100th solo kill and all loot drops!

What’s a respectable number?..

people have many alts now a days and can easily farm an item 5-10 times a day. that can be anywhere from 35-70 times a week.

Within a month a person could’ve attempted it 140 times to 280 times.

Would love to know what number YOU think is fair?

You came in late and likely missed this point.

Each toon would have the 100 kill cap. This way people could not multi-toon it to get to the 100 quickly. 100 kills sums up to 2 years, two weeks. (A kill a week, 4 weeks in a month 12 months).
Anything past 2 years is excessive and will likely result in player burn out and loss of subs.

Um…so if you switched mains at any point during that 2 year period you’re forced to go back to said toon to finish that grind?..

Not sure many people would like that one.

God forbid you delete a char.

Shudders

And the alterative would be no 100 kill rule? How would that be better?

How about you give me a fair way to ensure that a mog or mount grind does not reach over 2 years?

To be as fair and blunt as possible.

This is only an issue to the minority on the forums.

most are okay with the RNG chase because we fully understand what we get ourselves into when you’re farming that 2% drop rate.

:dracthyr_shrug:

These type of threads only pop up when people are wildly unlucky, which is the extreme.

Yet nobody posts a thing when they get lucky.

Perception is clearly altered.

I know see it as prestige they got said cosmetic, others see the challenge of trying to get it to drop. Myself if it’s based on luck, the drop rate should be decent. Least 5% or more.

Rare cosmetics, especially mounts should be tied to one-time events such as the mount from the AQ40 event or tied to activities that require skill such as Gladiator mounts.

My company does my insurance for me. They pick the cheapest program out of a box and I’m stuck with that. Do I like it, NO. Is it right, NO it actually should be single payer. This entire system has corrupted the insurance industry. Are many people suffering because of it… YES. Will it ever change… probably not. Are we all sick of talking about it YES!

The drop rates are the same. Never mistake the fact that we lost hope and are sick of talking about it as a “we like the system”. Cause the majority of us don’t. In this very thread alone, there are people bragging about hunting for 10 years cause that’s the only way they can keep themselves from choking up crying.

It’s a game and I understand some things should be rare but every player in this game has an item that refuses to drop no matter what they do. And I for one think that after all that work, they should actually get that item … you know before they go mad.

100th kill? HAH, those are rookie numbers
Im on over 300 kills of baron rivindares chargers and still aint seen it. thats said mathmatically by kill i think 345ish your chance to see it drop at least once is very very high.

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For the record I will have you know I am not hunting invisible’s reins. It doesn’t exist in the game, and the similarly named item simply doesn’t interest me enough to bother.

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I understand…

But did you know that for those very very few handful of people, there are 10s of thousands of that said item already in game that was farmed by people?..

being unlucky happens, being VERY unlucky also happens,

We’re not meant to have every item or transmog in the game, thats just the reality.

The faster people realize that and approach it differently, the better it is for your mental health.

Quitting over not getting a vanity item is an overreaction IMO.

In reality that’s fair and true. But in a video game. You should be able to get anything to put your time into getting.

Because video games = An escape from reality

We do not play video games to get slapped in the face with reality. That would be counterproductive.

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But this video game’s “reality” is indeed catered after “you won’t get every single item in the game”.

It’s been like that since classic.

There’s STILL people farming for the ragnaros 2h weapon.

Although video game is an escape from reality, losing your mental over this is very silly.

This has been WoW’s core design for 19 years.

Welcome to world of warcraft.

WoW’s core design is outdated and slowly killing the game. Its players are older and have less time to commit to these things. If you want to keep players, my route would be a good idea.

However, if you wish to Nay say this idea, that’s on you. You good sir may not have the good cookies. They are now a .5% drop for you.

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Nobody is leaving the game due to not obtaining vanity items.

I’d pin it more on lack of story, m+ , world content being bad, sure.

But saying it’s playerbase is dwindling because they can’t obtain a tmog is a reach so far I’m starting to think you’re part of the fantastic 4.

Atleast I know what I’m getting into and keep my mental health in check when farming for those cookies.

Enjoy.

I’m not saying that players are leaving because of that alone. However, when the story is bad, the raiding is hard, the crafting turns to dung and M+ dies. All a player really has left is trying to get the stuff they missed.

And after a while all they will see and be brutally reminded of, is the drop rates of doom.

No, they won’t lose their minds over it, but they will log off.

BTW you should come see my FF14 house it’s decorated to the T’s!

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