Actually insane how you need to pray to rng every Tuesday for a chance to sniff one of your bis items
crazy accusation considering i have like… 13x your io and i have like…60 more boss kills than you
There is no repeatable source of myth track gear in the game. It is and always has been limited. How would you balance this against raids?
You don’t have Keystone hero and are posting on a level 14 alt.
I don’t do mythics and I’m quite fine capping out at 619 for the season lol
you know you can click my profile and look at my achievments right lil bro… my io is higher than yours
Wave that thing in another direction “bro”, no one wants to see it.
Your io is not impressive. Your account does not even have KSH for the season. It was not relevant, nor is it impressive.
When they flex their io-peen
It’s not welfare if you do work in the game. It’s called earning it. The more you do the better you get. The opposite of welfare.
lil bro has no clue where to find KSH achievements.
So you started with a pathetic insult about “welfare loot.” Then admitted you don’t get any loot that isn’t welfare loot ilvl yourself. Then you acted like they were flexing for calling out how absurd it was for you to call their loot “welfare.”
Interesting.
Anyway, back in reality, people across content types and gear levels are not happy with the current progression tracks. Many people didn’t even bother to participate at all this season or stopped much sooner than they did in the past because of how much worse it was compared to DF.
They keep wanting to give mythic raiders so many more advantages then M+ players, which I understand. But they went way overboard with it. They have to spice the pot up so much to convince everyone to give up 6 hours of their lives a week minimum on scripted dragon-slaying.
I know where to find it: Not on your account.
Sure, but at no point could you infinitely farm myth track pieces which is the request here.
It should but then mythic raiders would have to play the game more than twice a week which is bad apparently
I’m not sure that’s really that crazy given the upgrade system and the weekly limit on crests.
In dragonflight season 1 for example you could farm 405 ilvl gear from end of dungeon M+. This was 19 ilvls off the maximum. +18 vaults were only 3 item levels lower than +20 vaults.
In TWW S1 you can farm 613 ilvl gear from end of dungeon. It goes up to 639 which is 26 item levels higher than the item level the gear drops at.
If you bumped it up to 623 ilvl dropping endlessly from higher M+, that’s 16 item levels off max so it’s only 3 ilvls better than DF S1.
That is true, the ilvl gap is bigger compared to max myth track. However, if those EoD items were myth track, there would be a ton of complaining that M+ allows infinite max-rank items to be farmed whereas raids are not. The only way I see them allowing that is if they remove raid lockouts as well.
Maybe it would make sense to just merge hero and mythic track into one giant track, still having the different crests at different ilvl thresholds. You could also change mythic raids to have a chance to drop hero track level gear if you repeat the raid after already having looted a boss (and then you’d have to use the per-boss lockout system instead of raidID if mythic raids are still using raidID).
ITT: People thinking KSH is some sort of flex when any decent team can 4 man 10s. Also, that one guy that likes to meme post on a not level cap alt baiting people to claim he doesn’t have something so he can feel superior and be like “BUT WAIT, I DOOOO”.
That could be interesting to try out honestly, I would definitely be interested in seeing how merging those could work out.
If mythic track is to drop (it should not) from M+ it should be at the end of the reward range. Meaning 10.
They do not need to start reinflating the reward range unless their goal is to undo their god-awful squish.