it’s not good to grind non stop for 12 hours a day until you finish something. people have died from no life-ing stuff in that way playing games. people got pathfinder a week into it if they really put their mind to it. you could have too if you’d done that. honestly if you want to no life yourself to death classic is waiting for you.
None of its accurate. lol
You seem to be making the claim that there is a market incentive for time gating; that is, by gating content, you prevent the players from completing said content, and therefor extend the time that they play.
I agree that this is why they do this (although I think it’s slightly more complicated than that).
I am making a counter-arguement; my argument is that this is fundamentally poor game design that actually dis-incentivizes player engagement.
In a properly designed subscription-based game, player should remain subscribed not because they are artificially prevented from advancing their character, but because there is interesting stuff for them to do. If a game is fun, people will want to play it.
However, preventing people from playing the game - artificially limiting their progression - is a major “turn off” for many gamers as it keeps them from being engaged.
Nyl lost an argument on the internet, and now he’s upset about it.
Just let him rage; he’ll get it out of his system eventually.
So, I looked at those stats, and according to that page, 37.9% of 120’s have completed part 2. 69.1% have done part 1. Pathfinder part 2 is the eleventh most completed achieve on the list. Except for part 1 and “Tour of the Depths”, every other higher listed achieve is an exploration achieve. So, except for “Tour of the Depths”, every achieve listed is one needed for Pathfinder.
I’m thinking those stats aren’t actually saying what you think they’re saying.
Provide another source other than the Wowhead one even 46% isn’t that great.
I mean it took Method 9 months to get CE Azshara.
That’s rich coming from a character that has never played the game.
Wrong. Nice strawman attempt though.
My point was very simple. There’s an amount of investment someone can put in that’s rather quick to do. The obvious content, dailies and world quests. And then there’s additional content people can farm each day that gives even more rep if people want to grind it out, though the rewards for doing so are slim in comparison and are much more of a time sink. Things like certain rares giving rep or dropping rep items, doing the summons event, in the beginning the depot recycler was absolutely grindable (you could turn it in as many times a day as you wanted for 150 rep a pop), the 10 secret fish each day for another 250 rep, the extra dailies in the alternate timeline that I didn’t even know about until after Chromie was gone the first time she came up and she didn’t come back up again until I was already Revered.
At no point did I say it wasn’t time gated. I was rather explicit. I said there’s a lot of grindable content that people could do that could reduce the time gate beyond the basic content.
I didn’t miss that at all. Nor did I say that wasn’t the case at any point. This argument is entirely in your own head.
I don’t disagree with this statement and I also think this is a negative thing. However my solution would not be to allow people to grind stuff out, it would be to put weekly caps on rep gain. I don’t think you’d like that as a solution.
That’s one opinion. Another is it’s fine.
Your buzzword is a worse buzzword than my buzzword which taints your entire message and it’s most likely you don’t have a valid point to contribute. Do I win? Or is it your turn for a ‘no u!’ argument?
Do you think Blizzard didn’t know exactly how much time people had to put in, at a minimum, to farm up rep when kills for 5 rep each were the method to rep farm? Are you confused by the fact that I hate that and I like this?
Sure, right after you pal.
What does this subject have to do with me specifically? I have my pathfinder, it’s all done. I’m talking about the design of time gating the game to death and what it’s really accomplishing.
It’s not about “no lifing the game” being good or bad, because it’s not for you or anyone else to decide the “good” way to play a game. Some vague anecdote about a person somewhere who died playing too much WoW means nothing. The assumption that classic can only be played by grinding 12 hours a day, every day, is a dramatic misunderstanding of classic WoW, and of grinds vs time gated collections. A grind can be ground out by tackling it for 12 hours a day, every day. A grind can also be put off for the player to take a break because missing a day doesn’t mean losing x amount of rep forever because it’s only rewarded from time gated content.
All the time gates accomplish, poorly, is to close progression gaps between players in a ham-fisted way. It’s telling players that they’re supposed to grind x amount of resource every single day rather than playing when they’d like to play and collecting what they’d like to collect. It’s not a problem with daily quests per se, it’s a problem with daily quests being the only source for these resources. WoW shouldn’t feel like a job.
I don’t think he’s trying to say “grind till you drop”. I think he’s trying to say, “Let players play at their own pace, and don’t hold them back.”
I came back after being unsubbed for 4 months. It took 8 days to get flying.
Mechagon rep was absolutely a time-gated and boring grind.
Naz, didn’t really notice it at all, so yeah, that wasn’t a grind.
Only 37% having it sucks though.
3 week of 1-2 hours a day doing slay 10 rat quests over n over its like 60+ hours to get flying yeah its a damn point less grind
if that’s the case we can make it so you can do a raid 50349583049584 times a week then without lockout so people can gear up and then unsub then. i think mythic+ shouldn’t give out gear the way it does either, in case you decide to bring that up. you might not like it but the time gates exist for a reason.
Okay
Costs 50k gold
it would be more likie 500k-1m gold per toon if they were to bring it back now. the prices on the vendor mount recolors should make that pretty clear. lol
It was almost a year they took flying away. Stop trying to defend them, it shows you either are employed by blizzard or you are way too in love with them.
Only 37%? Damn…
omg you changed your transmog!
looking handsome, jalen.