I meant the BfA factions, sorry, and I guess I missed a dungeon quest somewhere. I was wrong, I did 2 dungeons (talking about my Hordie warrior, not this character lol). I have done all three of the zones, though, so I’m not sure where I might’ve missed that quest. That said when you talk about Emissaries do you mean world quests? Sorry for sounding stupid I’ve just never done any of the pathfinders before. And it stinks I have to do rep just to play the story.
Yeah but everyone in the game is fazed, CRZ, etc. I think only the 37% are playing because BFA is trash.
I have done all pathfinders since WoD and I felt that the BFA pathfinder process took the least time compared to the others. However, the process itself was so tedious compared to the one from Legion. I could see why so few have pathfinder as many people could’ve given up going through the same process for three expansions or are simply worn out.
Do the pet battles, works well to gain rep
The summary of your position is that things which you like are correct and that things which you don’t like are incorrect. Anybody who argues that the things you like are incorrect must be using a strawman or some other fallacy. Enjoy the rest of your summer vacation.
All good. I don’t think the game does a great job at explaining this stuff for returning players.
So the base 3 zones you do. If you do all the quests in each zone for horde, Nazmir, Vol’Dun, and Zuldazar you should be roughly honored with each of those 3 factions. If you burned through them faster and hit 120 you can go back and keep doing zone quests to get additional reputation. Each of those leads to a dungeon quest chain that takes you inside the dungeon to complete and those are often worth nice chunks of reputation.
As additional methods of getting reputation you have world quests and Emissaries. World quests are just the rotating quests available in each zone. They’re all tied to a specific faction (usually it’s the zone faction but it can be turtles or champions of azeroth) and they give rep for the faction they are associated with. Mousing over them should tell you which one it is. It will say “Zandalari Empire” or “Talanji’s Expedition” or “Voldunai” which means doing that will earn you rep towards that faction. Additionally each world quest has rewards that can be gold, war resources, items, AP, or bonus reputation. Those bonus reputation rewards are usually 100 reputation.
Emissaries are different. Each day you get a new Emissary. It can be for any faction and the rewards vary. Sometimes it’s gear, sometimes it’s 2000 gold, sometimes it’s 3000 AP, but they always give 1500 reputation towards whatever faction they are. You can see those by looking at your map. Each requires that you complete 4 (or 3 if it’s a turtle emissary) world quests (of any type) in the associated zone if it’s one of the 3 base types. If it’s turtles or champions you can do any of the respective quests anywhere on Kul Tiras or Zandalar. If it’s the Horde War Effort you can do quests in Alliance zones or the invasion specific quests in Horde territory. You can double them up, so if you have, as an example, a Horde War Effort emissary and a Voldunai emissary and there’s an invasion in Vol’Dun, you get credit for both doing the invasion quests in that zone.
Then you have the war campaign. This is reputation gated. Parts of the story also award large amounts of reputation so you’re trying to get to specific thresholds to allow you to continue.
If you have any additional questions I’d be happy to answer them.
That’s not the summary of my position. Nice try! Better luck next time!
You did get bonus points for using a strawman while attempting to explain why using a strawman is silly.
Oh, wow, that was so extremely helpful! Thank you very much! maybe this won’t take me 'til the end of the xpac after all lol
Oh this is magical
Well. Games are fun. BfA is more like being featured on the show Ow My B@lls
Yeah, I can imagine coming back now after not doing anything this expansion can seem overwhelming but it’s not too bad. As a suggestion, if you’re particularly far behind on one faction you can get Contracts for them. They’re items you can buy from the auction house or if you have Inscription you can make them. They are weeklong (I think, been a long time since I used one) buffs that persist through death. They make it so every world quest you do anywhere awards 10 reputation to the faction the contract is for. If you’re far behind on, say, turtles, grab a Tortollan Contract and use it and as you do other stuff you’ll gain extra rep for them. It can add up a lot over time.
I didn’t even have the foggiest idea those existed. Time to actually level my Inscription I suppose! … nah I’ll just buy them.
It’s a shame that little things like that aren’t included in, say, intro quests in new zones/new expansions. As in “make or purchase one contract for NPC,” and then you’d get one as a reward to see how it works.
Things like that, I feel, are an immersive and non-jarring way to introduce game mechanics.
A summon is even faster.
citation needed
Not exactly sure what citation needed means but I just did it a couple months back on another toon. Do the couple of quests when you enter the zone and then turn in feathers and drops. Takes just under two hours if nobody else is killing them. Way easier than the first time I did the rep to exalted.
37%? Color me surprised! I mean who would’ve thought people wouldn’t want to spend weeks grinding wqs that give 75 rep and mostly garbage rewards for 8 different factions.
hmmm…lmgove you the benefit of the doubt . Maybe they increased drop rate of beads(or whatever they were ) and value of turn ins
But what about active 120s? I bet if you count people who are actively running about the game rather that people who got to 120 and left before 2.0 even came out the number will be closer to 90%.