Pre Patch iO rewarding .1% title

Title

People are receiving title achievement with iO achieved in pre patch.

Don’t desecrate Unbound Hero the way you did Tempered. Fix it now before it means nothing

6 Likes

Guild is literally cheering ‘abusing’ prepatch keys now because of the imbalance that let them run high keys to 4k.

they were 3400-3500 at end of season and 4k in prepatch due to class imbalance.

And it isn’t the first time it happened either

Nice competitive content, pvebabs

3 Likes

Why am I waiting 7 weeks for title for you to literally mess up what is ostensibly the only reason you’re waiting so long to hand it out

Do you guys just go on coffees walks or something? How is this remotely possible after makign the same mistake in season 1 and vettting for 7 weeks? Are we serious?

4 Likes

Two months and including post-season rating is genuinely hysterical

And it’s not like it’s some sort of random coding fluke because this is the second time they’ve done it

Legitmately demand a response from Blizz

We’re aware of the issue causing some players to incorrectly receive the War Within Season 3 Unbound Hero title. That title is intended for the top 0.1% of rated players in Mythic+.

We will correct this, and it may take a few days, but afterward, only players who achieved the required M+ rating before the 12.0.0 patch and the end of the competitive Season will retain the title.

27 Likes

Thank you Kaivax

Why does it bother you? Its a virtual title you’ll probably stop using after a few days or a month max. Its all pixels on a screen, there’s no reason to get this fussy over it cause prepatch made it easier.

4 Likes

Thats sad. I had some moron who was 4k on retail during prepatch talk trash to me on beta while he failed to heal a 15 AA as a Resto Druid. Oh well. That title means nothing now.

Ranked. Competitive. Ladder.

it’s just 2 months of a completely goofy broken patch where people gained like 500io, but the cut-off was based off io from BEFORE prepatch. You ruin the whole integrity of M+ which matters in general sense to a lot of players even if you aren’t some sweat. You want people who work for things to get them fairly.

Why is there always someone taking this stance?

If nothing carries any meaning why not just give everyone everything when they sign up? Why should anyone put in the time and effort to gain an ACHIEVEMENT if they are all just “pixels on a screen”?

The reason is because those pixels actually DO mean something. They indicate the person put in the time and the skill to EARN it.

11 Likes

Mostly the fact of abusing something that was not intended.

AotC/CE/Gladiator/M+ titles are locked in and unattainable after their season ends. Being able to obtain them after a season ends, especially going into content where things are trivialized by gameplay changes/early access levels is not intended.

Doesn’t matter if something has zero meaning outside of the game, if you remove all meaning of something in the game then it kind of undermines the purpose of playing the game at all.

1 Like

Why does it not bother you that this was bungled

Like what level of devils advocate is this

5 Likes

Fair, next time they should set up a “pre patch title” for the top 1000 or more that achieve an even higher rating during prepatch, so we have something to do since content is limited during so.

how much do you paid for your M raid ? Are wa playing pay to win now ? Legitmately demand a response from Blizz

2 Likes

Ineptitude.

The current devs aren’t the ones who built the game. They can’t even maintain the game. /watches all the green triangle rain in harandar as he sips his coffee.

@Kaivax @Blizzard @Throwglaive With the Season 3 title distribution issue being acknowledged, does Blizzard ever adjust the final 0.1% cutoff for rating inflation near the end of a season (late pushes, boosting/key sales, etc.), or is it determined strictly from the ladder snapshot at season end? If it’s the latter, are there any plans to address rating inflation going forward into Midnight?

It’s suppose to be a snap-shot from the ladder at the END of the competitive season, meaning the end of season and nothing from pre-patch/when the game is effected by changes that change the intended difficulty of content like M+ and Mythic raid.

They then take 2+ months roughly checking (Or have claimed.) to check for cheaters before issuing titles out.

That’s why people are annoyed, they took 2 months checking for cheaters just to do the titles from a snapshot of ladder of pre-patch.

Brother can we just stop the iO gains after the season ends? Like why is anyone getting more iO when the patch is over?

On top of this ridiculous issue we all have to suffer the disgusting nobodies that get prepatch iO then act like they are worth something more then the dirt on my shoe