11.1 Hunter Changes (MM No Pet - Pack Leader rework)

That clearly isn’t working for a large portion of the people playing the spec OR the developers that maintain it. The small portion of people choosing to play a worse version of the pet spec don’t outweigh the benefits of the redesign. It’s really that simple.

It was working rpetty fine for years, until M+ start whining about needing to summon a pet lust and dismiss it.

The small portion of people choosing to play a worse version were the ones using lone wolf.

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Removing Wailing Arrow and not baking it into Dark Ranger is genuinely bad design.

It’s because Blizz has no respect for players class fantasy.

I’ve been wanting Windburst and Wind Arrows from Legion, with even more Wind skills or at the very least Glyphs to skin it.

That’s never going to happen though.
Might as well move on to different games.

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So I copied my MM hunter from live to PTR and tried it out for a while, just on open world stuff that I usually do.

My initial impression:

Damage output seems okay; regular critters are dropping pretty quickly. I was even able to take out a couple elites with only minimal face-tank time.

I have no idea where this “spotting eagle” even is; I didn’t notice it on the screen like, ever.

Not having my pocket tank definitely will take getting used to; it is a big difference. It’s going to require me to completely rethink how I play this character when I’m soloing. Any situation like a world boss or rare elite that requires a group isn’t going to change as I would usually dismiss my pet for those encounters anyway.

That is the biggest deal for me right now; soloing is going to be a re-learning experience until I get used to it again.

Right now… I’m not comfortable with it yet and it’s too soon to tell if I think it’s an overall improvement or not.

Anyhow, that’s my 2 coppers for the moment.

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Lone Wolf was the worse version…

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