Thoughts on second wing:
Dausgene:
Honestly, pretty boring. I did it in Normal with my guild, and still same thoughts. The only real mechanic is the rings, and to be honest, unless you are just absentminded, you won’t die from it. (To note, I’m well aware moving the boss in normal helped a lot with this, The absentminded comment was more LFR. Your tank handles most of the positioning in higher) This is more the “DPS check” fight of the raid than anything. So not much to say. In LFR, it’s fine, the rings and the barrage aren’t deadly even if people refuse to do mechanics lol. At least in the runs I’ve done - could very well be different on a Monday lol.
Prototypes:
First thing I noticed - it’s not mentioned anywhere in the journal that the specific pairs share health in LFR. In past expansions, this was added with a red exclamation mark addendum. I didn’t notice this til my second run of it, when someone brought it up.
Secondly, I’m not sure if this is a mechanic or bug (I will be posted a thread in Bug Report regardless), someone in the LFR said it was a mechanic and it happens in Normal+ too, if you kill the Primus before the adds -
If you kill the Primus and Kyrestia while there are still ritualists alive, the ritualists despawn, but the unholy ground does not.
Other than that, this is probably my favorite fight from the raid so far. …from a DPS standpoint. From a healer standpoint, it’s literal hell.
I think even Blizzard knows a majority of healers heal with a healing UI like VuhDo. So to have not just one, but 4, non-raid member entities to heal, it wasn’t fun. It was me and a paladin that was healing them because the other 3 refused to put in the effort to target them. This is I believe specifically a problem to this fight in particular:
Due to healing UI’s capping at 5 bosses, and 4 already exist, it won’t load 3 of the seeds. (I also don’t like using an NPCs panel in general because it also shows hostile NPCs, which is of no help to me lol) So I normally stick to Focus for things like this.
I understand mouseover macros exist, but I have no interest in mouseover macros due to the aforementioned in other threads hand movement issues I have. They just aren’t viable for me.
I don’t think there’s anything you can do, but try to keep this in mind in future fights with multiple bosses. It wasn’t a problem with say Kael’thas or Huntsman in Nathria, cause we can just enable an NPC panel.
Lihuvim - This seems like a pretty basic fight. Easy to explain and pretty simple mechanics.
However, there is one mechanic that isn’t remotely explained in the dungeon journal:
Protoform Radiance. It’s not explained that you need to stand inside the “bay” the Geomental is forming in, so these stacks get removed when it dies.
I ended up with 10 stacks of Radiance because I didn’t know this, despite thoroughly reading the journal. I knew there was a buff from standing in an activate bay that reduced the damage, but didn’t know it cleared the stacks when the Geomental died. I almost died from it, but luckily we had a 270ish Holy Paladin trying for Tier Gloves who kept me alive.