30 ilvls higher but not an upgrade

Hunter forums

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Well main gouge is doing more dps than outlaw 2pc lol

Its always been problematic imo when you need 2/2 of an old tier set and new set to be “meta”.

Pretty sure they need to overtune some numbers to correct that. Whole point of a new tier-set, are the bonuses being meta for thr current content.

I came back the 4 weeks of this previous season, theres no way in hell I was getting tier, prior to S2 that beats S2 tier stats.

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It’s interesting how BM and feral are two classes where the recommendation is not to upgrade until you have your 4 piece, there are circumstances where upgrading the 4 piece at all is actually questionable, and BM and feral have dropped like a rock on the DPS charts.

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I think BM is getting a 5% damage boost across the board soon

Enhance sub and shadow were also in this position where the old set couldn’t be broken until you had full 4piece.

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I used my Vault 4-piece when progging Mythic Experiments, just cuz I was getting trucked by the damage there and the Aberrus 4-piece has no defensive benefit for Brewmaster.

I think shadow is in a good spot now? At least for AoE?

The big problem is when the 4 piece leaves you in a position where you have to struggle to get back to the starting line while all the other specs are running the race.

Shadows aoe is very solid and st is acceptable yes, as is enhance. My point was more that there were multiple specs struggling to move on to the new 4set and its not necessarily an indicator of poor performance.

They really need to just stop calling secondary stats “secondary” because they are in fact the primary stat people look at, with the exception of tier.

Also this tier (well 10.0.7 too) added procs that are skewing ilvl a lot as well. Another ret in my guild does around average 6k dps more than me typically on most single target fights, despite the fact that I deal more damage with abilities his increase in dps over me? he has more items and effects that proc damage just from autoattacking. (dont get me wrong he may also just be better, but on several parses my damage from spells and abilities was overall higher, and his procs (sword, annulet, belt) accounted for his higher dps)

Mine as well

Started last season and is just getting worse. It’s typical for more than half of a Brewmaster’s top damage abilities right now to be toys instead of abilities (trinkets, crafted boots, annulet, weapon procs, etc.)

It’s why they handed down that mega-nerf to Brewmasters a couple weeks ago (weapons of order nerf). Which got like zero attention, strangely.

That being said, it appears the the top 20 hunters in M Abberus parses are all using the current season tier set

The “borrowed power” aspect of the rings/trinkets/cloaks/weapon procs just so the glaring issues with some specs. That is where Blood DK gets a huge chunk of its damage from.

Then you look at the outlier that Prot Pally is and you see where some specs are just designed better. This is why it’s so hard to buff/nerf some specs because they don’t even know how they play. S3-S4 of SL Blood DK tier set + covenant ability showed that.

The gear isn’t better the set bonus is better. More main stat is always better than less main stat. Blood DK was 2-2 till you get 4 peice of the new tier.

You’d think, but you need to always look at what’s working in-game. Sims are sometimes not well tuned to match reality and there’s always cautions from the sim developers.

I play retribution and saw an oddity where a 2pc S1 + 2pc S2 was simming higher than 4pc S2 for M+ (Dungeon Slice fight style). I put a note in to the RaidBots folks and they actually gave a quick response, shown below:

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Essentially, it is what it is and 2pc S1 + 2pc S2 does seem to be more DPS than 4pc S2. Also, you’ll likely need to use a different fight style than Dungeon Slice since RaidBots said it’s not well supported for Ret. The response I got on the Paladin Discord was that Dungeon Slice was complete garbage for Ret and my own data shows a 20K DPS difference between HOI/UR/NL (low) and FH/ULD/BH (high); in-game end-of-run overall DPS is very dungeon-dependent. Sadly, the recommendation I got on Discord was not to bother with simming M+ and just test stuff in actual dungeons, but that’s not very helpful at all for making optimal decisions before spending crests or catalyst charges.

That’s OK blizzard will keep nerfing them to the ground

Holy paladin is 4-0 until you get to 4pc T30. More main stat is not better enough to break your old 4pc bonus.

This is what I wondered too, I get that new stuff is cool but players used to be HAPPY when they got something thsy wouldn’t need replaced.

Anyone lucky enough to get DST was glad one trinket slot was taken care of, I don’t recall anyone saying “man I sure would like a reason go grind more for a second trinket.”

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I think it’s because of the perception that others are taking off ahead of you and you’re stagnating.

Annulet / Seal of Diurna’s Chosen aren’t being used because they’re especially good for the specs that still use them, they’re being used because those specs don’t scale well with stats at all so get comparatively less benefit from the higher ilvl items other specs are replacing them with.

There’s a difference between “Oh this is broken for my spec I’m never taking it off” and “Oh my spec cares so little about stat upgrades this proc I got last tier is still better”.

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