29 million MAUs for Blizzard in Q4 (corrected)

yah it isn’t limited to sub, it includes free accounts and since wow started in 2004

the first number is current active players which is:
3.23M for shadowlands
692.83K for classic

not too shabby honestly

the thing that is disheartening is that gold selling has become bliz’s biggest wow business by far

bliz sold out the economy for a huge revenue boost

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Looks like they don’t need to change anything as long as their findom simps don’t pass away. Rip quality content.

Yea i knew the legendaries being sold for gold was a red flag. The Brutosaur literally killed wow quality. They probably knew it was heading that way, and the brutosaur was a test to see what direction they needed to go. Again there was never a mount to cost this much and be removed.

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It’s almost like requiring legendaries that cost 100k+ to be competitive created a perfect storm for gold selling.

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The way they word their stuff and present information you can’t get an accurate representation of WoWs true player count and subscription numbers.

29 million MAU includes all of Blizzards games including Overwatch, Hearthstone, Diablo, etc. It’s down from 30 million MAU last quarter so there wasn’t a drastic increase in playercount because most people more than likely already came back before Shadowlands released in Q3.

Monthly Active User (“MAU”) Definition: We monitor MAUs as a key measure of the overall size of our user base. MAUs are the number of individuals who accessed a particular game in a given month. We calculate average MAUs in a period by adding the total number of MAUs in each of the months in a given period and dividing that total by the number of months in the period. An individual who accesses two of our games would be counted as two users. In addition, due to technical limitations, for Activision and King, an individual who accesses the same game on two platforms or devices in the relevant period would be counted as two users. For Blizzard, an individual who accesses the same game on two platforms or devices in the relevant period would generally be counted as a single user. In certain instances, we rely on third parties to publish our games. In these instances, MAU data is based on information provided to us by those third parties, or, if final data is not available, reasonable estimates of MAUs for these third-party published games.

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^ That isn’t on the Q4’2020 earning release.

The info that I’m posting is fresh off the presses from ActiBlizz. Or computer screen.

That sounds way more reasonable. There’s a reason blizzard doesn’t show sub numbers anymore, and it’s because they aren’t good

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lol That doesn’t answer my question as to where you guys are pulling this information from. The investors call just started.

exactly, this means their entire design is simply to keep people playing for more cash shop buys i.e. buying gold

obviously they don’t want to tank the game perception by going full aggressive f2p style stuff and they haven’t made the cash shop the entire focus of the game, but gold buying being the biggest revenue driver was a huge huge change for them

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With the amount of guilds i see dying, i really don’t think so.

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https://investor.activision.com/financial-information/quarterly-results

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Thank you!!

value added services would also include shop mounts and mogs, character services (transfer, name change), etc.

but those things aren’t as popular to rage against so who cares, right?

The dropoff is going to be from big declines in OW and HS. But see if they say that in the conference call. Doubt it.

Those features have been around for almost a decade. We had realm transfers in Vanilla.

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https://investor.activision.com/static-files/0a027e58-e3cd-445e-9e38-fd27f34775af

29 Million is bad. That’s really bad.

For reference:

Q3 2020 - 30 Million MAU’s.
Q2 2020 - 32 Million MAU’s.
Q1 2020 through Q1 2019 were stead at 32 Million MAU’s.
Q4 2018 had 35 Million.
Q3 2018 had 37 Million.
Q2 2018 had 37 Million.
Q1 2018 had 38 Million.

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they just aren’t much compared to the revenue from gold buying buddy, that’s the only point

yeah you can get peeved at the cash shop goods but the gold buying was a complete sell out of the economy and many things in the shadowlands economy are clearly intended to motivate gold buying

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Website site says there are 113,468,769 subscribers.
That’s $15/month. Sure, some buy tokens, but let’s subtract a few.

113,000,000 x 15 = $1,695,000,000 /month.
And they can’t hire GM’s for ingame support and Forum Mods? Higher a few more devs who’d read forums and implement forum-heavy suggestions and adress complaints?

That’s why Q1 and Q2’2021 is going to be interesting. Blizzard needs something to take up the slack because CoD can’t be going gangbusters forever.

okay? i don’t recall saying they’re new, nor does the blizzard release say that.

oh, i hadn’t heard that. where did you get the numbers on that?

Exactly, next quarter call is what i’m interested in seeing