1.5 AV please please please

Why would a clothie take aggro when the warrior is in front aggroing and everyone follows behind him? :face_with_raised_eyebrow: Those mobs in particular don’t have random aggro swaps.

I never said I knew what was nerfed. Only that the melee guards were in the towers only. That’s why I said “up for interpretation”. The numbers they gave us “15-30%” while it seems like a lot when it’s actually applied is pretty insigificant. Is it easier? Yes, noticeably so? No.

No idea. I wasn’t on the dev team.

Doesn’t prove your point in the slightest.

A hunter is tanking 4 warmasters now, huh? Nice! Again, where are the defending players in this scenario?

Oh please, I’m not the one screaming for an AV I never experienced and only know about through youtube meme videos.

Because I think 1.12 is better for AV. Obviously. 1.5, 1.12, it doesn’t matter. You can turtle in both and I do in both.

Because I don’t like the landmines in pvp or the black lotus/rich thorium nodes contributing to ghost battleground popping?

Someone has a different opinion than me, HE MUST BE A TROLL! Jesus, how sad. Never once touched BFA, and haven’t played the game since wrath but okay. The whole exchange is funny, because you type like someone who wasn’t old enough to even experience WoW when it was released. See? I can make random assumptions about people too :upside_down_face:

Show me where I typed that a hunter could tank 4 warmasters? Also why would you think im screaming? Its just a game man. I will try to get the version I want by asking in the forums. If you want to project that im screaming or whining or whatever that’s on you. I really wanted to get a chance to experience the old av not the one that’s closest to bfa. If you don’t that’s fine good on you that you got the version you wanted but if there’s a chance they might compromise and put the older one in as like a weekly event or something ill give it a shot. Either way if I seeyou in an av ill be happy to help you start a turtle.

At first you said hunters could kite warmasters that have an in combat charge. So I assumed you also implied that these superhuman hunters could also tank 4 warmasters at the same time.

No one is pulling off a split with the 4 warmasters and Drek/Vann being handled simultaneously. Definitely not in 1.4 gear. They hit too hard and the healing requirements are too high to keep both up, even without player interference.

It wasn’t that different, trust me. You weren’t missing out on a lot.

I wouldn’t have cared either way. I just come in these threads to tell people that the whole reason for the multi day AVs wasn’t a result of anything but player mindset at the time.

See you at that little raised isthmus in front of the horde’s secondary tower.

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That’s not really the point…

Standard average pugs can effectively zerg a 1.12 AV.

Standard average pugs cannot zerg pre-nerf AV.

The whole “1.5 AV” is kinda a red herring here… What people are asking for is all the NPC’s and Quests and stuff like that…

The mines are one of the first things Blizzard removed from AV for obvious reasons… Most people don’t even remember them because they were not in BG’s at that point.

What they DO remember is the NPC’s and how freaking awesome they were; it was the BG that was built not only for the BG guy, but also the Raid guy, and the Dungeon guy and the solo guy…

That’s what pre-nerf AV did… it did it all and it did it well.

Post nerf AV was Nerfed down to where the average pug leech could follow along in the pack and feel powerful for 15 or 20 min…

I swear people would be happy with just getting all the NPC’s, Quests and non-PVP direct stuff back at their PRE-NERF values.

I know it’s kinda strange to have PVE in a PVP instance, but that’s what it was, and frankly man it was really cool.

It’s not like you were forced to do AV either, because if you’re into the Rank 14 Grind AB / WSG are better any way.

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Not sure why you’re saying they cannot zerg pre-nerf AV. The NPCs that were removed were inside of the towers/bunkers and not on the road.

They both removed NPC’s and nerfed the dickens out of them.

The NPC’s inside the horde base were a massive deterrent to the alliance and required them to pull that place carefully. Pre-nerf AV those NPC’s could wipe a raid if done wrong.

Post nerf you just ignored them as they fall by the sword very easily.

Post nerf you can hop the fence, because the NPC’s will not utterly destroy you.

Pre-nerf it was not even an option.

Post nerf gives the alliance a much easier time comparably regarding defending their base even with the glaring problems that existed in it.

Pre-nerf the Horde base was equally easy to defend effectively with roughly the same force.

IMO Pre-nerf AV is a more balanced map.

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My gnollhide bandolier says otherwise.

They couldnt in patch 1.5. We arent getting patch 1.5, we’re getting 1.12. You can drop the original, unnerfed AV and it will get zerged by people in full t2
Edit (didnt mean to hit finish): look at it like this, going from the valor set (yeah, not BiS but its just a benchmark) with arcanite reaper to wrath set with ashkandi gives you 1,000 armor and 1,000 hp. About a 30% increase. Ashkandi has 50% more dps than reaper. Thats in addition to the talent reworks that were an overall increase in player power. The npcs, even in thier original form, would still fall from the sky like birds with broken wings

A full raid of T2 players are unlikely, and the PVP blues are comparable for output, it’s the tanks they will be lacking.

Not everyone playing is going to have gear, there are LOT of casual players who’re likely never going to raid and live in BG’s / dungeon crawl / Gank / Quest…

We need to remember it’s not a private server the player base of Classic is going to be both larger and more diverse than the private realms…

When you also factor in that buying a full character from a corrupt GM is just not on the table in addition to buying an E-bay character is also out of the question the likelihood of full epic geared players running around literally everywhere diminishes back down to actual Vanilla levels.

Not only this but players after they gear to a level where they feel powerful only sit there for a while before they build an alt to have a different experience, that further undermines the “Full raid of geared players” as customary.

I have never said it was impossible, I have actually stated very clearly the opposite of that.

However I also pointed out that even with the best gear in game it still takes longer to clear AV in it’s pre-nerf format than it does in it’s post nerf format…

That increase in time to clear is actually a benefit to the game for every player who’s participating because it expands on the things you can do inside the AV BG experience.

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Oh the irony…