30 Instance Limit Screws Feral Druids

One of the explicit reasons for the change was curbing exploitative play. So some people were dungeon farming to such an extreme degree it was giving them an unreasonable and unintended advantage in the game. Blizzard always nukes exploits.

I never really kept track of the locked/unlocked chest percentage but they’re up on a lot of my runs. I was looting them for a while but stopped, I did get a blue twink item off the MCP boss once that was worth 50g or so.

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As a better Feral Druid than Xyshina, I think her post is nonsense.

If you want to be the best you can be, you don’t just slack for all content except the highest tier. You’ll want to be using more than 10 MCPs in a single raid night. Even being efficient and using them only on bosses, you can use upwards of 18 in a single raid night. There’s more raids coming, too, so you’ll need more MCPs, and that doesn’t even include possible wipes.

Some people want to do their farming on a few days, sometimes even just one day, and with a 33% drop chance and needing an increasing number of MCPs each raid tier, you’ll genuinely struggle to get all your MCPs. I regularly did 100+ MCP runs in a day because I’d get my MCPs during the weekend and did other things during the week.

Also consider that when doing this MCP farming, if you use ALL the lockouts (excluding any that are reserved for getting world buffs and doing ZG), you’ll be unable to do any other dungeons.

Exactly. Idiots thinking that you can just do all 30 runs every day have no clue what this game is actually like. Yeah, bro, I’ll just never run dungeons except Gnomeregan.

/facepalm

“Wasting” meaning caring about your performance. Stay casual, kid.

Because not everyone plays every day?

This 30/day garbage hurts weekend players the most, aka people who can play a lot 1-2 days a week but can’t do much more than that.

Now if the instance cap was changed to 210 a week it would be quite a bit better because then the total would still be the same but weekend warriors would still be able to get what they need done in a day or two instead of being stuck with 60 instances only in their available play time.

You keep saying that statistically it should drop enough with 30 per day. But news flash, that isn’t the case all the time and it’s unfair to punish players who can commit the time to farm in 1-2 sittings but are now limited by having 1/4 the previous daily total of 120 available to them per day.

As another personal example, my guild has cleared BWL repeatedly since week 1 of it being out. And my raid has seen all of 0 Ashjre’thul, Crossbow of Smiting with it’s 17% drop chance and have had a Chromatic Boots drop every week except 2 weeks, with a 35% drop chance.

That’s 19 attempts with 17 weeks of chromatic boots and 0 weeks of the crossbow. My guilds secondary raid group has had 10 crossbows drop.

Limiting our ability to farm with this 30/day garbage has sevearly hampered our ability to beat our luck through statistical probability because our ability to farm was cut by 75% per day, now let’s say you were not getting 120 a day as basically only a bot would reach that. So let’s say 90 per day (6 hours of sleep) on your weekend day where you could farm for basically all day. That’s still a 66% cut in what we could do.

Statistical evidence points out it will even out after so many attempts, but we don’t do an instance 1 million times, which means it’s down to personal luck. And quite a few people have bad luck.

Back in actual vanilla I had to do princess Mara runs over 100 times for the ring from her. It took my entire school vacation to get it (just to learn DMT had a better one after …) And that’s a 25% drop.

Statistics are how things are “supposed” to work. It’s not always how it does work.

… the exploit in that announcement was not from farming dungeons…

It was referring to the fly/ground/wall hacking…

Where people are getting it in their head that PLAYING THE GAME is an exploit is beyond me.

All evidence from classic to what retail is today says otherwise as it’s 15+ years of evidence that playing the game is not an exploit.

And my point all along had been: the number of people who are hardcore raiders, that min max cat DPS, who need a fully charged MCP for every raid boss, and who have to do 100% of their raid farming in a single play session is going to be a negligibly small number of people. It’s one of the least played classes. It’s a less commonly played spec of that less commonly played class. It’s a less common to min/max a less commonly played spec of a less commonly rolled class. It’s one specific possible play schedule for a less common play style of a less common spec of a less common class. Do you get what I’m saying? It’s technically true that this change hosed the people who hardcore min/max feral cat DPS marathon raid mat farmers. Sucks to be those 4 people I guess.

