Name one then. Palworld does not require you to buy a private server. The fact that people may have done that doesn’t mean it’s a requirement. And so far, that’s just one game. Not “So many!”
Most (All? I don’t know all of them) of t he games you listed are not 2024 games. Terraria and Minecraft are very old games at this point, and you don’t HAVE to buy private servers to play them. Others, like Arma, fall in the same category as the FPS games I mention below, but again, Arma is not a 2024 game either.
The trend in these times is live service games, for which private servers are basically not an option. I’m not talking about illicit private servers here, I’m talking about actual, legitimate servers you have to pay money for. I’ll sit here and wait while you name a game that has that which came out this year. You yourself specified 2024.
In the early days of FPS games, the servers were entirely ran by third parties, rather than the people who made the game. That is NOT common at all today. Overwatch for example has custom game servers, but they are NOT run by the players, they are run on Blizzard’s own servers, even though there is a “server” browser.
Aside from this nonsense… I really don’t know why you’re fighting with me. I’ve repeated many times I don’t have a problem with better pings. I just don’t agree that it’s a top priority issue right now in the face of the bajillion bugs and other systemic issues in the game. I am able to enjoy the game right now with the pings as they are. If they improve (by whatever means), I will certainly be happy, but ping is not angering me right now- which again, for like the tenth time, is what I’ve been trying to communicate to you- that there is a reason there hasn’t been a big scene made about this til now.
You’ve established that you think perfect ping is the most important thing to you. I’ve established that technical problems across the game are the most important issue to me. I don’t really think there’s much else left to say. You claim that everyone benefits from ping but not everyone benefits from fixing the game itself, but regardless of what mode you play, there are bugs and other problems. Very few people haven’t encountered at least some of them, so your logic “everyone benefits from this but not everyone benefits from that” is flawed. Everyone benefits from a more functionally stable and correctly playing game too.