goldshire - one of the most Iconic areas in WoW History - it is because they are. And that will mess up the server population.

Stop trying to defend yourself or offending myself. As I said, I donā€™t really care about what people think of me or what I think of most people when it comes to arguments in discussion boards: each discussion has a flow, a topic, and we must stick to it. As I said in another post:

"We need two PVP on each region, so people get to choose to play in the faction they want, having the option to play with who they want - and who they do not want to play with.

Itā€™s a less crowded, more organized way to get ahead of the release so people donā€™t just rush in on overcrowded servers. You may say layering is a thing, but the server auction house is also a thing, the population is also a thing. There is enough people to fill all those servers, a lot of people that donā€™t play hardcore are coming to SoD: a lot of poeple that donā€™t play WoW aswell. And many, many returning players.

Giving multiple choices of where to play is a reasonable request.

So the RP-PVP would be a 5th PVP Option, for RP-PVP Options - not just a third whell.

You add to that a Normal and a RP-Normal realm, one in each region, and you literally satisfied anyone with the bare minimum resources.

Of course more is to come, gradually, and we hope so. But this is the bare minimum.

This isnā€™t an indie company, itā€™s a 20th year anniversary. And itā€™s 2023."

I said that in another post about a similar discussion, and I say this here again. Please stop turning around and around the RP discussion: I donā€™t care enough to care about that. As you can see I am more worried about all the servers and gathering opinions and trying to discuss segestions because, even if turns out to be a futile gesture - like many things in life are - at least I know Iā€™ve tried to press this issue when it was time to do so.

I said multiple times, and I repeat it again: Iā€™m sorry if my perception on RP servers sound offensive. You might feel like I donā€™t understand too, but I can tell you that I at leat care enough to understand their basic needs.

You quoted me in a discussion in a lone phrase out of context. And I gave you a reply that it took time and honesty to write, not just some random nonsense. I donā€™t know why you chose to dissect it and try to diminish it and end that way. I cared to responde and I did cared to respond again.

As I said, I donā€™t believe ignoring people on forums to be a thing - and again I am sorry if you feel like you need to ignore me. But I wonā€™t be ignoring you, nor harassing you for that matter - Iā€™m just not like that. English isnā€™t my first language, and I am sorry again if I sounded offensive or too abrasive - itā€™s probably part because of how I talk naturally, and also because of the language barrier.

Anyway, I hope we can get to have many more discussions moving ahead.

Thanks for admitting that.
Explains a lot.

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Iā€™m pretty sure Asmongold said he would never play on a pvp server again after his classic-vanilla experience. So the answer to your question is Asmongold.

He did say that, but i doubt that happens.

Personally tomorrow I will be watching the streams and waiting for them to pick their server, then going to the other one. Thats mah plan.