30 Instance Limit Screws Feral Druids

wait is this a thing for real or are you joking?

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Nowhere did I specify boss fights, and no, I am not 57. The “not in rotation” parse centric garbage is why so few play the class to it’s maximum utility.

I can just see you hesitating to harm your parse when:
Healers call out for an innervate.
Healers/mages have a mob loose and bearing down on them and a call goes out for someone to pick it up.
Someone needs a cluch heal when the healers are OOM.

Want to only play one role and only focus on parsing? Why the hell choose druid?

Innervate isn’t viable in raids?

So I know I’m a lowly 14 Hunter so you can ignore me, but on my druid for tanking rag, if I get knocked back I shift out, pop a fire prot pot, and innervate whichever healer is lowest mana before shifting back to bear and getting back in. My guild knows it’s coming. If they see the flying bear the healers call out who will benefit most from it. Is that a good enough end game content example of using innervate?

Again, I’m 100% positive you don’t raid as a druid or your guild clears BWL in 2 hours.
-Fights last .5 - 1.5m, it is rare for healers to go out of mana. Innervating is generally reserved for moving through trash faster to reduce drinking.

-You are not going to clutch heal anyone as feral with low spell power and incredibly high cast time. A paladin will out snipe you and a priest will insta shield. This is not something you will ever be doing.

-There is no boss fight that needs you to “clutch taunt” unless a tank dies and its a fight that require taunt rotation (see bwl drakes). Even in this situation, it is rare if your guild is worth its salt. It is not a common thing you will be doing.

Stop reaching bud. It’s sad honestly.

Curious why you dont bear charge back during the punt?

Can you do it mid air? That would be a fun new trick I did not know.

as long as you are in range all charge abilities should be doable as long as you don’t get a terrain bug

You guys are really going to get the MCP nerfed by blizzard with all these posts. They aren’t going to solve the Issue by buffing the item or rolling back the instance limit

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If your spec being viable relies on farming a dungeon 30+ times a day then you have bigger issues.

yes, same with warriors. I do this in AB when hopping to the mine all the time

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I tried it! Have to be quick on rag because it knocks you out of range so fast, but I got it to work on the fishing boss in ZG. Very cool

It screws a lot of people, at this point we’re all waiting for it to be reverted because that is the only move for Blizzard if they actually give a crap about Classic.

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Is it me, or is the drop rate nowhere near 33%? I routinely go 0/5 now. Farming enough for two raids is almost impossible.

A small % are affected.

I am perfectly fine with it and hope it remains in place.

The sooner retailers like yourself go back to retail and let classic be played like it was in vanilla, the better.

The boot drop rate is absurdly high.

If they insist on keeping the 30 instance limit, it would be nice if they at least removed the 5 per hour cap so everyone could maximize their time. I don’t see how that would hurt anything.

Even before the 30 instance lockout, I don’t care if it took 15 minutes to clear 5, the instance was still locked for an hour before reset. But keep beating this dead horse into the ground, it is entertaining.

You mean besides enabling players to do more instances in a single sitting, resulting in the same bloated economic situation? “Maximizing” is what led us to this state of broken economy.

How can you expect this? What is he? Some kind of shapeshifter?? /s