11.0.5 Frost Nerf Analysis and Feedback

I will break this post into two parts, first detailing what I saw number-wise from live and PTR going into Tuesday and then what went live this week. This will give context to the analysis, as it is crucial to know that Frost was even stronger on the PTR than Live. Next, I will offer feedback on the unintended consequences of these nerfs and touch on some points to consider for Frost in the future.

Who am I? I write the Frost guide for Wowhead and have done much of the SimC development for Frost in The War Within, from code implementation to the action priority list. Sometimes, I write posts on the forums to provide data-backed feedback on unhealthy trends.

Numbers

Single target sims were a standard 240-360s patchwerk fight. AoE sims were done with DungeonRoute set up with a +10 Necrotic Wake, no raid buffs, and three lust uses. All Post-Nerf numbers are done with an updated APL that optimizes for the Deathbringer changes, so the nerf numbers will be shown as less than a if we raw damage comparison based on AP coefficients alone.

I wrote this post before the unintended Soul Rupture buff was reverted. To account for that, knock ~1% more off of the AoE builds.

Single Target PTR DPS Pre-Nerf PTR DPS Post-Nerf % Loss
Breath of Sindragosa Deathbringer 1,658,118 1,501,942 -9.4%
Shattering Deathbringer 1,561,989 1,425,207 -8.8%
Shattering Rider of the Apocalypse 1,456,775 1,422,005 -2.4%
AoE PTR DPS Pre-Nerf PTR DPS Post-Nerf % Loss
Breath of Sindragosa Deathbringer 1,762,262 1,649,973 -6.4%
Shattering Deathbringer 1,728,157 1,635,730 -5.4%
Shattering Rider of the Apocalypse 1,713,709 1,678,996 -2.0%

Now lets look at the same nerfs, compared to the state of Frost on Live servers last reset.

Single Target Live DPS Pre-Nerf Live DPS Post-Nerf % Loss
Breath of Sindragosa Deathbringer 1,506,439 1,496,757 -0.6%
Shattering Deathbringer 1,468,060 1,420,999 -3.2%
Shattering Rider of the Apocalypse 1,458,501 1,422,005 -2.4%
AoE Live DPS Pre-Nerf Live DPS Post-Nerf % Loss
Breath of Sindragosa Deathbringer 1,691,585 1,649,973 -2.8%
Shattering Deathbringer 1,742,434 1,635,730 -6.1%
Shattering Rider of the Apocalypse 1,706,272 1,678,996 -2.0%

Conclusions from the numbers:

Our dominant build gets through largely untouched. Looking at the PTR numbers pre-nerf, it is clear that Frost would be out of control, especially the Breath of Sindragosa build dominating the meta right now. Gains ranged from 8-10%. Looking at the difference in live numbers from 11.0.2 to 11.0.5, we see Blizzard succeeded in offsetting the gains they did not intend to give Frost. We lost a bit of AoE damage, but frankly, it was hard to say we didn’t deserve it. Especially with how much damage Icy Death Torrent did for being a pure passive node with no thought required.

However, I think nerfing Obliterate was a step too far. Breath of Sindragosa is the best spot to take advantage of the new Deathbringer tree since it can dump a large amount of Shadowfrost damage off the GCD to take advantage of Dark Talons and Wave of Souls buffed with Swift and Painful. On top of that, it can pop Reaper’s Mark rapidly to get a good overlap of the Swift and Painful % Strength buff with Pillar of Frost. Non-Breath builds cannot get as strong an overlap, so we see Shattering Deathbringer take a hit.

Meanwhile, Rider of the Apocalypse takes a full-on hit. The Deathbringer nerfs cannot bridge the gap between the Hero Talents when Rider also falls. Rider will continue to decline as the expansion continues due to poor secondary stat scaling. Deathbringer benefits from our Mastery on every single effect, while Rider lacks Mastery scaling in any form on half the Horsemen.

2H Frost also takes a disproportionately large nerf from this, dropping 2.5%-5% depending on Rider vs Deathbringer. It benefits the least from Deathbringer, having no good ways to take advantage of extra Shadowfrost damage due to the bulk of its damage being Frost-based abilities with Rune costs. Much like Blood, it takes a significant nerf with the nerf to Deathbringer. 2H was already struggling, and with the nerf to Obliterate, it is relegated to the bin. It goes past the point of being suboptimal but an option for those who love it. It is now a straight-up bad build with no upside.

If Frost sees further tuning, please revert the Obliterate nerf. Most eyes are on the Breath of Sindragosa build and its dominant place in the meta, but its niche remains cloudy as other specs like Elemental Shaman are going through rapid changes. How nerfing the entire spec will badly affect the off-meta builds isn’t cloudy. Talent diversity will be stifled.

P.S.

Why did Blood eat a nerf for this as well? Every effect in the Deathbringer spell data is split out for Blood and Frost, each spec with its own AP coefficients. Nerfing Blood makes no sense when the blue post called out Frost as the problem.

99 Likes

100% agree with this!

4 Likes

I 100% agree with your name!

3 Likes

Well said! Blizzard please reconsider some of the changes made to frost

2 Likes

Frost has no business being meta. It has 3 buttons to press, nothing to track and most of its aoe comes from passive crap. Imo nerf it more.

3 Likes

someone get big guy a juice box, he is having a low sugar moment.

6 Likes

Not a Frost DK but i am here to leave my like and support.

2 Likes

Simplistic design doesn’t mean a spec isn’t allowed to be powerful lmao.

6 Likes

Very well made post and easy to understand data.

Yes it does.

While I understand the Deathbringer nerfs due to Reaper’s Mark hits exceptionally hard.

I don’t understand the Obliterate nerf.

11 Likes

Please tune frost better. I dont want to go back to unholy for another expansion because of breath being far and away better than obliteration builds.

3 Likes

Then ignoring Outlaw, why are the top 5 specs in Nerub all simplistic? Even better, why is Ret, which is performing better than Unholy and Frost, #6 while being the simplest spec in the game alongside BM?

5 Likes

Ret has no business being meta either. Outlaw hasnt been meta in years, it’s been good though which is fair for that kind of spec. And preforming better is not qual to being meta.

Im lost because simming my character is showing Riders ahead for M+. I simmed both trash packs and raid setups

I plat Shattering Frost Ob still so idk if that changes anything. So DB is the go to for both raids and m+?

It was only better then Obliteration builds in higher keys, aka 11-12+. rider oblit builds were better, especially in aoe, on lower keys but now that blizz hit Obliterate. It inadvertently Nerf’d any non breath build you could think of.

1 Like

Unholy is even easier to play than frost, ans more forgiving.

7 Likes

Keep nerfing frost when Enhanced is gapping one of the best frost dks by over a million in keys =) as well as Elemental

5 Likes

Amazing post, friend!

They should revert the obliterate nerf, and if they want to nerf BoS so badly, they could just nerf the talent’s damage. Overall It’s a considerable drop in damage, but do you think it affects players outside the 0.1%? People just running for KSH and AOTC, for example.

TO ME doesn’t seem to be the be-all-end-all to the more average player, but you know far more than me and I’d like to know your thoughts!

Something doesn’t seem right. The PTR numbers look more accurate than the live. BoS is around 10% of people’s damage, and that’s a low estimate. A 10% nerf would mean a 1% loss in overall damage just from BoS, more than “0.6%” overall on ST.