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With the theoretically maximum always being 120, I call BS.

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With the lockdown having happened people didn’t have time to do anything but play.

So I wouldn’t be surprised if he farmed, took a nap, farmed, ate, farmed, napped, exc.

I know two people who had nothing to do but play games during the lockdown and one of them had this schedule with playing league of legends for an hour, take a half hour nap, play CoD for an hour, nap, play Skyrim for an hour, nap, exc.

He lost track of time of day, day of week, exc. Because he had nothing to do but play games.

Your seeming to forget the very important fact to his claim, that we were recently in a lockdown…

I find it odd how many people are arguing against this for basically no reason.

“You don’t need to blah blah blah”

Who cares, people should be able to play how they want. Adding the 30 instance limit doesn’t effect me in the slightest. Getting rid of it also doesn’t effect me in the slightest. Same goes for every single other person arguing against it. Why get upset and argue against how someone else wants to play when it will literally have 0 impact on you? Maybe I just don’t get most people who post on these forums /shrug

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Show me a weeks parses using that many.

They don’t want the 30/day removed because they want to be able to farm less and still keep up with others.

They support the change because it’s good for casuals who didn’t farm anyway

Again, I truly wish either a blue would come in and doxx all of these alts, or give us the ability to see battlenet tags next to names.

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No, it’s wasting at this point, 100%. You perform just fine without them in MC. The only reason to use them is to get your last 99’s or to up your ranking when DMF comes out.

Meh. He says he regularly did it. Covid19 lockdown is not indicative of regular life. And even still, 100+ runs a day necessitates hitting your lockout cooldowns every hour on the hour for 21 out of 24 hours a day. That’s not realistic or regular play no matter who you are or what you’re doing. Rank 14 grinding doesn’t even require that sort of commitment.

Dude, how many alts have you trotted out so far in your thread? Bringing out a 120 who immediately upon joining the forum chooses THIS thread to respond to is so comically blatant. How many other characters are you going to bless us with?

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Your parses are as a tank. There’s no skill in bear tanking, you spam two buttons. Come world buffed, spam maul and swipe, tap your MCP when its off CD…that’s it. No power shifting / energy timing involved.

The problem with bear tanking is you NEED MCP to hold threat with world buffed players. The nice thing about cat is you don’t NEED MCP to do valuable dmg, you just need MCP to be TOP damage to compete with your rogues/wars.

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I would welcome blizzard to change it such that any buffs you cannot carry into the raid instance and pop there should be wiped. Hell, I kind of wish that was a whole server type, so that you could compare players based more on skill than their ability to get artificial enhancements via buffs while idle in a capital city.

Or because you want to contribute the most you possibly can and you aren’t a lazy player.

Which is Feral.

Whatever makes you feel better, bud.

You’ll never compete with decent Rogues or Warriors as Cat. You need MCP to maximize your potential. If you’re playing Feral as DPS and not using MCP, you’re being lazy and/or getting carried.

It’s such an interesting statement to make that if you’re not maximizing your output you’re being carried. I feel like most guilds that are clearing raids consistently at this point could cut someone out at random and raid with 39 instead of 40 and still clear. And certainly the hardcore min max guilds can clear raids with handfulls of open slots. So what does it really mean to get carried? In a hardcore speed clear did the lowest DPS and heals get carried? There’s not any content currently available that requires 40 perfectly tuned precision World of Warcraft machines. I’m not criticising the people who min max and speed run and push the ragged edge of what’s possible for DPS, but it’s not fair to say “if you’re not flawless you’re worthless”

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Ohhh, I remember you now.

The guy who thought we would believe that it took him 127 runs to get a 25% drop rate item is now telling us it took him 300 mobs to get a 7% drop rate item.

0.00000006493414% probability of not looting the item after 300 mobs.
0% probability of not looting a Blackstone Ring after 127 princess kills. It’s a statistical impossibility. If every single person on the planet farmed princess 30 times a day for the rest of their lives, no one would ever go 127 runs without getting that ring.

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