11s and above should give myth track gear

So, whenever someone makes you feel insecure over a video game, you have to attempt to reassert your superiority in the only way you know how?
This really doesn’t come off as well as you think it does, lmfao.

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“Key level X now drops myth track loot, no longer repeatable.”

The 5th boss of the raid? Probably zero.

How many item slots does the first 4 have though? Maybe 14-16 dependent on spec?

I understand your point, but likening early mythic bosses people are on a whim pugging to 15’s is a bit of a stretch.

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It wasn’t for me. You are coming into the tail end of this conversation, so I will pay you the courtesy of explaining it.

This person felt it necessary to flex first on someone who called them out for “complaining” about the vault. So they responded with this flex:

and went on to taunt further with

and

By then, the person had just stopped responding, so I said

If you have need of additional details, I am sure reading back through the comments will answer them for you.

I never feel insecure. I am a well aged casual who spends their days playing a game they have enjoyed for 19 years. I just don’t care for snarky elitists who think they even understand what a flex actually looks like, and ends every post with laughing/crying emojis and an “lol”. So I clapped back. Welcome to the conversation. It’s nice to meet you.

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For what it’s worth, people that push m+ at a high level don’t act like this for the most part, this attitude is almost exclusively in the lower level/weekly 10s key range.

Flexing io based on KSH is a choice though lmao

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People let numbers get to their heads, especially when it resets each season. :woman_facepalming:

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In reality it really is. I’m not sure that trying to flex financial status on a game is more or less relevant than game progress. These forums will drag anyone down to their level and then beat them with experience though.

It’s the way of GD. Happens to the best of us.

It’s actually astonishing how many threads go from “Here’s an idea” to just arguing about IO or how much money you make in no time. Latter has been A LOT more common lately for some long-necked reason that won’t be named.

you basically posted ‘i try to out-bully others on a online forum.’ context does not make this look better.

Just like they give M+ players major advantages over Delve players.

At least I can slowly get mythic track gear through the vault and crests at a reasonable rate from end of dungeon rewards in M+, while delves give no worthwhile rewards anymore.

As someone feeling forced to do M+ to get any real progression, seeing complaints about M+ not being rewarding enough feels kind of silly.

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hey delves 9+ should give myth track too.

11s? no. Way too easy. Howeve…

Starting from each 0.5 patch
Your first two unique dungeons timed on 12 or higher give a 2/5 chance of an untradeable Myth track item.

Your first two unique dungeons timed on 13 or higher give a 2/5 chance of an untradeable myth track 2/6 item.

Your first two unique dungeons timed on 14 or higher give a 2/5 chance of an untradeable myth track 3/6 item.

Your first two unique dungeons timed on 15 or higher give a 2/5 chance of an untradeable myth track 4/6 item.

8x 2/5 chances at a myth track item a week (1 per dungeon), given you can time the keys.

This is TWICE as many items on average than mythic raiding, so maybe that needs reducing or mythic raid drops increasing too. But I do believe something like this is a comparable method by which to introduce Myth track into M+ outside of the vault.

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I agree, and know a handful of M+ folks who are not like this. Sadly, it feels very 50/50. For every good one, there seems to be a toxic doppleganger.

I think maybe +12 and above should give mythic, isn’t that when the affixes disappear and you just get straight huge enemy buffs?

Says the forum alt from Classic Wrath. If you’d like to make my acquaintance, you are welcome to. But I hardly need optics advice. Thanks though.

This used to seem like a reasonable point to PvP-only me, but now that I’ve done a few months of M+ it seems idiotic. M+ is technically farmable, sure, but if a loot table has 5 items on it you’re looking at an ~8% shot at your item per run. Slightly more if we factor in that very, very occasionally you’ll be able to cop it from someone else.

So we’d be talking about 11-12 11+ keys, on average, per item. Raids aren’t farmable 24/7, but you’re in and out and on with life. It is wildly more economical. Not to say that there is no value to being able to pull the lever all day long, but it just isn’t the argument-ender that it’s often touted as. It’s an extreme minority of nolifers who would meaningful take advantage of OP’s suggestion, and they would be putting in ungodly hours to do so.

I have no idea if mythic track items dropping from 11s and above is reasonable, but either way it shouldn’t be decided based on what the nth percentile of NEETs are doing. Their goings on should only ever matter insofar as the devs need to protect the majority of the playerbase from them abusing systems. And no, M+ NEETs gearing faster than raiding NEETs is not that.

Clearly, not true. Security is not responding at all. I’m glad you admit to being old, though. Gen X and boomers always seem so fragile.

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I think it would be fine if it had at least an attempt at parity with the structure of current myth track sources. Farmable 11s is not that though.

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Well then, it looks like my time in this thread is well past spent. Obviously the thread is now more about me ego checking a bully, and less about the actual topic. So, as a favor to the OP, I’m going to head out and find other conversation that doesn’t involve folks defending bullies. Have a great night.

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The arrogant lack of self awareness to the very end just completes the whole thing. Truly, some people are just immune to self reflection.

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The classic IO & “experience” (and most likely iLvl too) epeen-shame talk, why does it always have to go that way :man_shrugging:

Considering the other person immediately shot off with claiming she was whining about “welfare loot” showing that she’s experienced enough to not need welfare loot makes sense.

Why don’t you actually look at the context instead of jumping to being offended.

Oh, and I say that as an Arch-casual who doesn’t run M+ or raid at all.

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