Blizzard added this feature to detract people from bailing on a run and getting people in early like a tank or healer. Now it is uses as means of griefing another player. I have witness 3 others in my group kick the 5th person because “They cannot run fast enough” Since they will never remove it as that is not a blizzard concept They should lower this to 5 mins so the abuse stops.
No.
Do you think a five minute lockout is sufficient to stop people from dropping groups if they dislike the dungeon they get put in?
Whether there is a penalty or not, people are still going to vote kick and they are still going to leave groups, it’s their prerogative to do so.
So those three other players should have to be forced to play at one other player’s speed? That seems abusive and like that 4th player is trolling/afk/leeching…
It’s not abuse to kick someone else. It’s literally the purpose of the system and not considered “griefing” because you lost your vote.
Blizzard’s stance:
imo i dosent matter what the time out is, if they really donʻt want to be in that dungeon, they are not going to be in that damn dungeon. They will alt+F4 if need be.
I believe its more to be a hassle for folks who choose to abandon groups frequently.
Not to hold anyone hostage “You have to do this dungeon run, you have no choice in the matter!”
I entirely disagree. If I could drop out and requeue in 30 seconds, I would have not run ZF more than once during the anniversary event, I’d basically have only done Stratholme honestly. The penalty definitely does deter leaving, but cutting that down to a sixth of the current penalty is going to vastly diminish it.
It’s to ensure people finish what they sign up for instead of queueing, getting a dungeon they don’t like, then bailing instantly.
It’s pointless to make nonsensical claims that none of us can verify as true.
If you want to prove your case, record your runs fully from start to finish on Twitch for free—it’s not hard to do.
Show us the full VOD. 99.9% of the time, the person accusing others of “abuse” ends up being the real issue in the group.
We’ve seen this before on the forums. One person once claimed they were being subjected to toxicity and getting kicked unfairly. However, when they shared their Twitch VOD, the truth was very different. They were a Blood DK using a one-handed sword to tank while barely ever using Death and Decay or Blood Boil to hold AoE aggro.
To be clear, it’s not against the rules to be a bad player, but that doesn’t mean you can force random players to put up with you. Players are allowed to decide whether they want to continue with you or not. It’s really that simple.
No one uses the votekick system and thinks “I’m gonna screw over this guy specifically” because no one cares enough about random players to think that far into it. It’s usually just “this is impacting my gameplay, so I’m going to try and do something about it” which might not be the best mindset, because you’re impacting another players gameplay in turn, but you have to remember the other people in the group agreed with the decision. People have the option to click “no” on the votekick screen. If everyone thought being slow was a good enough reason, then it’s a good enough reason.
Aren’t there like 3 or 4 movement speed increase enchants for TWW?
I just checked… cloak, chest, wrist, and feet for a total of 1750 additional speed stat.
Homie should run faster. Don’t get me wrong, I would never kick somebody for running slow, but like I said earlier, it was a group decision.
If so, then why not just lock everyone in the dungeon until itʻs done, No one can leave until the final boss drops.
realistically it is a terrible idea and could be so troublesome.
“Oops my cat is on fire ill brb!”
16 hours later…
“Oh hey were still stuck in this dungeon… i figured you guys would finish it for me… err i mean without me…”
Because there are reasonsble lines. If there’s no lockout, people will bail. If there is an infinite lovkout that will ruin your character, people won’t even sign up.
30 minutes is quite effective as a deterrent.
They were not trolling and they were running as fast as they could. The others in the group were shamans flipping into ghost wolf form. They were all from the same guild. You have might run into the abuse and that is understandable but looking for additional feedback to see if others are seeing them removed from groups for no reason.
Deserter Debuff needs tweaked for sure.
If three people voted yes, then three people voted yes. That is not griefing nor abuse.
If they weren’t happy that someone wasn’t keeping up, then that’s the group’s perogative.
Vote no if you don’t care about their speed.
there was a reason. you just dont agree with it.
show us the recorded gameplay.
Why did you agree to kick the “poor, innocent victim?” A full guild group of 3 cannot kick someone without the 4th agreeing.
Just saw this since the person above md quoted it and I’ll address it, as well:
Then you lied. As Du above me said, it takes four yes votes if there is a pre-made group. Which means you voted to kick them.
Should we consider you abusing the system now?
I understand where you are coming from on this. PUG’s generally go fast because many are in churn and burn mode.
It would be helpful if Blizz would understand this and not penalize those who are not doing anything wrong, but get kicked for unreasonable things (i.e. moving too slow).
I usually run a warrior and I’m sometimes last to get in before engagement. She’s slow, what can I say…
If I’m unfamiliar with an instance, because I haven’t been in there for ages, I’ll announce something to let everyone know that I don’t remember and to please bear with me. I’ve gotten relatively good responses from that.
Communication goes a long way in PUG’S.
Also, I’ve started carrying speed potions with me to help with speed. I like to see my DPS rates and I skew the stats if I’m the last one in.
Just my two cents. Hope it helps.
Drop it to 15 mins, go back to not giving a debuff if a person leaves or is removed after a boss dies, call it a day. GG.
This is just one of those “Wow. They WANT us to timegate them over non-issues like Sacbrood farming? Sure. Done deal.” kind of things.
Vote kick is majority rules, that’s it. Blizzard is not going to micromanage it. And the deserter debuff is not going away, it was added to people who were kicked, because before that, tanks/healers who got the “wrong dungeon” would hold groups hostage until they were kicked (sometimes with a cooldown because it was happening so often).
Initiating a vote kick has a cooldown that lengthens the more you use it. Imagine if you had to waste vote kicks on tanks holding the groups hostage because they didn’t want that dungeon. Giving everyone who leaves the dungeon (kicked or not) the debuff shut down that kind of abuse.
The silliest part about this whole debate is the sheer number of people who are actively ignoring the fact that people are upset moreso over the debuff itself than being kicked. The people who only talk about kicking are completely ignoring the actual issue.