3 incoming xpacs of unity and peace

The problem is that both are bad. War and peace. Look at the Worgen and Night Elves. How much suffering the Horde has repeatedly inflicted on them, and now they invite their literal murderers to tea parties because they say they won’t do it again. Is that realistic?

We’ve had several expansions where the lore was abysmally bad, and if you take off your nostalgia glasses, you’d admit that there were already multiple retcons and questionable things in TBC. WoW’s lore is simply beyond saving. That’s something we should have come to terms with a long time ago. You don’t play WoW for the story; there are plenty of other games for that.

One of the reasons why gameplay has taken precedence for me for a long time, and accordingly, the last ridiculous restrictions for players should be lifted. This means all races for both factions, as well as city mounts and transmogs, except for PvP sets.

It was actually Guardian/Council of Tirisfal, I’d say, with the last one being Medivh, or actually now Khadgar.

And they still did their jobs, Medivh warned everyone of the Burning Legion invasion coming in Warcraft 3, he initially got Thrall to create the Horde.

Khadgar later took up the mantle and helped us all as well.

They were neutral, of all races that were mages, but they stopped existing as a council once Aegwynn kinda went rogue, and now there’s only one.

It’s not my fault Blizzard tried to make a non-RTS game follow RTS rules.

They’re the ones desperately trying to shove the square peg in the circular hole.

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While I mostly agree, bad lore can really damage the game and people’s desire to play.

cough Shadowlands…

Are they though? Factions in MMOs predate WoW (Dark Age of Camelot). One could also argue that WvW in games like Guild Wars 2 constitutes a form of faction as well. This isn’t specific to Warcraft.

The forced peace and the forced war are both forced and bad writing.

What a shock, changing what’s going on in the story doesn’t magically make the writers better at writing it.

They both suck. I want faction tension. But nuance is lost on most of the playerbase so screw me I guess.

Yes. Yes it is, because it happens in real life.

Hang on. See below.

So, I have no nostalgia glasses on.

Not really though. Maybe they retcon some, but that doesn’t mean you can’t start writing better story.

It’s an RPG, why wouldn’t I want an interesting story?

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Negatory ghost rider. You can have cooperation and conflict in the story.

I recall like , a lot of expansions that were basically led by Thrall or revolved around another Horde leader.

Where were you during the days of Go’El?

Really? Name them other than Cata.

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We… had a civil war over it… what?

I think threads like this prove that the faction stuff should be alive and well. Just look at all the people that get up in arms over fictional characters in a video game that’s 20 years old… Imagine you were those characters and you had to live through what either faction was doing to the other… do you think, ever, in a million years that you’d just up and forgive them when your family and friends were killed off? Your land destroyed? Everything you knew trampled?

We go to war for much, MUCH less in the real world, let alone what the characters in WoW have gone through with the faction stuff.

There is NO reason why the two factions should get along… ever.

Peacecraft is the only option you will have. Take responsibility for a ruined war faction system, storytelling and overall awful race representation on both sides.

The fact you had to exclude a whole expansion speaks volumes. lol

Didn’t we have a whole raid tier / Tour of Ogrimmar?

Agreed, the fans are stinky nerds. Especially the ones wrapped up in “muh faction conflict now my horde tattoo is cringe”

The World of Warcraft: The War Within

It has the word “war” in it twice

It’s be funny if it wasn’t kind of sad.

“How do we put the War in Warcraft? Put War in the name!”

I’ve seen almost no War in Warthin yet. Maybe patch content will change that though.

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Wars need battles.

One of the most “warful” expansions was Wrath of the Lich King. Everyone remembers the Wrath Gate.

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We’re literally fighting old gods and the void, where are you getting “unity and peace” from that?

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Care bear stuff between Alliance and Horde leaders.

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I’m legitimately killing so many things on the way to kill a major threat. There’s so much violence in this game. I’m constantly at war with something.

Orcs v Humans felt stupid after Wrath. It made a little sense in Cataclysm, two groups of people struggling for resources following an apocalypse scenario, but we came together and destroyed that threat.

Stop acting like the game’s identity is based on Horde vs Alliance. That only makes sense if you PVP and haven’t paid attention to anything else since Warcraft 3.

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