30 Instance Limit Screws Feral Druids

Abuses the mechanics of an obscure item to prop up a spec that was not designed to do what the obscure item allows, and in the same thread makes this statement…

Pot? Kettle? Black?

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Yeah let’s add another bandaid on top of this one. We can just have bandaids on top of bandaids.

Just remove the limit and ban the fn botters

The cow is correct. It’s okay to go ham on DPS when your guild has a raid on farm, but especially as we move into progression content, you’re not a good Druid if you try to cat the whole time. Emergency off tanking will happen, battle rezzes and innervates will go out, and barkskin + tranquility will save your melee group’s life. No one invited a feral druid to top the meters; do the dps you can for sure but your priority role is always utility.

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Exactly. Pure classes will never know the feeling of being able to quickly make a clutch play.

The 30 instance limit wasn’t a part of original vanilla WoW either.

So you’re saying that you agree with the OP that the limit should be reverted?

Feral does fine without MCP, you just wont be top 5, but you still provide great dps while having great utility (rez/innervate/crit buff/offtanking)

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I mean…getting content on farm is such a short span of your raids duration on a tier. 2 weeks? My point was that it is rare your utility will be used on a boss fight unless your raid makes big mistakes. We have four tanks, I’m never needed to pop into bear form. My healers don’t have mana issues + bosses die so fast…so innervate is used on trash clearing (which is the bigger time issue). And of course, I will pop a brez during a boss fight if it is needed, but again, that becomes a raid mess up issue and a key person has to bite the dust (and it’s only once every 30m, so it shouldn’t be affecting your overall parse much).

Isn’t the real issue that ferals need to farm a level 30 dungeon for hours and hours each week to be relevant?

Increasing the drop rate wouldn’t harm anything I guess. Or increasing the charges on MCP. Just seems like the spec isn’t worth the time investment.

Could make it so lower level dungeons don’t have the cap, on the more extreme side just get rid of the charges all together so you only need to farm for one.

You do not need to reach a DPS threshold as a druid to be relevant. Sweaty Try Hards will tell you otherwise but reality is if you utilize your kit and do what needs to be done to kill bosses and HAVE FUN doing it that makes you relevant.

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Some players think a druid’s abilities beyond raw DPS are irrelevant.

it is hilarious how the “no lifers” are complaining about not being able to do more than 30 instances per day. minimum 6 hours of played time. rofl. no wonder that wow players are called losers.

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I dont no life tho? I just do 20 mins of gnomer, then a 1 hour workout -> 20 mins then walk my dog -> 20 mins then work on an essay. Like if anything be a sweaty tryhard as made me more active and better at studies lmao.

I second this.

Why is blizzard implementing this toxic change?