I was just hit with a 110k rapid fire. followed by a 27k arcane shot. I have the screenshot to prove it. I died through healing totem, natures guardian proc, riptide hot, condensed anima sphere heal and a 8.5k unleash life heal. I was full HP. How can this be a thing.
32% vers 100%hp.
Something something armor nerf something full gear something something
this hunters been running around for 6 minutes has no idea how to play the game if he doesn’t oneshot but finally does
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MM dmg is really broken rn hoping it evens out when everyone is maxed.
MM damage is absolutely busted right now.
I think it’s justified because at the highest level those players can shut down the MM burst through CC/disarms. But at lower levels and even high-end RBGs MM is arguably the most OP thing in the game.
When everyone is maxed the damage will be more. Do people really not know how Gear works? If it’s broken now it will be more broken latter.
Wild card is when Dps start getting Dinar Token Raid weapons. Odd no one talking about these broken things yet.
You apparently don’t.
Explain how what I said is wrong then. Since it’s not.
I’m max geared and have faced max gear hunters, they are hitting like trucks. When does the reduced damage come in??
It doesn’t because damage accelerates compared to reduction. That is how Versa works which also synergizes with other damage multipliers. It’s not complicated which is why PvP players need a true PvP stat again like Resil.
It’s like we’re back in S1 where classes can 1 shot again but this time they don’t get any nerfs because blizz is neck deep in DF balancing
crazy how season 4 classes can crank harder than ssn 3 classes in bfa yet blizz finds it balanced. Triple the health but half the damage
This was the final straw for me.
The madness needs to end
I died to double necro mm hunter through 40% wall pet sac in .5 seconds last night from 100% hp, alot of counter play honestly both were like 1700 players 500 mmr above where they should be
Venruki getting straight dumped on by summer+MM in a twitch clip.
somebody said it best in a different mm-op thread the other day
“if your class can rationalize playing with blessing of summer its overtuned”
Every single class could play with summer and farm right now. No one wants to because it’s lame
you think so?
is that why blessing of summer has primarily been paired with death wish fury warriors, windwalkers, venthyr rogues and apparently MM hunters? because everything can farm with it?
or maybe is it because the effort it takes to apply those types of damage is a lot less than what it takes to counter it, and summer helps seal the cheese?
That’s not really true
Summer is way more valuable for some specs over others