3x11 keys, 2 of them have ppl leave right before the last boss

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you still get gilded crests

11s are just as ez as 10s, ppl do it for crests and vault slots NOT for rating lmao, leavers are wasting our time

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it’s more likely that their vault is already full, so doing an untimed 11 is 100% worthless

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so for their own selfish reasons they are allowed to waste 4 other ppl’s time, that is 30 mins ish each, 2 hours of other ppl’s time wasted

while I personally think leaving right before the last boss is a jerk move… yes, they are

the group should have played better and timed the key :woman_shrugging:

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Unfortunately that’s the reality of any key past ten, the only reason they are there is for io. They have already got ksh or timed a ten so they are gonna bail and find another eleven to time for io. I’ve experienced the same thing for several expansions. People may stay for a ten completion for vault but yeah bailing on an eleven is pretty common with a pug

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read my previous comments, the leaver caused the wipe right before last boss and left instantly, we had almost 9 mins with one upstairs workshop pack and last boss

that sucks, sincerely, but a failed key isn’t worth getting upset over. just move on to the next one. go agane.

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once got enough reports, these accounts should be actioned, this is not the first key this person left like this

As many other posters as said it before me, anything at +11 or above, timing is the only objective at this point, going for completion is just out of the question because you do not get score for completion, even if you are overtime by one second, you get literally no score at all so in reality the duo you were grouped up tried to stay in hopes that it might be possible but with mistakes made along the way and in most last boss fights, you need about roughly 2:30-3:00 minutes to kill (except voidstone and King Mechagon), anything below that will need you to sweat and make no mistake so understandably, they left because its not timable and no they should not be punished.

Go again.

While true, most people would rather blast out 1-8 +10 runs for crests and vault slots, its easier to do it then an 11.

Most people don’t do +11s and above for gear, Drops from end of dungeon and vault hard caps at 655 3/6 hero gear and vault hard caps at 662 1/6 myth gear at +10.

nope, 10-11 are about the same and it is the minimum for myth track vaults, totally different than sub 10 keys

It wont matter. People are allowed to leave as long is it isnt too frequent.

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They did something about it last season, and clearly stated that people who excessively leave M+ groups to the point of griefing could face additional penalties in the future:

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Had leave rates of >90% for two weeks. Haven’t been actioned. Leave rates have more to do with willingness to play, and what type of content you do.

Keys left is pretty much a function of time played.

when an account received certain number of reports for leaving keys, such account should be actioned. in fact, one of the two 11 keys that has ppl leaving at last boss is the tank himself, he was the one that didn’t destroy the pillar on the last boss of Rookery, spawn the add on his side, wiped us and insta left

?? Position better. Why have the tank worry about pillars at all? 3 dps, 3 pillars.

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why cant the tank get one pillar? he does nothing but taunt boss and direct the frontal? it is very common position to have tank standing on the left side

Tank has to be in melee range. Pillar should take him out of it.

the pillar spawn right next to the boss by the edge i saw it