25m patchwerk overtuned

So the 30 percent buff or whatever they did to naxx seems a little over tuned on patchwerk. He was hateful striking fully geared tanks for 35k outside of defensive cds, which is a raid buffed entire health pool basically.

Anyone else witness this last night?
Granted this was a pug, but it was actually ridiculous. I’m sure with the proper gems enchants consumables buffs and debuffs it could’ve been done, but come on now… Lol

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i just think that the blanket 30% increase to health and damage was poorly thought out, Thaddius for example already has so much health due to his polarity debuff he gives out to everyone that increases our damage, so just giving him even more health was a pain to deal with before he enraged

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But uhh… I’m still trying to figure out how to logically kill patch werk as a 25 man pug. Someone that’s done it enlighten me. We tried with 2 3 and 4 tanks, the tanks start dropping like flies as soon as he is pulled. Lol

Great. Content should be hard. Buff the other content to the difficulty of Patchwerk not the other way around.

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The Classic team making poorly thought out changes? Impossible! :rofl:

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You need main tank at max threat the entire times and other tanks right behind ‘em. No DPS can steal threat or they die

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my group managed idk man maybe come up with a strat instead of just trying to deathball

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Maybe you didn’t read… the TANKS multiple… At the top of the threat meter. Were getting 1 shot

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LOL… Overtuned?

Your tanks need to get their butts in heroics and you need to fix your healer assignments.

your DPS need to step in the slime and NEVER ONCE EVER GET HEALED EVER EVER EVER. Not once ever.

Healers need to spam tanks, tanks need to use CDs correctly, Stack appropriately, and gear up. Its 100% absolutely not overtuned.

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We wiped 2 times, then made 3 tank setup and killed him

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My guild melted too. If your tanks aren’t defense capped it’s GG.

I think next time we will down him but he’s not just some easy mode trifle in this version of naxxx.

You need all healers and off healers spam healing your tanks to full.

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There’s no strat that prevents heroic geared tanks from getting hit for their entire health pool with no mechanic to mitigate…

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No one has fully geared tanks uet the raid just came out,

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i mean there is a strat… cause plenty of people have done it?

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You can mitigate it… you arent at the defense and other caps your tanks need to be at. They arent consuming and hitting the thresholds needed to mitigate the damage.

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Are your tanks def capped?

Do your tanks have any avoidance or just bunch of stam+def gear?

540 defense, and can use indestructible potion for 3500 armor, pre-pot + pot = 4 min duration.

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Well it looks like yall are failing one or both. Maybe back to the drawing board for you??

PS: Name does NOT check out. :kissing_heart:

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Tanks were defense capped obviously. If you need to be avoidance capped that’s absurd. None of the tanks were getting CRIT or crushed. Just 35k normal hatefuls…

Adding more tanks is a bad move you ar enjoy lowering your dps and gaining nothing. If those 2nd or 3rd tabk can’t survive and the 4th can just use the 4th and ditch the one dieing. As you need to survive all the fight or none as a tank a tank death is not acceptable on that fight ever.

All your doing is lower raid dps without gaining anything. You are better of to add healers than add tanks. If your tanks are dieing in one hit you need to make sure full debuffs are in the boss and make sure all buffs are on the tanks this includes them being def cap many tanks in prebis won’t be which is why the fire few tier often goes to tanks to get them def cap and you do spider first for example. Which they need to be using 40 stam food flask and a armor pot. They pre pop one pot and pot another 2 min in to cover 4 of the 7 min you really should be killing around 5-6 min so that covers almost all the fight.

Past 4 min the tanks will be poping def cds for the enrage.

If people are not using consumes that’s a large part of the issue.

35k hits is high this tellls me for a fact you do not have full debuffs on boss and or your tanks are not using armor pots both reduce that a fair bit. Looking at our logs 25-28k was the range. Which is fully manageable give. All healers pump only three tanks one beacon on each ot with the hpallys spamming mt druid rolls hots on all three and the other healers you spilt between the offtanks of 5 healing of 6 the 6 is on the mt.

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Do you have any logs you can share maybe? People might be able to provide some advice if you do.

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